Introduced in 53bd139, wxReadlink() trivially wraps readlink(), but
returned int instead of ssize_t as defined for readlink() by POSIX.
Fixes "Implicit conversion loses integer precision: 'ssize_t' (aka
'long') to 'int'" on platforms with sizeof(ssize_t)>sizeof(int).
wxWidgets may be unaware of the locale being used and may be unable to
get correct information from its languages database. For example, en-AT
locale, supported by Windows 10 and using "," for decimal point, would
be interpreted as en-US by wx, and return "." here.
The other situation, when wx supports a locale that the OS doesn't,
shouldn't make a difference here because in that case, CRT wouldn't
support the locale either and CRT formatting functions wouldn't be set
to use it.
See also somewhat related 9fc78c8167.
Concatenate the string only once instead of doing it several times.
Compiler might be optimizing this anyhow in release builds, but it
definitely helps in at least the debug ones and doesn't cost anything.
Add wxWindow::WXSetInitialFittingClientSize() instead of handling wxGTK
TLWs specially in the common wxSizer code and override it in wxGTK to
remember that we need to reset the client size once the window is shown.
This commit shouldn't result in any changes in the observed behaviour.
Previously, splitting a string obtained by joining together array
with (any but last) elements ending in the escape character (normally
the backslash), didn't recover the original array because the separator
character following it in the resulting string was considered to be
escaped by wxSplit().
Fix this by escaping the trailing escape character itself.
Add a test confirming that this works as expected now, document this
behaviour and also slightly simplify wxSPlit() logic.
See https://github.com/wxWidgets/wxWidgets/pull/2311Closes#19131.
Send a wxFullScreenEvent when the user enters or exits full screen on
macOS. EnableFullScreenView() has to be used to enable the native
full screen API.
Closes https://github.com/wxWidgets/wxWidgets/pull/2284
Emulate a 1-pixel pen width as closely as possible.
This reverts:
334cf1cc91 (Take HiDPI scale into account for wxGCDC 0-width pen, 2021-04-03)
0d80050057 (Make wxGCDC behavior with 0-width wxPen consistent with MSW wxDC, 2021-03-02)
See #19077, #19115
Replace it with a private DoRefreshLabels() and call it ourselves from
SetMenuPathStyle() to make the class simpler (and less error-prone, as
it's now impossible to forget to call RefreshLabels() any more) to use.
It seems useful to have the word "Path" in the name of this enum to
indicate that it applies to the paths shown in the menu labels.
Also rename the methods using this enum.
These functions, added in the recent fce8780297 (Add 64-bit integers
support to wxConfig, 2021-03-09) break compilation of existing code
defining classes inheriting from wxConfig, and we can avoid it by using
strings for storing long long values by default -- as this is what
wxFileConfig is doing, and wxRegConfig provides its own overridden
version anyhow.
This was previously done in ResampleNearest() but not in all the other
variants, so add the checks there too to avoid crashing when trying to
use too big image sizes.
Closes#19119.
We already did it just before processing the state change event, but
this was too late, as the object could have been already deleted by then
and this actually happened with the example from wxWebRequest
documentation.
Do it earlier now, as soon as the request becomes active, which normally
happens when Start() is called, and keep the reference until the event
is processed after the request reaches one of the final states
(completed, failed or cancelled).
Add a unit test checking that deleting the wxWebRequest object doesn't
prevent the request from running to the completion any more.
Show message box from wxSafeShowMessage() in the other ports too, if
possible.
Currently this is done using wxMessageBox() if it can be sure that it's
safe to call and only MSW uses native function which is always safe to
call. Ideal would be to also use a native function under Mac, where it
should also be the case, but this doesn't seem to work for whichever
reason.
See https://github.com/wxWidgets/wxWidgets/pull/2270
This allows the caller to log the message to the console in addition to
showing the message box, for example. Previously, this would be
impossible to do without getting the duplicates if the message box was
not shown, but now it is.
Serialize them to strings in wxFileConfig, just as we always did for
long, but use wxRegKey support for storing them directly to the registry
in wxRegConfig.
This allows to show message boxes in ports other than wxMSW too by doing
it only when it is safe, i.e. when the GUI is initialized, while still
keeping the old code directly using the native MessageBox() function for
MSW for maximal robustness.
Although we don't want to use MB_TASKMODAL unconditionally, because it
results in non-optimal UI behaviour when there is a parent window, there
is no reason not to use it when we don't have any parent anyhow, so do
this, at least.
Pass correct parent HWND to ::MessageBox() in order to disable the
window while the message box is shown, as this function is supposed to
be similar to modal wxMessageBox() and it was unexpected that the
application could be reentered via the event handlers from inside it.
This required adding wxAppTraits::GetMainHWND() in order to only use the
HWND in GUI applications from the function defined in non-GUI code.
This trivial function just allows to avoid checking if wxTheApp is not
null before calling GetTopWindow() on it.
Replace the existing "wxTheApp && wxTheApp->GetTopWindow()" calls with
wxApp::GetMainTopWindow().
No real changes.
This internal function will be useful to check if the modules are
already initialized, i.e. if the library is in the "steady state"
between the end of the initialization and the beginning of the cleanup
phases.
Simply use wxVector instead, this shouldn't be less efficient (we rarely
remove the modules from the list and iterating over a vector should
actually be faster, as well as consuming less memory), but it avoids
ugly macros, is simpler to use and to debug and will be trivial to
replace with std::vector<> in the future.
No real changes, this is just pure cleanup.