Use the following CMake flags:
-DCMAKE_SYSTEM_NAME=iOS - for specifying it is an iOS build
-DCMAKE_FIND_ROOT_PATH=/usr/local - dir to search for the built wxWidgets libraries
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO - don't require signing app packages
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 - specify a target so both the libraries and sample will use the same architecture
Also use the code signing flag when testing precompiled header support.
Don't build the default samples, widgets sample has features that are not supported by the iOS build.
Xcode seems to rebuild the libraries when installing, so call CMake only once.
Build the cotire test project and check if it succeeds. Also check if the
'had text segment at different address' warning does not appear in the build
output. If it does not succeed, disable usage of precompiled headers.
If the PCH option was changed, clean the project and rebuild it again. Do not
clean everytime the project is configured because (re)building the cotire test
project takes some time.
This is not really an option as building requires it to be 1, so don't
make it one in setup.h/configure/cmake and just hardcode it as 1 for
compatibility.
Closes#18558.
Fix warning: Command line warning D9025 : overriding '/W3' with '/W4'
Remove /W3, either via a regex or via new policy CMP0092 (CMake 3.15).
The policy has to be set before calling project(), otherwise the
CMAKE_<LANG>_FLAGS are already initialized.
See https://trac.wxwidgets.org/ticket/18438
After enabling wxBUILD_USE_STATIC_RUNTIME it cannot be disabled again
(except by manually modifying CMAKE_C*_FLAGS_*). Improve this by setting
the build flags to their default value when wxBUILD_USE_STATIC_RUNTIME
is disabled.
Closes https://github.com/wxWidgets/wxWidgets/pull/1338
Do not abort when libLZMA or libSecret can not be found, just show a warning.
Do not search for libSecret on macOS.
Disable libraries internally (not in cache) when not searching for them.
Support checking for multiple versions, first check gstreamer-1.0, then gstreamer-0.10.
Add support for finding gstreamer-player.
Specify the required components, add the include directories and link with the libraries of the found components.
Set the setup variables wxUSE_GSTREAMER and wxUSE_GSTREAMER_PLAYER.
It is no use adding it to the generated setup.h because this section is commented out,
so add it as compiler option instead.
The default option is 'Default' in which case no compiler option is added.