Commit Graph

7 Commits

Author SHA1 Message Date
Vadim Zeitlin
1863484b08 Use '1'..'9' to simulate digits instead of WXK_NUMPADn.
Using WXK_NUMPADn with wxUIActionSimulator doesn't work under Unix, the
resulting GDK events have wrong keyval for some reason.

It would, of course, be nice to fix this but in the meanwhile use ASCII codes
to simulate the digits to at least allow doing this at all.

Also extend uiaction sample to allow testing text simulation.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69960 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-12-08 15:55:40 +00:00
Vadim Zeitlin
c0c9009c8d Add support for digits and +/- sign to wxUIActionSimulator::Text().
Support the characters needed for number entry in wxUIActionSimulator::Text()
too.

Closes #13671.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69762 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-11-15 15:56:55 +00:00
Vadim Zeitlin
571d991bb3 Merge wxUIActionSimulator fixes from SOC2010_GUI_TEST branch.
Correct a lot of problems with the initial implementation, notably make the
API consistent across all platforms, e.g. all keyboard-related methods now
take just a wxKeyCode.

Add some useful higher-level helpers such as Text() and MouseDragDrop().

Improve documentation.

wxUIActionSimulator now works under MSW, GTK and OS X and is enabled by
default.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-08-22 22:15:42 +00:00
Vadim Zeitlin
1448054061 Let uiaction sample compile even if wxUSE_UIACTIONSIMULATOR==0.
There is no way to exclude the sample from the build under Windows so make it
compile and link even if wxUSE_UIACTIONSIMULATOR==0 but just give an error
message on startup in this case instead of working as expected.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63741 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-03-22 22:56:22 +00:00
Vadim Zeitlin
9b7e022676 Add wxUSE_UIACTIONSIMULATOR and turn it off by default.
Disable the recently added wxUIActionSimulator class until the issues with it
mentioned at http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/119792/
are fixed.

Also use "" around wx headers instead of <> in wx code itself.

See #11801.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63736 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-03-22 11:40:35 +00:00
Vadim Zeitlin
d9ffb9fdcc Use event tables instead of Bind() in uiaction sample.
This should fix VC6 build broken by addition of this sample as VC6 doesn't
support Bind(). Luckily, there is no need to use it here anyhow.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63680 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-03-13 21:58:04 +00:00
Kevin Ollivier
a02a5cfcf3 Adding wxUIActionSimulator, a class for programmatically controlling the mouse and keyboard.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63644 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-03-06 20:09:23 +00:00