In addition to linking with Winsock 2, also use winsock2.h.
This allows to turn on IPv6 support on by default under MSW, so turn it
on under Unix too for consistency.
Predefine _WINSOCK_DEPRECATED_NO_WARNINGS to avoid warnings about
deprecated (but still available and very unlikely to be ever removed)
Winsock 1 functions that we still use.
This requires manually sending the original key event back to the native
control because NSOutlineView doesn't implement the NSTextInputClient
protocol and so doesn't allow handling the keys in the usual way.
This just uses the existing wxImage ctor from XPM data and wxCursor ctor
from wxImage, but will allow the code creating cursors from XPM to still
work even when wxImage ctor from XPM is made explicit.
Add a trivial test just to check that the new ctor can be used.
Use the same name as in the other ports for the function doing the same
thing, there doesn't seem to be any good reason to name it differently.
Also avoid declaring it when wxUSE_IMAGE==0 as it's not defined in this
case (again, consistently with the other ports).
wxGTK already did it like this, but also only declared ctor not taking
wxImage in this case, while wxMSW and wxMac declared this ctor in any
case, even when wxUSE_IMAGE==0, but didn't define it then.
This doesn't matter much anyhow, as the build with wxUSE_IMAGE==0 is
clearly broken and these changes are not enough to fix it, but be at
least somewhat consistent and:
1. Don't declare methods using a class which is not available at all.
2. Do define methods using wxImage only internally, even if they do
nothing when it's not available.
No real changes.
wxWidgetCocoaImpl injects implementation of several
NSDraggingDestination protocol methods, but never called their base
implementations, presumably on the assumption that drag and drop is
explicitly supported and not builtin into native NSView-derived
controls.
This prevented native builtin d'n'd in e.g. NSTextView (text can be
copied and inserted by dragging it to the insertion point) from
working. Fixed by always calling base implementation.
Closes https://github.com/wxWidgets/wxWidgets/pull/2320
Send a wxFullScreenEvent when the user enters or exits full screen on
macOS. EnableFullScreenView() has to be used to enable the native
full screen API.
Closes https://github.com/wxWidgets/wxWidgets/pull/2284
Fix the state of the check/radio items in the menu by updating the
template used by macOS to create the actual menu after showing it and
possibly changing the items state.
This is not ideal because changing the state from the program, e.g.
using wxMenuItem::Check(), still doesn't work correctly, i.e. isn't
reflected in the menu when it's shown, but better than nothing until a
better solution (which ideally would update the menu just before showing
it, but it's not clear how exactly can we do it, knowing that we don't
get wxEVT_MENU_OPEN for this menu neither) can be found.
The default (javascript) implementation presents the user with a popup
menu containing a single 'Paste' menu item.
Send this action to directly paste as expected.
Calling wxWindow::SetForegroundColour() also changed the window font,
which was unexpected and unnecessary.
Add a separate peer SetForegroundColour() method and implement it to
change just the colour in Cocoa version (and leave unimplemented, just
as it was before, for iOS) and use it in wxWindow to avoid the font
change.
Honor wxFont's strikethrough and underline attributes when converting
label markup to NSAttributedString. On macOS, strikethrough and
underline are properties of (rich) text, not of fonts, so a conversion
like this is necessary.
Simplify things by putting setup.h files themselves under version
control and getting rid of setup0.h ones.
The initial motivation for using separate setup0.h files was to allow
having local changes to setup.h, but with Git there is a simple way to
do it by using "git update-index --skip-worktree include/wx/msw/setup.h"
for example, so we don't really need setup0.h any more and dropping them
makes things simpler.
This macro replaces the deprecated __Verify_noErr defined in the SDK.
It is different from assert, as the expression given to the macro is
always evaluated and then, if the result is not zero, and asserts are
on, an assert containing a human readable message with the description
of the error code is triggered.
Closes https://github.com/wxWidgets/wxWidgets/pull/1973
Co-authored-by: Vadim Zeitlin <vadim@wxwidgets.org>
Remove a lot of Mac-specific code from wxStatusBarMac in favour of using
shared wxStatusBarGeneric:
- Now that wxFRAME_EX_METAL aka NSWindowStyleMaskTexturedBackground
doesn’t affect text placement, there’s no reason for customized
DrawFieldText(). As a side effect of this removal, ellipsizing fields
is now supported.
- Remove customized DoUpdateStatusText() code that is no longer needed.
See https://github.com/wxWidgets/wxWidgets/pull/2160#pullrequestreview-563916013
Under MSW, don't set the state to State_Cancelled as soon as Cancel()
was called, as the request was still used from the other threads
afterwards, resulting in race conditions and crashes.
Fix this by just removing the SetState(State_Cancelled) call from the
main thread, as it was redundant anyhow. This also makes the behaviour
correspond to the documentation, which indicates that Cancel() works
asynchronously.
Also ensure, for all backends, that we actually cancel the request only
once, even if public Cancel() is called multiple times. This required
renaming the existing wxWebRequestImpl::Cancel() to DoCancel().
Instead of trying to mimic native statusbar background rendering in our
own code, use NSWindow setContentBorderThickness:forEdge: to extend the
border that is drawn by the system. This is the canonical way of doing
statusbars ("bottom bar") in AppKit.
The text is still drawn generically, but that's a much smaller issue
than trying to match the border gradient.