In For the toolbars in non-top orientation, calling SetToolShortHelp() also
showed the item label even if the toolbar was supposed to show the icons only.
Closes#16669.
This makes wxTextCtrl behave like the native text controls and, in particular,
makes it select its entire text when it gets focus (incidentally, this is also
how it behaves under the other platforms).
Closes#9521.
Partially undo the changes of 8e7262fca7: using
wxLogWarning() was wrong, but using asserts is not really great neither as it
results in crashes, and prevents from using, some samples.
Also at least document that this style is not supported.
See #12419.
Positioning wxComboCtrl and wxTextCtrl or wxComboBox in the same column should
align their left borders, but it didn't because of an extra offset for the
focus ring used for wxComboCtrl only.
We need to either apply this offset to all controls or none of them, so remove
it from this one.
Closes#15017.
Add wxGLAttribsBase, wxGLAttributes and wxGLContextAttrs replacing the old
untyped "int attributes[]".
Don't use global object for creating OpenGL > 3.0 contexts.
Closes#16909.
Explicitly bring the parent to top when hiding a modal dialog, this doesn't
seem to do any harm and it fixes a very annoying regression with bringing the
application frame, and not the dialog parent, if it's different, to the top of
Z-order after dismissing the dialog.
Closes#16204.
Due to a bug fixed in 78145f9162 converting a
font which was both underlined and stricken-through to a user string resulted
in using this space-less version and while the bug is fixed now, still accept
the strings created while it was there on input, it doesn't cost much and
results in a better user experience.
See https://github.com/wxWidgets/wxWidgets/pull/187
Honour user selection for these attributes in the native dialog (although only
simple underline/strikethrough are supported currently, not double ones).
See https://github.com/wxWidgets/wxWidgets/pull/187Closes#17338.
Use the scale factor of the associated DC to create the bitmap of the
appropriate size.
This is similar https://github.com/wxWidgets/wxWidgets/pull/158 but uses
portable API instead of wxOSX-specific code.
See #17302.
For a typical scale factor of 2, there won't be any odd-width lines,
and for any factor greater than 1.0, it won't be doing what was intended,
so just don't do it. See #17375
We reuse the same global dispatcher object (allocated in
wxFDIODispatcher::Get()) for the sockets created in different threads, so it's
perfectly possible for its methods to be called concurrently and this happens
even in our own socket streams unit tests.
Protect against concurrent modification of the select sets and m_maxFD. This
fixes sporadic Travis build failures such as the one at
https://travis-ci.org/wxWidgets/wxWidgets/jobs/110757281 for example and
probably even worse bugs too.