When having a certain creation sequence, these popup windows were not focused correctly, see https://github.com/wxWidgets/wxWidgets/pull/672 , commit d2265136e359df4d14054860a68bbc7f4910279d , revert this change if problems arise to see whether this is a recursion
Commit bc13119494 removed the inclusion of
xlocale.h because it is not (and never was) needed under Linux with
glibc, but it is still needed under macOS, so this (silently) disabled
wxXLocale support under Mac when using configure and broke the build
when using cmake.
Fix both problems by using xlocale.h only if it's available, both in
configure and in cmake.
The underlying Windows TaskDialog supports adding an additional footer
to the message dialog. This makes the native functionality available
and implements it in the generic version.
See https://github.com/wxWidgets/wxWidgets/pull/573
Testing for xlocale.h was due to a misunderstanding, this header wasn't
supposed to define locale_t which is defined by locale.h itself and was
just some internal glibc header which was removed in its 2.26 release,
see
https://sourceware.org/glibc/wiki/Release/2.26#Removal_of_.27xlocale.h.27
Stop checking for it in configure and also don't always define
wxUSE_XLOCALE but only do it if the configure test succeeded.
Remove wxBookCtrlBase::AcceptsFocus() returning false as it didn't make
any sense: even though wxBookCtrlBase doesn't, indeed, accept focus on
itself, it does accept it for its children and returning false prevented
the focus from ever getting inside it.
This fixes, for example, keyboard navigation in a window containing
wxSimplebook and TAB can now be used to move to the controls inside it
from the outside.
Also remove the now unnecessary AcceptsFocus() override which was just
undoing the damage of the base class method and is not needed any more.
Reset m_pMainWnd in wxMFCApp::ExitInstance() to avoid crash when
deleting it again in OnMainWindowDestroyed() that could happen if
ExitInstance() was called not because the main window was closed (normal
case) but because wxApp::ExitMainLoop() was called, as it happens when
an unhandled exception is thrown.
There is no need to handle this style specially here, it's supposed to
be handled at wxWindow level and is, indeed, at least in all the major
ports.
So revert 2119b213e3 (see #13616) and the
workaround for it applied later for macOS (see #14856). And this also
removes the need for handling wx[HV]SCROLL in wxScrolled (see #17846).
Closes#14856, #17846.
Due to the same problem with sizeof(long) mismatch as in the previous
commit, we can't use struct timeval, with its long fields, in 64 bit
Cygwin builds, and need to use __ms_timeval instead.
Add wxTimeVal_t type to hide this difference and update all code
compiled under MSW (there is no need to uglify Unix-only code using
timeval, as in wxSelectDispatcher, for example) to use it instead of
timeval.
Use __ms_u_long instead of just u_long with Cygwin to avoid mismatch
between (64 bit) Cygwin long and (still 32 bit, even in 64 bit build)
Windows API long.
It just forwards to (virtual) WakeUp() and there should be no need to
ever override this method itself (nor even to keep it, except for
backwards compatibility).
No real changes.
Since the switch to using an event object for idle handling wakeup,
WM_NULLs are not being sent any longer, so wxIdleWakeUpModule didn't do
anything, resulting in pending event dispatching being paused while our
event loop was not running, as it happened, for example, while the
window was resized.
See #17579.
This reverts commit ebb3a791b9,
effectively reapplying 6c40531fb7 once
again.
This breaks wake up when not running our own event loop once again
(see #17579), but this will be fixed in the next commit.
Translate all strings in the new GetNodeText() function replacing the
old GetText() which was mostly used for translatable strings before --
except that <item> tag contents didn't use it because it also performed
string unescaping, not wanted for the control items, in addition to
translation.
Replace the old GetText() (while still keeping it for compatibility,
i.e. to avoid breaking any custom XRC handlers using it) with the new
function which is more flexible and can be used for all tags.
No real changes, this is just a refactoring.
Fix the problem with compiling user code including wx/debug.h as the
first wxWidgets header under MSW. This ought to work, but didn't,
because wx/debug.h included wx/chartype.h without including wx/defs.h
(because there is already an inclusion in the other direction), which
defines SIZEOF_WCHAR_T required by wx/chartype.h, first.
