This handler redoes wxGrid layout and refreshes it to at least avoid
ugly display artifacts when moving wxGrid window between displays with
different DPI.
In particular, this makes default column width better suited for high
DPI displays, as it was too narrow before.
Also mark a couple of obsolete constants as such with a comment.
In many case SetTable() is called with its takeOwnership parameter set
to true, as shown by the grid sample in which all 3 of the calls to
SetTable() set it to true, but calling it in this case is awkward, as
bare "true" in the caller is unreadable and almost invariably requires
an explanatory comment.
Improve the API by adding AssignTable(), which is the same to SetTable()
as the existing AssignImageList() to SetImageLabel(), which always takes
ownership of the table pointer.
Update the column width immediately, as it's being dragged, instead of
drawing a temporary line showing the new column boundary using wxINVERT.
This results in better user experience, as it the effect of changing the
column width can be immediately seen (especially important for non-left
aligned columns or columns using ellipsizition) and, equally if not more
importantly, fixes wxGrid drag-resize not showing any visible UI at all
with wxGTK3 and wxOSX where wxINVERT is not implemented.
Rename the functions used from wxGridHeaderCtrl event handlers to start
with DoHeader prefix to make it clear that they're (only) used by it in
an attempt to make things more clear and more uniform.
No real changes.
Don't reuse the same m_dragRowOrCol variable for both the index of the
row or column being drag-resized and for the index of the column being
drag-moved. Reusing it was confusing and made it more difficult what the
code was doing and what invariants were preserved in it, and just wasn't
worth saving a few bytes per wxGrid object.
No real changes.
Use new ShouldRefresh() helper instead of testing for !GetBatchCount()
before calling Refresh().
Also check for GetBatchCount() inside CalcDimensions() itself, which
means that it can now be called unconditionally.
No real changes.
It is convenient to have this function if only in order to be able to
call GetGridColHeader() safely, i.e. without triggering an assert if
native header is not being used.
Provide GetAttrPtr() and GetCellAttrPtr() convenience functions that can
be used instead of the original Ptr-less versions to avoid the need to
manually call DecRef() on the returned wxGridCellAttr pointers.
No real changes, just simplify the code and make it safer.
We should make visible the cell of the corner of the current selected block.
Also fix names of the wxGrid::UpdateBlockBeingSelected parameters because
actually passed сщщквы are of any opposite selection block corners.
Add another wxGrid::DrawTextRectangle() overload, taking wxGridCellAttr
and ellipsizing the string if necessary, i.e. if the fitting mode of
this attribute indicates that we should do it.
Switch the code of all renderers for which it makes sense to use
ellipsization to use the new overload.
This API is not implemented yet, i.e. ellipsization mode is not
respected for now. This commit just adds the API, documents it and adds
an example of using it in the sample.
Replace "bool overflow" flag with a class allowing to specify the same
overflow/clipping behaviour currently, but also allowing to extend it,
notable to add ellipsization support, in the future.
Preserve the existing API by reimplementing it in terms of the new one.
Also update the same to demonstrate a cell which always overflows,
independently of the default cell behaviour.
Fixes to wxUIActionSimulator allowing the tests using it to work for
wxGrid in wxGTK.
And some improvements and bug fixes to wxGrid itself.
Closes https://github.com/wxWidgets/wxWidgets/pull/1609
This method is supposed to be overridden in the sub-windows of a
composite control (and is indeed correctly implemented in
wxGridSubwindow), but it doesn't make any sense to implement it in the
parent window itself.
This method was probably never executed (which is how the problem went
unnoticed for 10+ years since 760be3f7cb),
but it's still wrong to define it here, so remove it.
This is unnecessary as TAB navigation is not supposed to work between
wxGrid children and actually harmful as this resulted in SetFocus()
doing nothing, instead of setting focus to wxGridWindow, if the focus
was on wxGrid itself for some reason (this happened at least in the grid
unit tests and resulted in failures because the in-place editor didn't
appear as expected).
Override DoEnable() in wxGrid instead of Enable() to ensure that the
grid is shown appropriately for its current state whenever either it or
its parent is disabled.
Note that this also fixes the bug with only the main grid window being
refreshed, but not the row/column headers, which also need to be.
Add wxGrid::DisableHidingColumns() method which can be used to prevent
wxHeaderCtrl from allowing the user to hide columns interactively, which
is something it allows to do by default, unlike the "built-in" wxGrid
header.
Also add EnableHidingColumns() and CanHideColumns() for consistency with
the other similar methods.
Closes https://github.com/wxWidgets/wxWidgets/pull/1554
Avoid calling wxGrid::SetCurrentCell(0, 0) when the grid has no columns
or rows, as it doesn't have any cells then and doing this logically
fails the precondition assert in GetColPos().
