Fix the problem of the access-denied error when using a 'new
window.ActiveXObject("Microsoft.XMLHTTP")' to access URIs from custom
WebView scheme handler of the Internet Explorer WebView.
The solution here is to implement PARSE_SECURITY_URL and
PARSE_SECURITY_DOMAIN in ParseUrl of the IInternetProtocolInfo interface
of the Internet Explorer Control.
The direct implementation of VirtualProtocol::QueryInterface() instead
of using IMPLEMENT_IUNKNOWN_METHODS works, but is not nice. The better
approach would be probably enhancing ADD_RAW_IID to support multiple
inheritance.
Closes#17893.
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
This results in a single intelligible error instead of a hundred of less
clear ones in case our code is compiled against an out of date SDK
version.
There doesn't seem to be any way to check the version directly, so just
check that the interface which hadn't been defined in the previous
version is defined now to check for it indirectly.
Creating wxPaintDC for a window outside of any wxEVT_PAINT handler
already resulted in assert failures and crash due to using the empty
wxDidCreatePaintDC stack, but the assert message was not really clear,
so improve it by stating explicitly that wxPaintDC can only be created
from wxEVT_PAINT handlers.
Also check that wxPaintDC is being created for the correct window: this
wasn't detected at all before, but could still result in a lot of grief,
so check for this too.
Finally, create a new private header with the paint data stack variable
declaration instead of using "extern" to declare it manually in wxDC
code.
Sockets returned by wxSocket::Accept() are non-blocking by default and
the only way to use them safely in worker threads is by switching them
to the blocking mode by calling SetFlags(wxSOCKET_BLOCK).
However this didn't work correctly since at least 2.8 days, as turning
wxSOCKET_BLOCK on didn't unregister the socket from the event loop, with
which it had been registered on creation. Fix this by doing this now,
which ensures that the main thread doesn't get any notifications about
the socket if it's used, in a blocking way, in a worker thread.
Note that making the new socket blocking after accpeting is still pretty
inefficient and pre-creating the socket as blocking and using
AcceptWith() is still preferable, but at least it does work now.
Closes#12886.
In addition to unblocking and registering the socket, also support using
this function to make the socket blocking and unregistering it from the
event loop, if its flags include wxSOCKET_BLOCK.
This was already half-done by wxMSW, which took wxSOCKET_BLOCK presence
into account in its implementation, but not by the Unix implementation.
Now do it under all platforms, as this will be useful for switching a
previously non-blocking socket to blocking mode.
Finally, rename the function to better reflect what it really does.
See #12886.
Some native dialogs do not scale correctly (color picker, font picker,
open file with custom controls). ALl other native dialogs do scale correctly
(open file, open directory, find replace, print).
Change the DPI Awareness Context temporarily to SystemAware, so Windows handles
the scaling.
These metrics can change when the DPI of a Window changes, so we can not keep a
static reference.
According to documentation, the second parameter (uiParam) should be set to the
size of the NONCLIENTMETRICS object.
If accepting a socket connection failed, wxSocketImpl::Accept() used
close() to close the socket even under MSW, but it can be only used for
the file descriptors there and closesocket() must be used instead for
the sockets.
Add new (private) wxCloseSocket define and use it both here, to fix the
bug, and elsewhere to make the code more clear.
Closes#18407.
Since the changes of 6ae7aa4443, the
windows were shown when their geometry was restored as a side effect of
calling ::SetWindowPlacement(). This was unexpected and resulted in
flicker on startup, so fix this by explicitly passing SW_HIDE to
SetWindowPlacement() if the window is currently hidden and storing the
real show command inside wxTLW itself, where it will be used when it's
finally shown.
Save both the normal window geometry and its maximized position instead
of saving just its current position. This fixes restoring geometry of
the maximized windows as previously they were always restored on the
primary monitor, as their original position was lost.
Use the native {Get,Set}WindowPlacement() functions for a MSW-specific
wxTLWGeometry implementation to achieve this.
Closes#16335.
Use __ms_u_long instead of just u_long with Cygwin to avoid mismatch
between (64 bit) Cygwin long and (still 32 bit, even in 64 bit build)
Windows API long.
Add wxMSWWinStyleUpdater and wxMSWWinExStyleUpdater helper classes which
allow writing code changing GWL_STYLE and GWL_EXSTYLE bits,
respectively, in a shorter and more clear way.
There should be no real changes in behaviour.
Under MSW calling UnblockAndRegisterWithEventLoop() for blocking sockets
is not only useless, but actually harmful when the socket is used from a
worker thread (which is the common case for blocking sockets), as it
means that the main thread will be receiving notifications for the
socket events and modifying the socket object while it's being used from
the other thread, resulting in data races and general brokenness.
This is similar to e18c8fd29a for Unix
sockets.
Closes#17937.
This function is not present in older MinGW import libraries, up to at least
MinGW 4.8.1, so we can't use it directly as it was done in
22f0801378 and we need to load it dynamically.
This was already done in wxDC code, so just reuse the same wrapper function
after extracting it (and a few others, for consistency) into a new header.
Add a helper wxMSWImpl::CustomDraw class which will be reused in the other
places too and, for now, use it just to implement support for custom colours
in wxHeaderCtrl.
Notice that the control took care of the custom font on its anyhow and that
background colour is ignored when themes are enabled, so the net effect of
this change is that now changing the header foreground colour works, while
it was ignored before.
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE
release was in early 2013 and the PocketPC and Smartphone targets supported by
wxWidgets are long gone.
The build files where already removed in an earlier cleanup this commit
removes all files, every #ifdef and all documentation regarding the Windows CE
support.
Closes https://github.com/wxWidgets/wxWidgets/pull/81
Don't log an incomprehensible error when the watched directory itself is
deleted, but generate wxFSW_EVENT_DELETE for it. This is consistent with the
behaviour under Unix and generally more useful.
Closes#13294.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76186 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Make wxIOCPService::GetStatus() smarter about its return value, it makes sense
to encapsulate the convention used to indicate the thread exit condition
inside wxIOCPService class itself instead of sharing it between it
wxIOCPThread itself.
It will also make it easier to detect more detailed error conditions in this
code.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76185 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Starting to watch a path, stopping to watch it, starting to watch it again and
stopping again resulted in a crash in wxMSW wxFileSystemWatcher implementation
because the watcher object wasn't kept artificially kept alive when it was
stopped for the second time. This happened because our way of keeping it alive
was to store it in a hash map indexed by path, but if a watcher for the same
path (added there when this path was first unwatched) was already present in
the map, the watcher wasn't added to it and not kept alive.
Fix this by using a vector instead of a map. We obviously sacrifice quick
access to it by path but at least this doesn't crash any more. And we could
actually still use a map, just indexed by the (unique) pointer to the object
stored inside wxSharedPtr itself, and not its path. But a vector might be a
more efficient data structure in practice, if we keep it from becoming too big
as we should try to do by triggering artificial port completions when a watch
is removed.
At any rate, at least the crash is fixed for now.
Closes#15995.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75905 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
No real changes, just put these classes in a private header. They're still not
part of the public API but at least it will be easier to reuse them inside the
library itself in the upcoming commits.
See #10258.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74336 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775