Make these functions available for the upcoming reuse in wxFont.
This is almost a pure refactoring, except that assert checking for the
symbolic weight validity was corrected (it was always true before due to
wrong use of "||" instead of "&&", so split it in 2 asserts to ensure
that this doesn't happen any more).
Resolve ambiguity in wxCFTypeRef::GetValue() calls: CGFloat is float,
not double, in 32 bit builds, so the type of the first argument is
"float *" while the type of 0.0 is "double".
Fix this by casting 0 to CGFloat too, as this works in both 32 and 64
bit builds.
Move the entire contents of wxAdv library into wxCore.
In the future, wxAdv will disappear entirely, but for now keep it as an
empty placeholder to allow the existing make/project files to work.
See https://github.com/wxWidgets/wxWidgets/pull/900
* Switch to pure Core Text Implementation, Start extended Font API
* mac fixes
* First msw implementation
* Fixing paste error
* fixing typo
* Rearranging lines to former fallthrough order
* Blind fixes for covering new abstract methods
* Blind gtk implementations
* Fixing according to travis ..
* Removing method defined in base
* formatting adaptions
* Extending the schema definition for new weights
* fixing typo, using wxRound, other fixes according to comments
* changes according to suggestions
* fixing init order, before the init of m_info was overridden by Init()
* redo
* redo
* redo
* Cleanup
Removing obsolete code snippets, proper traces for font names
* Moving common code
Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.
* Updating docs
* commit wa missing changes.txt
* Doc fixes
* Full stops added
On OSX, wxImageList::GetIcon() returned wxNullIcon when a wxBitmap was
stored. This could lead to no image seen in controls like wxTreeListCtrl.
Instead of that, we convert the wxBitmap to wxIcon with CopyFromBitmap.
The value returned by wxDataViewColumn::IsSortOrderAscending() wasn't
updated when the sort order changed due to the user clicking on a column
and reversing the sort order.
Fix this now by explicitly calling SetSortOrderVariable() when this
happens.
Closes https://github.com/wxWidgets/wxWidgets/pull/901
No library was created as no symbols were exported by the DLL any more,
so add a dummy symbol just to force the import library creation -- this
is important to let the projects referencing it to continue to link,
even if it's now useless.
This object is defined in "base", not "core".
Somehow this still worked before, but it was still wrong and stopped
working when taskbarcmn.cpp was moved to "core" itself from "adv".
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Previously it was somehow possible to implicitly convert "false" to
wxMethodPtrArray (which is an array of wxMethod pointers), but this,
correctly, doesn't compile any more, so return an empty array instead.
It was getting wrongly updated because the menu item corresponded to the
absence of the style rather than its presence.
Fix this by inverting the menu item meaning, even if it's not very
natural, it should be good enough for the sample and preferable to
complicating its code.
Make m_Parser and m_FS simple objects instead of pointers as it's
completely unnecessary to allocate them on the heap here.
Note that both wxHtmlWinParser (by explicitly including its header) and
wxFileSystem (which is implicitly included via wx/html/htmlpars.h) are
fully declared in the header, so using pointers doesn't even help with
reducing compilation dependencies.
No real changes.
This is more efficient when the same HTML is reused multiple times, e.g.
for measuring it first and then rendering it.
The new function also makes it simpler to parse HTML and manipulate it
in some way before measuring and rendering it.