Also refactor all 6 different snippets calling SetCurrentCell() in
Redimension() into a single function to simplify the code and make it
more maintainable.
Add a unit test verifying that this works as intended.
Closes https://github.com/wxWidgets/wxWidgets/pull/1546
Calling wxGrid::{Insert,Delete}{Rows,Cols}() from wxEVT_GRID_CELL_CHANGE
event handler resulted in infinite recursion because it tried to hide
the grid editor control again, which resulted in another CELL_CHANGE
event being generated and so on.
Break this infinite recursion in the usual way, i.e. by updating the
state of wxGrid before invoking the user-defined event handler.
This required separating SaveEditControlValue() in 2 functions, the main
one retaining IsCellEditControlEnabled() check for compatibility, and
the new DoSaveEditControlValue() that can be called even after disabling
the editor.
Closes#2287.
Closes https://github.com/wxWidgets/wxWidgets/pull/1540
Since the changes of 04f7f1fd32 (frozen
rows/columns implementation), RefreshBlock() could call GetColPos() with
an invalid index. This didn't matter most of the time as the function
simply returned the same index as long as the columns were using their
natural order, but resulted in a crash due to an out of bound access to
m_colAt array as soon as they were reordered.
Fix this by avoiding using invalid indices in RefreshBlock() and, more
generally, improving its precondition check and making the assumptions
about the input parameters more clear. Also add a defensive check to
GetColPos() itself.
Finally, add a unit test exercising this code.
Closes https://github.com/wxWidgets/wxWidgets/pull/1536
Add wxGrid::FreezeTo() method which allows to freeze the given number of
columns and/or rows at the beginning of the grid, i.e. keep them pinned
in place while the rest of the grid is scrolled.
The main wxGridWindow (m_gridWin) now corresponds to the non-frozen part
of the grid, with up to 3 new similar windows for the frozen
rows/columns and the frozen corner cells (which only exist if both rows
and columns are frozen) being additionally used.
Doing this involved adding "wxGridWindow*" parameter to many functions
that previously only worked with m_gridWin itself and addressing
additional complications, such as mouse events that can now cross
different windows.
See https://github.com/wxWidgets/wxWidgets/pull/952 for the original
version of the changes.
Instead of doing it in overridden wxGridWindow::ScrollWindow(), do it
from wxGrid::ScrollWindow() itself, this makes more sense and will make
it easier to generalize it to scroll more windows.
No real changes yet.
Add two simple helpers: SetNativeHeaderColCount() and
SetNativeHeaderColOrder() and call the latter from the former to ensure
that the columns order is always correct when switching to the native
control.
This simple function combines BlockToDeviceRect() and
wxWindow::Refresh() calls and allows to avoid the ugly casts in
wxGridSelection code as well as making the code slightly shorter and
more clear.
No real changes.
Use wxWindow instead of wxControl in wxGridCellEditor to allow using
any window as an editor control, as it doesn't need to be a wxControl.
Closes https://github.com/wxWidgets/wxWidgets/pull/1370
Add wxGridCellDateRenderer and wxGridCellDateRenderer which can be used
for the grid cells containing only dates, without times.
Also add wxGrid::SetColFormatDate() convenience function.
Refactor wxGridCellDateTimeRenderer slightly to reuse its code.
Closes https://github.com/wxWidgets/wxWidgets/pull/1101
This solves backward incompatibility problem introduced in 2d8bbbe3c9.
The name of base class for grid header renderers hierarchy is restored
to be wxGridHeaderLabelsRenderer. This introduces another problem: now
wxGridCornerHeaderRenderer is derived from wxGridHeaderLabelsRenderer,
not vice versa, as it was before. But it is considered less disruptive
change, compared to base class rename.
Now, every header cell can have a label, including the corner one,
so wxGridHeaderLabelsRenderer::DrawLabel() was moved up one level
in the inheritance chain. Class names were changed accordingly.
Actual storage of corner label is delegated to a grid table class,
just because it is already done that way for column and row labels.
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Ignore all the mouse events other than "left up" while dragging to avoid
releasing the mouse and ending the dragging operation too soon.
This required non-trivial refactoring of the code which hopefully should
also make it slightly more clear by centralizing high level logic in
ProcessGridCellMouseEvent() itself and calling various helper functions
from it instead of spreading this logic over the entire call tree.
The code still remains pretty confusing and rewriting it to use
wxMouseEventsManager (which would need to be generalized first to become
a template class using arbitrary item type instead of just "int", as
now) would undoubtedly do it a lot of good.
Closes#18186.