This is more consistent with the other headers, which are safe to
include even when the corresponding feature is turned off.
Also remove the now redundant wxUSE_ENH_METAFILE checks in the source
code including this header.
See https://github.com/wxWidgets/wxWidgets/pull/951
Code doing "bitmap = image" compiled in the other ports, but not in
wxMSW with WXWIN_COMPATIBILITY_3_0==1 as there was an ambiguity between
converting wxImage to wxBitmap, as intended, or converting wxImage to
wxCursor and then assigning it to wxBitmap using operator=(wxCursor)
overload.
Resolve this ambiguity by providing operator=() overload taking wxImage
directly.
This fixes widgets sample compilation under MSW after the changes of
455a45f5a8
See https://github.com/wxWidgets/wxWidgets/pull/946
Remove SetWindowMenuLabelTranslated() which was only called once and so
didn't seem to be worth having. Also get rid of WINDOW_MENU_LABEL for
the same reason: it was used only once and imposed the use of
gettext_noop() which is not needed any longer.
Rename GetWindowMenuLabelTranslated() to have a MSW prefix in order to
indicate that it's a private MSW function and not part of the public wx
API.
Also renamed "Translated" to "Current" to (hopefully) more clearly
indicate why do we need to keep this variable.
Complete support for fractional point sizes and font weights other than
light/bold.
Also harmonize wxFont API and implementation among all ports (fixing
compilation of those of them that were broken by recent changes).
See https://github.com/wxWidgets/wxWidgets/pull/919
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Replace AccountForCompatValues() with InfoFromLegacyParams() which
directly constructs wxFontInfo from the old-style parameters, applying
all the compatibility hacks internally.
There are no real changes in this commit, just simplify the code further
and make wxFontInfo more central.
Changing SetPointSize() argument type from int to float wasn't 100%
backwards-compatible as it notably started resulting in warnings (from
at least MSVC) about conversions from int to float in the existing code.
To avoid these warnings and for symmetry with GetFractionalPointSize(),
add SetFractionalPointSize() taking float argument and preserve the
argument of type int in SetPointSize() for compatibility.
SetPointSize() is now just a wrapper forwarding to the more general
SetFractionalPointSize().
Notice that the other ports still remain broken, this commit only
updates the currently working wxGTK, wxMac and wxMSW.
To avoid separate calls to SetSize() function after calling SetHICON() use newly implemented InitFromHICON() function which allows set HICON together with its parameters in one call.
To avoid separate calls to SetWidth/Height/Size/Depth functions after calling SetHBITMAP() use newly implemented InitFromHBITMAP() function which allows to set HBITMAP together with its parameters in one call.
When using IE wxWebView backend, this event wasn't generated as expected
when the client was redirected.
Fix this by using DOCHOSTUIFLAG_ENABLE_REDIRECT_NOTIFICATION flag.
Closes https://github.com/wxWidgets/wxWidgets/pull/893
Move the entire contents of wxAdv library into wxCore.
In the future, wxAdv will disappear entirely, but for now keep it as an
empty placeholder to allow the existing make/project files to work.
See https://github.com/wxWidgets/wxWidgets/pull/900
* Switch to pure Core Text Implementation, Start extended Font API
* mac fixes
* First msw implementation
* Fixing paste error
* fixing typo
* Rearranging lines to former fallthrough order
* Blind fixes for covering new abstract methods
* Blind gtk implementations
* Fixing according to travis ..
* Removing method defined in base
* formatting adaptions
* Extending the schema definition for new weights
* fixing typo, using wxRound, other fixes according to comments
* changes according to suggestions
* fixing init order, before the init of m_info was overridden by Init()
* redo
* redo
* redo
* Cleanup
Removing obsolete code snippets, proper traces for font names
* Moving common code
Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.
* Updating docs
* commit wa missing changes.txt
* Doc fixes
* Full stops added
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Base class SetTitle() implementation didnd't work for this class as it
used the (invalid) HWND of not yet existing dialog, so add a hook
procedure for the common font dialog, similar to the existing one for
wxColourDialog, which allows us to set the dialog title when the dialog
is really created.
Closes https://github.com/wxWidgets/wxWidgets/pull/865Closes#18177.
Add a check ensuring that if wxCheckListBox is disabled, then so is
wxRearrangeCtrl, to avoid build errors that would happen otherwise.
Closes https://github.com/wxWidgets/wxWidgets/pull/866
Apply DPI scaling to the extra vertical margin added by this macro to
the font height.
This makes sense and results in wxTextCtrl (and other controls, e.g.
wxSearchCtrl) having the same height as native ones when using high DPI
too.
