When wxColourDialog is shown, any changes to the colour selected in it
apparently result in broadcast messages to all currently visible text
controls, which was unexpected.
Block the changeColor: message to prevent this from happening.
Closes https://github.com/wxWidgets/wxWidgets/pull/830
The system color functions depend on the current appearance, this is not automatically set to the effective appearance (that can be changed during runtime via the system preferences), added a helper class to make sure the correct version is used for retrieval.
When having a certain creation sequence, these popup windows were not focused correctly, see https://github.com/wxWidgets/wxWidgets/pull/672 , commit d2265136e359df4d14054860a68bbc7f4910279d , revert this change if problems arise to see whether this is a recursion
This decreases the speed of access to this struct (which shouldn't
matter that much) but avoids allocating an extra and almost always
unneeded pointer for each and every window, which seems like a good
trade-off.
Don't request touch event generation for all windows by default, this
has an inherent overhead and is not needed for 99% of the application
windows, so require calling EnableTouchEvents() explicitly to do it
instead.
Note that this requires properly initializing gesture recognizers in
wxOSX now that they're not always allocated, otherwise releasing them
when destroying the window would crash.
Improve the logic for determining whether the statusbar should be
renderer as for active/key window or a background one.
wxTopLevelWindow::IsActive() is not a sufficient test because it returns
false in some situations when the statusbar need to appear as active
(another floating window) and also didn't account for window-modal
sheets (which don't change statusbar appearance either).
Allow to disable maximize and minimize buttons dynamically just as we already
allow to disable the "Close" button using EnableCloseButton().
Currently implemented for MSW and OSX only.
Closes#17133.
wxBitmap uses CGImage instead of NSImage internally and the conversion
looses NSImage metadata. In particular, it looses the "template"
attribute, which is set for files ending with "Template" and loaded
trough wxArtProvider.
This change makes it easy to use template images with native controls
such as the toolbar.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78016 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Added EnableFullScreenView() to have a full screen button in the title bar and also allowing ShowFullScreen() to make use of the newer full screen API.
See #14357.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76495 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
As 10.5 is the minimal supported version, it doesn't make sense to check for
it (or even earlier versions) during the build or run-time.
Closes#15580.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75028 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
If a button was created using a normal single-line label (including empty one)
and then its label was changed to something multi-line later, its size stayed
wrong in wxOSX as it still used the fixed size bezel used by normal buttons.
Adjust the bezel after each bezel change now to update the size of the button
if necessary.
Closes#12491.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72886 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775