Re-introduce OpenSavePanelDelegate for filtering when wildcard is provided (Spotlight search field was not working correctly, if extension was not known)
(and on macOS 10.11 allow programmatically showing the extra panel)
see http://www.github.com/wxWidgets/wxWidgets/pull/2592 and https://trac.wxwidgets.org/ticket/19324
co-authered-by: Jeff Young <jeff at rokeby dot ie>
These accelerators are not shown in wxMenuItem label, but still will
work.
Implement support for them in all major ports and XRC.
Co-Authored-By: Vadim Zeitlin <vadim@wxwidgets.org>
Define CopyFromIcon() directly in wxBitmapBase for the non-MSW ports, as
it was implemented exactly in the same way in all ports using this class
anyhow.
This means this function is not virtual any longer, but this shouldn't
be a problem as it was never supposed to be overridden in application
code and this couldn't be done with wxMSW, where it never was virtual in
the first place, anyhow.
No real changes, just a simplification.
Instead of defining them, slightly differently, in all the non-MSW
ports, define them once in wxStaticBitmapBase.
No real changes, this is just a simplification.
We need to be able to change the scale factor of the bitmaps returned by
wxBitmapBundle::GetBitmap(), so add a function allowing to do this.
Also add wxHAS_BITMAP_SCALE_FACTOR allowing to check whether this
function actually does something non-trivial and explain in the docs
that GetScaleFactor() always returns 1 on the platforms where this
symbol is not defined.
Take wxBitmapBundle in wxButton::SetBitmapLabel() and related functions
in order to be able to associate several bitmaps to be used in different
resolutions with the button, instead of just a single bitmap.
Just return NULL from this (wxOSX private, in spite of not using a
port-specific prefix) method.
This fixes crash in wxButton::SetBitmapXXX(wxNullBitmap), as shown by
the new test case which used to crash but doesn't do it any longer.
Closes#19257.
This is more consistent with EnableProofCheck() and allows to retrieve
the current state of grammar checking under macOS, which can be checked
by user and so can be useful to know.
There doesn't seem to be any need to have these functions here as the
base class implementation already does exactly the same thing (i.e.
nothing at all).
Use native support for grammar checking in NSTextView.
As we're not passing wxTextProofOptions to the lower level function,
this functionality now depends on wxUSE_SPELLCHECK, meaning that even
the previously existing MacCheckSpelling() function is not defined any
more when wxUSE_SPELLCHECK is set to 0. This is not completely
backwards-compatible, but hopefully shouldn't be a problem in practice
and shouldn't break any existing applications which can't disable the
just added wxUSE_SPELLCHECK.
Remove a separate "bool enable" argument of EnableProofCheck() and use
wxTextProofOptions::IsSpellCheckingEnabled() to decide whether the
checks should be enabled or disabled.
Also remove wxTextProofOptions ctor and provide named static factory
functions for creating the objects of this class with clearly defined
meaning.
It does no real harm to set it to 1 and this avoids the need for the
platform checks in setup.h files, simplifying things (although it does
require checking for GTK 3 in the code compiled for both GTK 2 and 3, as
gtkspell library can only be used with GTK 3).
It seems unlikely that we're ever going to need this function in any
other classes inheriting from wxTextEntry (i.e. wxComboBox) and both
existing implementations are for wxTextCtrl only, so define this
function there.
If really necessary, we can always lower it to wxTextEntry later, while
moving it in the other direction wouldn't be easily possible due to
compatibility concerns.
This commit is best viewed with git --color-moved option.
This allows each control have its own undo history, independent of the
other ones, as expected by the wx API, rather than using an undo manager
shared by all controls in the same TLW.
The wxrc program does not depend on the GUI libraries, but only on
the base and XML libraries, so make it possible to build it in non-GUI
builds too.
Closes https://github.com/wxWidgets/wxWidgets/pull/2419
Using non-PCRE system regex library, which was the only build variant
when wxHAS_REGEX_ADVANCED was not defined, is not supported any more, so
simplify the code by not testing for it.
In addition to linking with Winsock 2, also use winsock2.h.
This allows to turn on IPv6 support on by default under MSW, so turn it
on under Unix too for consistency.
Predefine _WINSOCK_DEPRECATED_NO_WARNINGS to avoid warnings about
deprecated (but still available and very unlikely to be ever removed)
Winsock 1 functions that we still use.
This requires manually sending the original key event back to the native
control because NSOutlineView doesn't implement the NSTextInputClient
protocol and so doesn't allow handling the keys in the usual way.
This just uses the existing wxImage ctor from XPM data and wxCursor ctor
from wxImage, but will allow the code creating cursors from XPM to still
work even when wxImage ctor from XPM is made explicit.
Add a trivial test just to check that the new ctor can be used.
Use the same name as in the other ports for the function doing the same
thing, there doesn't seem to be any good reason to name it differently.
Also avoid declaring it when wxUSE_IMAGE==0 as it's not defined in this
case (again, consistently with the other ports).
wxGTK already did it like this, but also only declared ctor not taking
wxImage in this case, while wxMSW and wxMac declared this ctor in any
case, even when wxUSE_IMAGE==0, but didn't define it then.
This doesn't matter much anyhow, as the build with wxUSE_IMAGE==0 is
clearly broken and these changes are not enough to fix it, but be at
least somewhat consistent and:
1. Don't declare methods using a class which is not available at all.
2. Do define methods using wxImage only internally, even if they do
nothing when it's not available.
No real changes.
wxWidgetCocoaImpl injects implementation of several
NSDraggingDestination protocol methods, but never called their base
implementations, presumably on the assumption that drag and drop is
explicitly supported and not builtin into native NSView-derived
controls.
This prevented native builtin d'n'd in e.g. NSTextView (text can be
copied and inserted by dragging it to the insertion point) from
working. Fixed by always calling base implementation.
Closes https://github.com/wxWidgets/wxWidgets/pull/2320