Commit Graph

17 Commits

Author SHA1 Message Date
Vadim Zeitlin
74424cbeb2 Rename wxBitmap::CreateWithLogicalSize() to CreateWithDIPSize()
The new name, recently introduced in 94716fd801 (Add
wxBitmap::CreateWithLogicalSize(), 2022-01-22), was perhaps more clear,
but also misleading and confusing because the postcondition

	CreateWithLogicalSize(size, 2).GetLogicalSize() == size

was not satisfied under MSW, so rename it once again, and hopefully
finally, because the new name is consistent with GetDIPSize() returning
the same size.

Also try to improve the documentation a bit more.
2022-02-11 17:30:57 +00:00
Alexander Koshelev
b2629a97e5 Add wxBitmapBundle::GetPreferredLogicalSizeFor()
We often need the logical bitmap size when using it in size computations
involving window size, so add a function returning it directly to
wxBitmapBundle, similarly to wxBitmap::GetLogicalSize(), to avoid using
FromPhys() everywhere.

Also rename the existing wxBitmapBundle::GetPreferredSizeFor() to
GetPreferredBitmapSizeFor() to make it more clear that this is similar
to wxBitmap::GetSize() and so returns the size in physical units.

Closes #22056.
2022-01-27 14:29:25 +01:00
Vadim Zeitlin
c1d91d5566 Document functions not using logical pixels in high DPI overview
Any other exceptions to the general rule saying that wx API works with
logical pixels should be added to the list here.
2022-01-22 22:44:00 +00:00
Vadim Zeitlin
ab94485efa Really fix example of creating wxBitmapBundle in hight DPI docs
Co-Authored-By: PB <PBfordev@gmail.com>
2022-01-19 16:45:41 +01:00
Vadim Zeitlin
4a43ea8827 Fix wrong example and wording in high DPI docs
Co-Authored-By: PB <PBfordev@gmail.com>
2022-01-18 19:08:50 +01:00
Vadim Zeitlin
ead3e95bf4 Add a note about rounding the logical pixels up when converting
This might be unexpected, so explicitly warn about possibly not getting
back exactly the same value after a round-trip.
2022-01-17 17:43:51 +01:00
Vadim Zeitlin
74e1404a5a Document using wxWindow::{From,To}Phys() for LP<->PP conversions
This is simpler and more clear than dividing or multiplying by
GetContentScaleFactor().
2022-01-17 17:43:51 +01:00
Vadim Zeitlin
b4f0ddd81e Add wxBitmapBundle section to high DPI overview
Explain how it can be created and used.
2022-01-17 17:43:51 +01:00
Vadim Zeitlin
c1532c8d3c Fix table of contents generation for high DPI overview
Add the required anchors, just the headers are not taken into account
for TOC generation.
2022-01-17 17:42:32 +01:00
Vadim Zeitlin
caec339bc1 Improve documentation of various pixel types
Also add a diagram showing the functions to use to convert between them,
perhaps this can be more clear than textual description.

Co-Authored-By: Stefan Csomor <csomor@advancedconcepts.ch>
2022-01-17 17:42:01 +01:00
Vadim Zeitlin
42bdf924b1 Fix code snippets markup in Doxygen overviews
Markdown ``` doesn't work here, Doxygen-specific ~~~ needs to be used.
2022-01-13 00:52:40 +01:00
PB
e050c2a1b7 Fix link in High DPI Overview
Make MSW-specific link to point to Win32 documentation
instead of MacOS one.

Closes https://github.com/wxWidgets/wxWidgets/pull/2384
2021-05-31 16:35:07 +02:00
Vadim Zeitlin
4a7dc31153 Improve wxUSE_DPI_AWARE_MANIFEST description in high DPI overview
Make it more clear that wx/msw/wx.rc must be included for this option to
be taken into account.
2021-05-13 18:53:42 +02:00
Stefan Csomor
9aa5eb9c53 Add beginning of the artwork paragraph
This will be fleshed out later.
2020-09-29 03:46:23 +02:00
Vadim Zeitlin
ba547496f9 Minor edit to the high DPI overview
Provide some link between the end of the introduction and the main part
of the text.
2020-09-28 01:57:41 +02:00
Stefan Csomor
6a1e3fa232 Improve the introduction to the high DPI overview
Add images to show the difference between scaled text and text rendered
at the full resolution.
2020-09-28 01:57:37 +02:00
Vadim Zeitlin
44c2671e7b Add initial draft of high DPI overview
Add a topic covering high DPI support.
2020-09-21 02:15:08 +02:00