PNG is a custom clipboard format but images stored in this format are supported by e.g. MS Excel, MS PowerPoint, GIMP (including image transparency).
See #17631.
WKWebView replaces
WebView on macOS (available since 10.10, deprecated since 10.14) and
UIWebView on iOS (available since 8.0 deprecated since 10.0).
Using WKWebView ensures future compatiblity and unifies the interface
used for iOS and macOS.
Allow applying gcc "format" attribute to other functions and do apply it
to wxStrftime().
Also suppress -Wformat-nonliteral inside wxStrftime() itself, as it's
now supposed to be checked when calling it.
When the original wxGCC_WARNING_SUPPRESS was added, clang understood all
gcc warnings, so it made sense to also apply it when building with
clang, but recent gcc versions have added warnings not available in
clang any more, so we now need a macro for disabling warning the
warnings for gcc only.
Perhaps we should rename the existing wxGCC_XXX macros to use
wxGCC_OR_CLANG prefix.
This was already done for clang -Winconsistent-missing-override, but
gcc has a similar warning since 5.1 and, moreover, latest versions of
clang support this gcc warning as well, so add a special macro which
handles both compilers and use it in all wx macros defining virtual
functions instead of just disabling one of the clang warnings.
Closes https://github.com/wxWidgets/wxWidgets/pull/2000
We probably could drop support for some gcc 4.x versions too, but we
definitely don't need to support gcc 3.x any longer and not doing it
simplifies the code a bit, so just assume gcc >= 4.
Closes https://github.com/wxWidgets/wxWidgets/pull/1943
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.
The exact command line used was:
$ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
Define it in wx/defs.h directly instead of conditionally including
wx/windowid.h from there just in order to get this type definition.
This has several advantages:
- wxWindowIDRef is not defined in (maybe) non-GUI code including
wx/defs.h, as it should be the case for this class defined in
core library only.
- wx/windowid.h becomes a normal header, including wx/defs.h as
(almost) all the other ones instead of being exceptional.
- wx/windowid.h doesn't need to be included by wx/utils.h at all
just to get wxWindowID definition.
Closes https://github.com/wxWidgets/wxWidgets/pull/1850
This is necessary because MSVS versions as old as 2010 support it, even
if they don't have full C++11 support and so don't define __cplusplus
appropriately.
Extract the existing check for nullptr from wx/strvararg.h to wx/defs.h
in order to allow reusing it.
This is always 0 for any still supported compiler, so remove the option
and configure checks for it.
Still define it as 0 for compatibility, just in case it's used outside
of the library.
* changing datatransfer from CFPasteboard to NSPasteboard API
* factoring and cleaning up
* Switching back naming
* missed file
* getting wxCFStringRef to be independent of system headers
* add unichar include
* using wxCFStringRef in header
* moving to private headers, change method name
* adapting to lesser content in cfstring.h
* Removing malloc/free usage
* use wxScopedArray throughout
* using wxMemoryBuffer instead of char[]
* fixing nonprecomp headers
* missing forward decl in non-precomp builds
React to the WM_DPICHANGED event and update the size of the child windows and
the top-level window. Scale the minimum and maximum window size to the new DPI.
Only react to WM_DPICHANGED when DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is
used.
This was only used in wxUniv, wxRA_SPECIFY_[COLS/ROWS] can be used instead.
Do not remove them from the definitions, to not break user code.
Closes#18100.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
These warnings are unavoidable in a few places, and testing for gcc
version and suppressing them is too verbose, so define helper macros
making it a bit less painful.
WNDPROC and FARPROC are not the same thing in MSW and it's wrong to use
WXFARPROC as the type of different window procedures we use.
Introduce WXWNDPROC which is more clear and correct and use it instead.
Also get rid of a few casts which are not necessary any longer.
MinGW compiler predefines WIN32, meaning that wx/msw/winundef.h was
always included from wx/defs.h, even when it was completely unnecessary.
This was just inefficient, but harmless, until the changes of
042d922e88 which broke MinGW compilation
as wxUSE_UNICODE_WINDOWS_H was incorrectly defined during the very first
inclusion of wx/msw/winundef.h, before _UNICODE could be defined
correctly by windows.h.
Fix this by checking whether windows.h was really already included.
When using configure, use the same family of hash sets/maps when
building wxWidgets and the applications using it as doing otherwise
results in ABI incompatibility.
Fix the problem with compiling user code including wx/debug.h as the
first wxWidgets header under MSW. This ought to work, but didn't,
because wx/debug.h included wx/chartype.h without including wx/defs.h
(because there is already an inclusion in the other direction), which
defines SIZEOF_WCHAR_T required by wx/chartype.h, first.
Notice that we repurpose the existing but completely unused (no mentions
of it or the symbols defined in it anywhere neither in wxWidgets nor in
any of the code search engines) wx/types.h header as it has a fitting
name and this avoids having to add a new header and remove the existing
one.
Fix compilation/link problems due to symbols redefinitions in user code
that could happen if it included some wx header first, then <windows.h>
(possibly indirectly, e.g. via another third party library) and then
another wx header -- in this case, the second wx header wasn't protected
from <windows.h> redefinitions resulting in all the usual problems.
Avoid this by always including winundef.h whenever any wx header is
included, not just when wx/defs.h is included for the first time.
* using fontAttributes dictionary allows for better emulation of bold typefaces, also switch to using color from context, this allows keeping the same dict throughout, as a side effect fix font caching
* reverting in order to maintain crossplatform compatibility
* applying review suggestions
* applying review suggestions
This makes sense and avoids an error if some other header sabotages our
__has_warning definition check by providing a dummy definition for it (as ICU
does, for whatever reason).
__USE_MINGW_ANSI_STDIO is apparently not defined when using MinGW as a
cross-compiler from Linux, so 7c730334a2
resulted in -Wundef warning about this.
Fix this by checking if the macro is defined before testing its value.
See #17736.
When using MinGW own, more standard-compliant, STDIO library, the correct
format specified to use for long long values is "%lld" and not "%I64d" as when
using MSVC CRT.
Closes#17736.