Fix bug with not being able to update wxTaskBarIcon under MSW after a
DPI scale change or [dis]connection of another monitor using different
DPI: this resulted in "TaskbarCreated" message being sent by the system,
which we handled by trying to create the taskbar icon again. However in
this case, recreating it failed, presumably because it still existed, as
modifying the existing icon still worked.
Change the handle of "TaskbarCreated" to try both adding and updating
the icon, as it seems that we can't be sure whether we still have it or
not when we get this message.
Refactor the existing code to specify the operation to perform when
calling the new DoSetIcon(). This actually makes things slightly simpler
for it, as it doesn't need to update m_iconAdded inside it any more.
Closes#18588.
Actually allow using wxWebVieWIE-specific methods for setting the
emulation level.
Make it possible to include wx/msw/webvieW_ie.h by removing inclusion of
the private headers from it, which was in turn achieved by moving all
the implementation details into a private class.
See https://github.com/wxWidgets/wxWidgets/pull/1647
This caused wxTextCtrl to become to high at higher DPI.
It was added to fix appearance of wxSearchCtrl at high DPI. Remove an unneeded
FromDIP there too, so it gets the same height as a normal wxTextCtrl.
And centre the textctrl inside the searchctrl.
It doesn't seem worth having it when it's only used in a couple of
places in a single file, unlike GetHwnd() which is used in dozens of
places across entire wxMSW.
Override MSWGetFocusHwnd for wxSpinCtrl to focus the right subwindow.
So the correct window will be used in wxWindowMSW::SetFocusFromKbd and
the spin controls content will be selected on TAB key.
Under MSW allow override which subwindow will be focused for composite
windows which are implemented not as a set of wxControl (i.e. using only
Windows native controls).
This is not really an option as building requires it to be 1, so don't
make it one in setup.h/configure/cmake and just hardcode it as 1 for
compatibility.
Closes#18558.
Implicitly-declared 'constexpr wxDataFormat::wxDataFormat(const wxDataFormat&)'
is deprecated because 'wxDataFormat' has user-provided
'wxDataFormat& wxDataFormat::operator=(const wxDataFormat&)'.
For VS solutions, the DPI aware manifest is added as additional manifest.
For makefiles, the DPI aware manifest is included via the resource file.
Set the default DPI Awareness to per-monitor.
This is always 0 for any still supported compiler, so remove the option
and configure checks for it.
Still define it as 0 for compatibility, just in case it's used outside
of the library.
On DC with a non-rotated coordinate system drawing a filled rectangle with ExtTextOut() Win API is faster than drawing a line with MoveTo()/LineTo() so on such DCs we can use ExtTextOut() to draw horizontal/vertical lines with solid colors and square ends instead of calling MoveTo()/LineTo().
See #18517.
Setting WS_EX_COMPOSITED, as the base class version does, just results
in visual artefacts and is useless, as we turn on LVS_EX_DOUBLEBUFFER
already, if it's supported, anyhow.
So don't break the display if people call SetDoubleBuffered() in the
mistaken belief that it does something useful in this case.
Adjust the length limit before pasting to ensure that all text on
clipboard will be successfully pasted, instead of only pasting the part
of it which fits.
Add a unit test checking that this works.
Closes#4646.
These control are drawn using a wxDC. When the DPI changes, call SetFont
to update the font of the wxDC. First call wxListBoxBase::SetFont() so
m_font is updated to the new DPI, then use this font in the wxDC.
For wxCheckListBox update the margins to fit the changed checkbox size.
The control seems to somehow react to DPI changes on its own (which is
rather mysterious as we don't forward WM_DPICHANGED to it, so it's not
really clear how does it do it, but it does) and changing its font is
worse than useless, as it's not just redundant, but also resets all the
styles used inside the control and so is really undesirable.
Hence override the just added MSWUpdateFontOnDPIChange() to do nothing
for rich edit controls, while still updating the font for the plain EDIT
ones (which is required as they don't scale correctly on their own).
Fix position of spin control in wxSpinCtrlDouble after DPI change
The old size of the control was used to determine the position. Use GetBestSize
instead, which will return the correct size.
Some native dialogs do not scale correctly (color picker, font picker,
open file with custom controls). ALl other native dialogs do scale correctly
(open file, open directory, find replace, print).
Change the DPI Awareness Context temporarily to SystemAware, so Windows handles
the scaling.
For 32 bpp wxBitmap with both alpha channel and mask we have to apply mask on our own while drawing the bitmap because MaskBlt() API doesn't work properly with 32 bpp RGBA bitmaps. To do so we need to create a temporary bitmap with copy of original RGB data and with alpha channel being a superposition of the original alpha values and the mask.
See #18498.
Update the font of some buddy controls when the DPI changes. Fix the
position of the statusbar after a DPI change. Add some changes that were
suggested in https://github.com/wxWidgets/wxWidgets/pull/1499 but left
out from it.
Some sizes are cached to improve the speed of the library. These sizes
become incorrect when the DPI changes. And are incorrect when a window
is created on a display with a different DPI. Fix this by checking if
the current DPI is the same as the DPI that was used when calculating
the size, otherwise recalculate the size.
Closes https://github.com/wxWidgets/wxWidgets/pull/1530
Due to lack of support for horizontal scrolling in the native control,
scrolling it was implementing by offsetting the entire control window.
However this didn't work correctly when the window was not positioned
at the leftmost border of its parent window, as the part of it that was
scrolled off could still be visible in this case, and this is exactly
what happened when the native header was used in wxGrid: scrolling it
overwrote the corner part of wxGrid.
Fix this by embedding the actual native control inside an outer wxWindow,
to ensure that the scrolled off part is clipped by the parent window.
Note that this commit is best viewed with "git show --color-moved" as
most of the code was just moved from the header into the implementation
file and is not really new.
Add preliminary support for per-monitor DPI awareness to wxMSW.
Individual controls still need to be fixed, so this support is still
experimental/unfinished for now.
See https://github.com/wxWidgets/wxWidgets/pull/1499
React to the WM_DPICHANGED event and update the size of the child windows and
the top-level window. Scale the minimum and maximum window size to the new DPI.
Only react to WM_DPICHANGED when DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is
used.