The layout of the toolbar depends on the size of its bitmaps, which
changes when the DPI does, so call Realize() again when this happens.
This fixes the layout of the toolbars in the aui sample when moving it
between screens using different DPI.
Take wxBitmapBundle instead of just wxBitmap in various public functions
and select the bitmap appropriate for the current DPI scaling when we
need to use it.
Note that this removes wxAuiScaleBitmap() which used custom scaling
logic that might be better than the generic approach used by
wxBitmapBundle, and so could result in a temporary regression in the
icons appearance in high DPI, but they will hopefully be replaced with
SVG versions soon, so that this shouldn't matter.
We need a valid window pointer to use the correct DPI scaling factor for
anything sizing-related, but this function didn't have any, so add one
to it now.
Unfortunately we need to have a default value for the new parameter for
backwards-compatibility purposes, but document that this parameter is
not really optional and must always be specified.
Also add wxWindow parameter to wxAuiTabContainer::SetRect(), which needs
it in order to pass it to this function.
Currently this window is only used for converting logical pixels to
physical ones, but it will also be used for selecting the correct bitmap
size in the upcoming commits.
Arithmetic operations on the elements of different enums are deprecated
in C++20 and the latest compiler versions warn about them.
While individual warnings could be fixed in wxWidgets itself (although
it would be quite an effort to do it for all ~500 of them), it wouldn't
help with the same warnings in the applications using wx, so prefer to
do it by explicitly defining the operations on the enums that can be
combined with each other by using wxALLOW_COMBINING_ENUMS() macro,
except for a single warning in wxTar code where it's easier to just not
use an anum at all.
Use the same art provider for a floating frame detached from an existing
wxAuiManager as was used by the original wxAuiManager itself, to ensure
that the appearance of this frame is consistent with the appearance of
its parent.
Implementing this required adding wxAuiDockArt::Clone() to allow copying
it in the new frame and this patch also adds GetAuiManager() to
wxAuiFloatingFrame, similar to the existing method in wxAuiNotebook, in
order to allow changing the dock art from the application code if
desired.
Closes https://github.com/wxWidgets/wxWidgets/pull/2022Closes#18882.
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
This allows to check if it's worth specifying wxAUI_MGR_LIVE_RESIZE or
not and allows to get rid of the corresponding menu item in the sample
if it doesn't do anything anyhow.
This ensures that the parent frame doesn't close if any of the children
can't be closed and also that all children are closed before the parent
if they do agree to close.
Closes https://github.com/wxWidgets/wxWidgets/pull/1734Closes#15170.
Don't store the buttons used by a pane separately, but take them
directly from the flags, as this ensures that updating the pane flags,
e.g. by calling CloseButton(false), really removes the corresponding
button.
This also makes wxAuiPaneButton helper completely unnecessary, so just
remove it to simplify the code.
Closes https://github.com/wxWidgets/wxWidgets/pull/1723Closes#18223.
This results in the toolbar being too small to show any items in it
in wxGTK and wxOSX, because the parent window size is still the default
small one and not the actual size it will be when shown, when the size
of the toolbar is first set.
And it seems completely unnecessary to do this anyhow, as toolbar is
resized by wxAuiManager in any case.
Closes#18218.
No real changes, just clean up sources by removing trailing spaces from
all the non-generated files.
This should hopefully avoid future commits mixing significant changes
with insignificant whitespace ones.
Compute the best size of the notebook, taking into account all the
different layout possibilities, and add a test checking that this works
as expected.
Closes https://github.com/wxWidgets/wxWidgets/pull/1085
Make wxUxThemeIsActive() available even in this case to fix compilation
in some places and add the unavoidable preprocessor checks in other
ones.
Closes#18207.
Update the colours used when the system theme changes.
This is especially important to use the colour scheme compatible with
macOS 10.14+ dark mode.
Note that this commit is best viewed with "git diff --color-moved".
Closes https://github.com/wxWidgets/wxWidgets/pull/916
Mark the function as deprecated. It should not be part of the public API. It
cannot be overridden and manually calling it has no lasting effect because
DrawCaption calls it as well.
Closes https://github.com/wxWidgets/wxWidgets/pull/943
The code handling the mouse events assumed the drop down button with was
10px, but wxAuiMSWToolBarArt uses a different width (14px). So clicking
on the left-most 4 pixels was not registered as a drop down click.
Allow the get (and set) the width of the drop down button of the
ToolBarArt.
Increase the detection area for drop down events, because the drop down
button is drawn 1 pixel larger than the actual size.
Rename some variables where dropdown was used instead of overflow.
Closes https://github.com/wxWidgets/wxWidgets/pull/939
Window initial/minimum/maximum sizes are now treated as logical pixels.
Furthermore, many margins and paddings are now converted using
wxWindow::FromDIP() to allow their growth in accord with screen DPI.
This places buttons on toolbars more apart on high DPI screens providing
space for easier touch operations.
Closes https://github.com/wxWidgets/wxWidgets/pull/933
Don't define GetIcon(), GetIcons() and SetIcon() at all as the base
class already implements them and just keep SetIcons(), which can now be
marked as overridden as it's inherited from wxTopLevelWindow via
wxTDIChildFrame.
This method is confusing as it's not used for implementing Show(), which
is the usual naming convention when both Foo() and DoFoo() members
exist, and gives no clear indication about what does it really do.
Just call wxWindow::Show() directly instead.
Also create the wxAuiMDIChildFrame window hidden from the beginning,
instead of creating it in a visible state and then hiding it.
There doesn't seem to be any reason for overriding DoSetSize() and
DoMoveWindow(), so just stop doing it.
Notice that this was already changed for wxGTK many years ago in
a94476deb9 and there is no reason to use
different code wxGTK and other ports.
Make it easier to use AUI-based MDI child frame class instead of
normal wxMDIChildFrame itself by inheriting it from the same base class.
This also allows to get rid of duplicate stubs in wxAuiMDIChildFrame.
This reverts commit 71dfb3b414 which fixed
appearance of the captions in high contrast mode but broke them for wxGTK.
Ideal would be to make this code work in wxGTK too or, in the worst, case only
use this code for wxMSW, but for now at least avoid breaking wxGTK appearance
by default.
See #16186.
Since the changes of 8034e35391 (see #16870)
accelerators, including the standard ones such as Ctrl-F4 under MSW, didn't
work any longer inside the MDI children.
Fix this by extending IsTopNavigationDomain() to allow for checking whether
the given window should stop propagation of all keyboard events, as wxTLW
does, or only TAB navigation ones as wxMDIChildFrame and wxAuiFloatingFrame
do.