Notice that we repurpose the existing but completely unused (no mentions
of it or the symbols defined in it anywhere neither in wxWidgets nor in
any of the code search engines) wx/types.h header as it has a fitting
name and this avoids having to add a new header and remove the existing
one.
Override SetWindow() to check that the validator is being associated
with the window of the correct type, this allows to trigger an assert
immediately if this is not the case, making it simpler to find the error
as the call to SetValitator() on the wrong window will be in the call
stack when this happens, unlike before when the assert would happen only
at some later time.
Allow overriding the method called when the validator is associated with
the window, this can be convenient to perform some initialization on the
validator instance actually used as it can't be done on the initially
created object itself because it will be cloned by SetValidator(),
creating a new instance.
Also change SetWindow() to take wxWindow instead of wxWindowBase, this
still requires the cast in wxWindow::SetValidator(), but it's better to
have it there rather than in wxValidator and use the simpler type in the
public function signature.
wxFloatingPointValidator and wxIntegerValidator copy ctor didn't copy
the associated window, so it was lost when the validator was Clone()'d.
Fix this by correctly using wxValidator copy ctor, instead of the
default one, in the copy ctor of the common wxNumValidatorBase base
class.
Avoid problems when using this header in code also include <windows.h>
(and not doing it via wx/msw/wrapwin.h) by ensuring that min and max
used here are not defined as macros.
We need to explicitly generate this event from the char hook handler as
we don't get the normal WM_CHAR for it, it is apparently intercepted by
the window proc installed by the auto-completing code, so check if
wxTE_PROCESS_ENTER is used for the text entry and call a special new
MSWProcessSpecialKey() method to do the right thing if it is.
Similarly, handle Tab presses correctly if wxTE_PROCESS_TAB is used.
Closes#12613.
MSVS 2017 (which uses _MSC_VER from 1910 to 1912 currently) is
ABI-compatible with MSVS 2015 (_MSC_VER 1900), so do allow linking code
compiled with one of them with the library built by the other one.
Closes#18024.
When using two-step creation, as when loading from resources, for
example, it can be convenient to create wxMFCWnd as part of the (parent)
wxWindow object, but only attach it to the real HWND later, once it
becomes available.
This avoids using m_pMainWnd after its HWND becomes invalid, as this
resulted in assert failures from CWnd::WalkPreTranslateTree() called
with this HWND as its hWndStop argument from PreTranslateMessage() which
was used to pre-translate a WM_NULL message the application sometimes
received while closing down.
Still use the active event loop if there is one, just in case it
customizes messages pre-processing, but fall back on the standard
pre-processing code even if there is no active wx event loop and we're
only running the MFC one, as without doing this there are just too many
things that don't work (e.g. menu accelerators didn't work at all in
mixed wx/MFC applications previously).
When porting an existing MFC codebase to wxWidgets, it may be useful to
continue using the existing CWinApp-derived application class, so allow
deriving wxMFCApp from it instead of always deriving it from CWinApp
itself.
This can be used in order to use normal Unicode build of wxWidgets with
an application that needs to use ANSI versions of Win32 functions, e.g.
because it doesn't compile with UNICODE defined.
Allow reusing this functionality from outside the library, it can he
useful if an MFC window needs to be embedded into a wx application (or
vice versa).
Also use a better wxEntryStart() overload as a side effect, this should,
in particular, fix the problem with command line arguments processing in
mixed MFC/wx applications pointed out in a comment in the sample
previously.
Do not use 'RADIO_SIZE 20' as the fixed width of the radio button, but use the actual width as returned by wxRendererNative.
wxRendererNative has no GetRadioButtonSize, so for now use GetCheckBoxSize. It returns the same sizes.
Also add a half character width to account for the space between the button and the label.
There is no need to add extra width to the label of the static box.
Closes#18010.
Add wxMSWWinStyleUpdater and wxMSWWinExStyleUpdater helper classes which
allow writing code changing GWL_STYLE and GWL_EXSTYLE bits,
respectively, in a shorter and more clear way.
There should be no real changes in behaviour.