Restore the old behaviour of wxLocale, which is supposed to use the
default locale and not the preferred language, which may not be the same
(see #22281).
Also apply the following fixes and improvements to wxUILocale:
- Add new GetSystemLocale() method.
- Change the MSW implementation to use the default locale instead of the
preferred UI language for Windows versions below Windows 10.
- Change the Unix implementation to respect LANGUAGE environment
variable and use it for determining the preferred UI languages.
- Use wxUILocale in wxTranslations to determine the preferred UI
languages.
- Use wxUILocale during initialization of internat sample.
Closes#22281.
Closes#22318.
Recognize strings returned by setlocale() when using MSVC under MSW too,
if only because it was possible to construct wxLocale using them in the
previous versions and so doing this avoids breaking the existing code.
Also don't assert in FromTag(), even if the input is incorrect, as it is
potentially user-defined (e.g. can come from environment variables under
Unix).
Closes#22247, #22252.
Fix a few problems:
- Don't indent lists, as this makes them appear as code.
- Prefer using inline `...` to @code ... @endcode.
- Escape '<' and '>' characters.
Many improvements and fixes to wxUILocale:
- Add wxUILocale method for retrieving wxLocaleIdent identifier,
localized names, layout direction.
- Add wxLocaleIdent attributes, getter, and setter for
platform-dependent tags under Windows: extension, sort order.
- Modify method wxLocaleIdent::FromTag to support not only BCP 47-like
tags, but also platform-dependent syntax.
- Modify method wxLocaleIdent::GetTag to allow specifying the tag type.
- Update internat sample to better show using wxUILocale.
- Update German and French message catalogs for internat sample (German
fully translated, French msgIds only).
- Introduced wxUILocaleImplStdC under Windows, because locale "en-US" is
not equivalent to the C locale.
- Adjust wxLocale class to restore previous wxUILocale in the
destructor.
- Implement wxLocale::GetInfo method through wxUILocale methods.
- Removed LCID dependency in wxLocale.
- Move the implementation of some static wxUILocale methods from
intl.cpp to uilocale.cpp.
Co-authored-by: Vadim Zeitlin <vadim@wxwidgets.org>
Closes#2615.
Update the language database from the canonical sources:
- It now includes most locales supported by Windows 10.
- It now also has the following attributes for each entry:
- BCP 47-like locale tag.
- Reference to canonical name for generic language entries.
- Language name in this language itself.
- Also add data file with list of language script identifiers and
aliases based on ISO 15924.
- And update genlang.py to handle all the new attributes and data.
Also move database-related methods of wxLocale to wxUILocale and
just redirect wxLocale methods to the new wxUILocale ones (they are
still preserved for compatibility).
Closes https://github.com/wxWidgets/wxWidgets/pull/2594
This static function parses a subset of the language tags described in
BCP 47 (see https://www.rfc-editor.org/rfc/bcp/bcp47.txt).
Use the tag, as specified by this function, rather than the locale
identifiers components under MSW, where this should allow us to use even
locales that can't be described using just language-script-region.
We don't use empty wxLocaleIdent as default user locale and it doesn't
make much sense to do it, as the default locale is already accessible
via wxUILocale::GetDefault().
This function can now be implemented relatively straightforwardly
(although it does require an extra check under Mac), so add it, as it
can be generally useful and we're also going to need it for our own
tests in the upcoming commit.
This required changing CompareStrings() to be a method of wxUILocale
object, rather than just as a static function, as we must only allocate
the locale_t object once, and not during each to this function, as this
could make it unusably slow when using it as a comparison function when
sorting a large list of strings.
This is also more efficient under Mac, where we can similarly allocate
NSLocale only once and even marginally more efficient under MSW, where
we don't have to construct the locale string during each call. And,
under all platforms, it also simplifies code by separating this function
implementation from the initialization of wxUILocaleImpl.
Also document that case-insensitive comparison is not available under
Unix and adjust the tests accordingly.
Creating such objects (without using them for the UI) is supported under
all platforms, so allow doing it.
Note that this is only supported under Unix systems when locale_t and
related functionality is available, but this should be the case just
about everywhere by now.
Add a test (or, rather, replace an existing test which was disabled by
default) checking that we can now get locale information about any
locale, not necessarily the currently used one.
This is convenient, as it allows using a simple string such as "en" as
an argument to the functions taking wxLocaleIdent and rely on implicit
conversion, whereas previously explicitly writing either wxString("en")
or wxLocaleIdent("en") would be necessary.
Harmonize Mac and MSW versions by using case-sensitive comparison in
both of them by default, but allowing to use a flag to use
case-insensitive comparison instead.