Explicitly remove noexcept before static-casting the member function
pointer to the base class pointer type to avoid compilation error with
C++17.
Add a test checking that this does work now.
Closes#18721.
Expanding the selection from keyboard with Ctrl pressed should move in
the same way Ctrl-cursor does, but use the same selection anchor as
Shift-cursor does instead of always using the current cell.
This makes the expansion work much more intuitively in the grid, e.g.
pressing Shift-Ctrl-Down in
1 2
3 4
grid when 1 and 2 are selected now selects all the cells instead of
selecting 1 and 3 as it did before.
API of wxAnimationCtrlBase practically forces the derived classes to
have such method, so just add it and make GetAnimation() a simple
non-virtual accessor.
Simplify and streamline animation classes relationship: wxAnimation is
the only public class representing an animation and it can be created by
both the native wxAnimationCtrl and wxGenericAnimationCtrl using the new
public CreateAnimation() method.
Replace wxAnimationImplType enum with more flexible type info based
check.
This is just unnecessary and having wxAnimation::m_refData->m_refData is
confusing, both in wxGTK version where it's not used and in the generic
one where it is, but can be replaced by more type-safe m_decoder.
This allows to easily test for the native control existence and also
whether wxGenericAnimationCtrl is really different from wxAnimationCtrl.
It also allows to avoid explicit check for wxGTK in common code.
They're the same thing, and we still keep WXDLLIMPEXP_ADV in the
existing code, but as this line was just moved to a new place, update it
to use the more appropriate DLL export declaration too.
No real changes.
Switch from using just "bool expandSelection" in the grid functions
(possibly) extending the current selection to using the full
wxKeyboardState.
This allows to pass it to ExtendOrCreateCurrentBlock() and slightly
simplify the code by using DoMoveCursorFromKeyboard().
Change the return type of this function to a simple and clear bool
instead of 3-valued int requiring a special explanation. This is simpler
and not any less efficient as checking for whether one block contains
another or the other one contains this one are separate operations
anyhow.
Rename the function to a more grammatically correct name.
Also move it inline as it's now trivial enough for this to be worth it.
This class was a strange hybrid of a container/view/range and iterator,
as it both provided begin()/end() container-like methods and
iterator-like methods for dereferencing/advancing.
Simplify this by removing the latter part and making this class really
just a range, with its own iterator class in order to avoid leaking the
exact type of the iterator used in the API.
Note that while it's now completely trivial, it is still useful as it
isolates the application code from the vector used to store the selected
blocks currently and will allow to change internal representation in the
future without breaking the existing code.
Really edit the current selection block instead of storing the temporary
information about the current selection and applying it on releasing Shift
key or LKM.
Store all types of selection with an array of blocks instead of arrays of
cells, blocks, rows and columns.
It (hopefully) simplifies the code and allows us to implement editing of
the last selection block much easier.