The selected state is always set for the background of a selected cell,
so it should also be set for the text/foreground. Fixes text color for
unfocused selected cells with Windows high-contrast themes.
ImageData of a button can be reset. When this happens, make sure to unbind
the ImageData from the buttons event handler so no invalid access occurs when
the DPI changes.
This was already done for buttons using wxXPButtonImageData to store the image data,
also do it for buttons that use wxODButtonImageData.
When the DPI changes, recreate the bitmaps with the size corresponding to the new DPI.
Move m_btn to wxButtonImageData so it can be used for both ImageData implementations.
This undoes the part of 77d8926126 (Simplify Windows application
manifests, 2021-12-17) which removed special handling of MSVC from
wx.rc, as it's still needed.
In section "dependency" use "*" in processorArchitecture instead of specifying
the concrete architecture such as "amd64" or "x86". This allows to have just one
manifest for all architectures instead of having them for all supported architectures
individually differing in just processorArchitecture.
::LoadIcon() selects the icon of scaled size in the DPI-aware programs,
which is nice, but only works right if we actually set the scale factor
for the icon correctly.
Even though it's not really used by MSW code itself, the scale factor is
still needed to determine the correct default bitmap bundle size, for
example: it should be possible to create a bundle with just a single
64x64 bitmap and use it unscaled in 200% DPI, for example, rather than
scaling it up to 128x128 bitmap.
Make allheaders unit test also enable -Wall, -Wextra and -Wpedantic for
clang to detect any warnings it might give in wx headers.
Don't use -Weverything because there are just too many warnings we'd
need to disable then.
Add new macros wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN_DEF_COPY() and
wxDECLARE_NO_ASSIGN_DEF_COPY() and use them instead of
wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN() and wxDECLARE_NO_ASSIGN_CLASS()
respectively to ensure that we declare a (default, if possible) copy
ctor in the classes declaring an assignment operator to avoid clang
warnings about not doing it.
Resolve the long standing "NOTE" comments about having the same code in
wxAnimationDecoder::CanRead(), wxImage::CanRead() and GetImageCount() by
extracting the common logic into a helper wxInputStreamPeeker class and
using it from all places.
This loses the possibility to log a debug message if rewinding the
stream fails, but this is probably not very valuable and the actual
error should be already logged by SeekI() itself when it fails on a
seekable stream.
No real changes.
This used to work, at least in wxMSW, but stopped working after the
(perfectly valid, on their own) changes of 2508efdd6e (Initialize
wxMemoryDC with a default font, 2019-08-13), as this resulted in calling
wxApp::GetTopWindow() that can only be called from the GUI code.
Fix this by adding wxApp::GetGUIInstance() and using it in
GetMainTopWindow(), so that we only call GetTopWindow() if we actually
have a GUI wxApp object on which to call it.
Implement this in terms of a new virtual IsGUI() which seems slightly
better than, although roughly equivalent to, using wxDynamicCast().
Closes https://github.com/wxWidgets/wxWidgets/pull/2617Closes#19343.
It seems like this function will need to be used in every implementation
of EVT_LIST_COL_CLICK handler when using sorting, so it makes sense to
provide it in the library itself.
The old API seems unnecessarily complex, it is simpler to just let the
application call ShowSortIndicator() itself from its
wxEVT_LIST_COL_CLICK handler, which needs to be defined anyhow in order
to actually sort the items, rather than require it to enable sort
indicator, explicitly set it initially and then remember to not set it
any longer in response to the column clicks.
Also make RemoveSortIndicator() non-virtual and implement it simply as
ShowSortIndicator(-1) because this actually simplifies the code too.
It doesn't seem right for ShowSortIndicator() to silently do nothing if
EnableSortIndicator() hadn't been called before, so make it enable the
sort indicators if they hadn't been enabled yet.
The alternative would be to assert in this function, but this seems less
useful.
Also add some comments to wxMSW version.
Don't do anything at all if nothing changes and if the indicator does
change, refresh only the header window and not the whole list control,
which seems unnecessary.
Don't use "const int" or "const bool" for parameter types, the "const"
here is ignored and using it is inconsistent with all the rest of the
library.
No real changes.
There doesn't seem to be any reason to not show sort indicators in the
columns of virtual list controls, so simply remove the test for
IsVirtual() in DrawSortArrow().
This allows d8ec0aa001 (Support sort indicators in wxListCtrl header,
2021-11-28) to work for wxListCtrl with wxLC_VIRTUAL too.
wxBitmapBundle-related changes introduced a bug when wxStaticBitmap
could be using an invalid handle (which manifested itself in not showing
any image on screen) if it was using wxBitmapBundle whose GetBitmap()
returned a wxBitmap that wasn't cached inside wxBitmapBundle itself.
In this case, this wxBitmap wasn't referenced anywhere after being
associated with wxStaticBitmap and so was destroyed, invalidating the
HBITMAP used by the native static control.
Fix this by keeping a copy of the bitmap in wxStaticBitmap itself. This
is not the most efficient, but is the simplest, solution.
The layout of the toolbar depends on the size of its bitmaps, which
changes when the DPI does, so call Realize() again when this happens.
This fixes the layout of the toolbars in the aui sample when moving it
between screens using different DPI.
This reverts some changes of 7129d2b11c (Accept multiple data formats
via drag-and-drop in wxDataViewCtrl, 2021-08-22) that don't seem to be
related to its actual purpose and were probably done accidentally.
The previously working code should continue to work, so keep the
original version now that it does work after the changes of the previous
commit.
Just mention in the comment that te data object can also be retrieved
directly.
Existing code relies on GetDataBuffer() returning a valid pointer, so we
need to ensure that this is the case, even if this means copying the
data into an internal buffer.