This is more correct than IsTopLevel() as accelerators shouldn't traverse the
"navigation domain" boundaries, by definition, and, even more importantly in
practice, some TLWs shouldn't stop the accelerators propagation, see the next
commit.
See #16870.
Ignore the unrelated mouse events during the item dragging.
This avoids a crash due to m_actionItem being NULL when right clicking an item
while the left mouse button is kept pressed.
Closes#16327.
(this is a forward port of 648d9ce1fb from 3.0)
Don't call wxMenu::UpdateUI() explicitly in wxMSW, wxGTK and wxOSX code before
showing the popup menu as it is also called when any menu is opened from
port-independent wxFrameBase wxEVT_MENU_OPEN handler, resulting in two events
being generated.
But also don't send the events from wxFrameBase handler only to the frame
itself, by explicitly passing "source" argument to wxMenu::UpdateUI(), as this
prevented the event from being sent to the window popping up the menu. By just
omitting this parameter we ensure that this event is sent to the right window.
Closes#17352 (but notice that there are still duplicate events under OS X,
see #17354).
Don't call GetSize() method as gcc can't handle aggregates returned by value
from D2D libraries currently and the code just crashes if this method is
called.
See #17171.
This reverts 54753c3d75 and (partially)
dbd5b2ce42 (leaving the unit test added by it)
and implements yet another fix for the original problem of duplicate
wxContextMenuEvents generated in wxMSW which doesn't break the generation of
wxContextMenuEvents entirely in wxTreeCtrl.
wxTreeCtrl is special as its DefWindowProc() sends WM_CONTEXTMENU directly to
its parent, and not to the control itself, when handling WM_RBUTTONUP, so the
code checking that WM_CONTEXTMENU was not coming from one of the window own
children added in dbd5b2 filtered out all messages from it completely. As it's
probably not the only control behaving in this way, abandon the idea of the
message origin check and instead set things up so that we still pass the
message to DefWindowProc() (because not doing it breaks built-in context menus
in wxTextCtrl, for example), but don't do anything when the message is
propagated upwards from it.
This should ensure that we only process the message once in MSWHandleMessage()
of the first window which gets it, whether it's the original window or its
parent, which ensures the event propagation on wxWidgets side of things, but
prevents it being done by Windows itself.
See #13683.
Since the changes to use IRichEditOleCallback in wxMSW wxTextCtrl (i.e.
bd650ec3d9 in master), wxEVT_CONTEXT_MENU was
not sent for it any more as the control consumed it after using the callback.
Send the event manually before the default handling takes place to fix this.
It is not really clear if it can happen, but avoid integer underflow in case
it somehow does and just discard the single byte which can't represent a valid
UTF-16 character anyhow.
See #16719.
Instead of asserting, report a user-visible error when trying to use a wrong
key, this should give more information to the developers and users if (when)
things go wrong.
See #16719.
When menu item is inserted to the menu using wxMenu::DoInsert(), it is first
added to the list of all menu items in wxMenuBase::DoAppend() and then it is
added to the physical menu in wxMenu::DoInsertOrAppend(). Prior to adding the
menu item to the menu all already existing menu items are set as owner drawn,
so the list of items is iterated and SetOwnerDrawnMenuItem() is called for
each item. Because the new item is on the list but doesn't yet physically
exist, it has to be skipped in the iterations to avoid assigning wrong data
(like address of handler) to the wrong item.
Closes#17350.
At least when using standard fonts under MSW, the underlines under the
consecutive words didn't overlap, resulting in ugly gaps between them when
using more than one word as the link text, for example.
Work around this by drawing an extra, slightly offset, underlined space when
the previous cell was drawn underlined.
Tools containing controls should be enabled/disabled in a different way from
the button tools in wxToolBar::DoEnableTool(). The control and its label (if
any) need to be explicitly enabled/disabled for wxToolBarBase::EnableTool() to
work properly.
Closes#17346.
When computing the best control width from height, or vice versa, don't
account for the border size twice, once inside ListView_ApproximateViewRect()
and another time in our own code in the base class.
As we can't change the former, just compensate what the latter does by
returning the best width or height of the client part of the control, as
indicated by the DoGetBestClient{Height,Width}() methods names.
Create wxImage with alpha values if bitmap is explicitly marked as an ARGB one. Otherwise it will be checked automatically whether 32bpp bitmap contains real alpha channel values or not and output wxImage will be created with or without alpha channel values.
wxDIB::ConvertToImage called with Convert_AlphaAuto converts wxDIB to wxImage with automatic checking if 32 bpp DIB contains real alpha values (legacy way).
When it is called with Convert_AlphaAlwaysIf32bpp then automatic checking is disabled and 32 bpp DIB is unconditionally converted to ARGB wxImage.
This allows a bitmap to scale with the size of the wxStaticBitmap control.
Scaling can be controlled to fill the control with or without changing the
bitmaps aspect ratio.
wxGridTableBase::SetAttr (for cells) does check its attr parameter for
nullptr, but the check was missing from the row and column functions.
Adding it makes it possible to use a nullptr argument to reset the
attributes.
Ensure that 32bpp bitmaps selected in wxMemoryDC use DIB for their internal
representation as GDI+ functions don't seem to work correctly with DDBs.
Note: Code responsible for converting and fixing the bitmap has been moved
from wxGCDCImpl::wxGCDCImpl to wxGDIPlusRenderer::CreateContext because this
is the common entry point for creating context for GDI+.
Closes#17324.
Ignore the WinChange flag in DoNavigateIn() to fix an assertion that happened
when pressing Ctrl+Tab with the generic wxListCtrl having focus.
This seems to be consistent with pressing Ctrl+Tab elsewhere, e.g. when
cycling between buttons in a dialog.
The button label font and colour could be lost when its bitmap was set because
this could result in the recreation of the GtkLabel, internally.
Fix this by reapplying the styles to the possibly recreated label when
changing the bitmap or its position in the button.
Unchecking radio item makes no sense and wxMSW does nothing in this case, so
don't do anything in wxGTK neither, in particular don't generate a spurious
wxEVT_MENU.
Closes#17318.
Bitmap for the close button is scaled based on GetContentScaleFactor(). On OS X the resulting bitmap has to use the correct scaling factor in order to be displayed correctly on the button when using a high resolution display.
The low resolution (14x14) bitmaps scaled badly on high resolution displays. A close button suitable for usage inside a window (like wxInfoBar) is not available via HI theme drawing methods. This drawing code tries to emulate a close button, as close as possible to the one found in the Xcode 6+ welcome window.
We don't need to change the selection if we're interested in the attribute of
its starting position, as is typically the case because this is also the
cursor position, because EM_GETCHARFORMAT returns the attribute of the first
character of the selection and not, as was apparently believed when this code
was written, only the attributes which are the same for the whole selection.
This avoids flicker when constantly using GetStyle() to check for the format
at the cursor position as the selection is not changed all the time any more.