This works around gcc -Wredundant-decls warning that was given (if
explicitly enabled) when both wx/vector.h and wx/utils.h were included.
The workaround is ugly, but it doesn't seem worth it to introduce a
separate wx/qsort.h header just for this single function, which seems to
be the only other way to fix this.
Closes https://github.com/wxWidgets/wxWidgets/pull/1271
In this case wx-specific RTTI is used and GetWxTypeId() method was
overridden without using wxOVERRIDE, which resulted in dozens of
warnings for each translation unit.
In wxMSW, a focused wxRadioButton is always checked, which meant that
checking a wxRadioButton while focus was not in the window containing it
and later giving the focus to that window could uncheck it by giving
focus to another wxRadioButton that had had it previously.
Fix this by adding WXSetPendingFocus() to wxMSW wxWindow and calling it
from wxRadioButton::SetValue() to ensure that when the focus is
regained, it goes to the newly checked radio button and not some other
one.
This replaces the previously used, for the same purpose, wxMSW-specific
wxTopLevelWindow::SetLastFocus(), so while this solution is not exactly
pretty, it's not worse than we had before, while being more generic.
Also add a unit test checking that things work correctly in the scenario
described above.
Closes https://github.com/wxWidgets/wxWidgets/pull/1257Closes#18341.
OnValidationFailure() in derived class wxEnumProperty has the same implementation (empty body) as the implementation in the base class wxPGProperty so overriding this function in derived class is not necessary.
- Remove duplicate wxConsoleAppTraits::CreateEventLoop()
It's already defined for Unix as well as Windows
- Remove wxEventLoop AddSourceForFD() "override"
the base version is static and therefore clearly not meant to be overridden
Encapsulate the logic for deciding whether we should show the labels for
the embedded controls or not in a small helper function, to make it
simpler to change it in the future if needed and also to have a single
place to explain why do we do what we do now.
No real changes.
It calls Append(void*), which calls the pure virtual CreateNode(), which will
crash, as the required override can't be called from the base class ctor.
These checks are already performed in wx/chkconf.h and don't need to be
redone here, especially incorrectly (testing for "!wxUSE_FILESYSTEM"
inside "#if wxUSE_FILESYSTEM" is useless).
It seems wrong to have this function in wxGraphicsContext only and not
in wxGraphicsRenderer, as this makes it impossible to create a context
associated with a non-default renderer while it doesn't cost us anything
to allow doing this.
The original drawing mechanism was generating lots of QWarning messages
when running samples (e.g. htlbox, caret, etc.) and in some cases was
not actually completely drawing every element of the sample. The issue
was that the QPicture was being shared incorrectly between wxWindow and
wxClientDC and attempts to start painting, update, etc. were generating
console warnings.
Closes https://github.com/wxWidgets/wxWidgets/pull/1152
To get access to the control used for editing items, we need to create
it ourselves, which involves defining our own factory for doing this,
but seems to be the only way of achieving our goal.
Closes https://github.com/wxWidgets/wxWidgets/pull/1204