Note that this required adding wxGetEditHeightFromCharHeight() function
as one of the existing uses of EDIT_HEIGHT_FROM_CHAR_HEIGHT() wasn't
inside a wxWindow-derived class method and also adding wxUSE_GUI guard
around these GUI-only definitions as a function, unlike a macro, can't
be compiled without full wxWindow declaration in scope.
For some reason lost in the depths of time (but probably just a typo)
(but probably just a typo) (but probably just a typo) (but probably just
a typo), SetItem() overload taking the column index returned "long" and
not "bool", even though the actual return value was always "true" or
"false" (or even just always "true" in the case of the generic version).
Change it to return "bool" for consistency with the other overload and
because this just makes more sense and shouldn't break any existing code
due to the implicit conversions between bool and long.
Also document the return value meaning.
Closes#18153.
Since the changes of 6ae7aa4443, the
windows were shown when their geometry was restored as a side effect of
calling ::SetWindowPlacement(). This was unexpected and resulted in
flicker on startup, so fix this by explicitly passing SW_HIDE to
SetWindowPlacement() if the window is currently hidden and storing the
real show command inside wxTLW itself, where it will be used when it's
finally shown.
This single field replaces m_iconized and m_maximizeOnShow which were
not really independent and will make it simpler to schedule either
maximizing or maximizing the window later, when it can't be done
immediately because the window is hidden, in the following commit.
The new method returns a boolean flag which indicates whether there is
any clipping region or not and so is preferable to using the old one and
checking its return value to determine this, which can't be done
reliably.
While Windows headers compile without warnings at maximal warning level,
they still contain some warnings which are disabled by default, but can
be enabled explicitly, such as C4668.
Make life simpler for the user code doing this by avoiding giving these
warnings from the Platform SDK headers as it doesn't cost much to do
this from wxMSW itself, while doing it from the user code is nontrivial.
By now all compilers/SDKs should hopefully have {Get,Set}WindowLongPtr()
and GWLP_XXX constants, so there is no reason to keep separate, and
differing by return type in wxGetWindowProc() case (oversight?),
versions of these functions for Win32 and Win64 builds.
Combine them in a single version appropriate for both cases.
WNDPROC and FARPROC are not the same thing in MSW and it's wrong to use
WXFARPROC as the type of different window procedures we use.
Introduce WXWNDPROC which is more clear and correct and use it instead.
Also get rid of a few casts which are not necessary any longer.
This parameter wasn't used anyhow and casting wxWndProc or m_oldWndProc
to WXFARPROC just resulted in gcc8 -Wcast-function-type warnings.
Get rid of them by not passing the window proc to this function at all.
Somehow this compiled with the previous gcc versions (as well as MSVS),
but a static_cast from an integer wxUIntPtr type to a pointer HANDLE
type is obviously invalid and a reinterpret_cast is needed here.
This fixes compilation with g++ 8.
The definition of macros min and max in include/wx/msw/wrapgdip.h
b/include/wx/msw/wrapgdip.h was clashing with the new bessel functions
that use std::numeric_limits<T>::min/max.
So #include <cmath> before #include <gdiplus.h> and use using
declarations of std::min and max instead of macros.
The default alignment of the text in wxSpinCtrl was changed to "right"
in 7e4952db83, which added alignment
support (see #10621), but this made it inconsistent with the native
up-down control under MSW and, perhaps more importantly, with spin
controls created from XRC as the default style was never modified there
and did not include wxALIGN_RIGHT.
Resolve this inconsistency by reverting to left-aligning the text by
default.
Allow using positions in the entire int range for window positions under
MSW, and not just those in (slightly less than) short range, that are
supported by the native API.
Closes#4262.
Closes https://github.com/wxWidgets/wxWidgets/pull/779
Save both the normal window geometry and its maximized position instead
of saving just its current position. This fixes restoring geometry of
the maximized windows as previously they were always restored on the
primary monitor, as their original position was lost.
Use the native {Get,Set}WindowPlacement() functions for a MSW-specific
wxTLWGeometry implementation to achieve this.
Closes#16335.
Prepare for using liblzma in wxWidgets code by adding the necessary
option and updating the configure check for it (which had been already
present due to libtiff possible dependency on liblzma).
No real changes yet.
Make it possible to call wxStandardPaths::MakeConfigFileName() without
explicitly specifying the convention to use, to make it conform to the
documentation (previously this only worked when calling the
wxStandardPathsBase version of the method).
Closes#18106.
ProcessPendingEvents() was never called when using MFC event loop,
meaning that queued events were never processed, so that using
CallAfter() didn't work.
Fix this and also ensure that these events are processed soon enough by
also implementing WakeUpIdle() for such applications, as wxWakeUpIdle()
didn't do anything neither for them.