The new name, recently introduced in 94716fd801 (Add
wxBitmap::CreateWithLogicalSize(), 2022-01-22), was perhaps more clear,
but also misleading and confusing because the postcondition
CreateWithLogicalSize(size, 2).GetLogicalSize() == size
was not satisfied under MSW, so rename it once again, and hopefully
finally, because the new name is consistent with GetDIPSize() returning
the same size.
Also try to improve the documentation a bit more.
We often need the logical bitmap size when using it in size computations
involving window size, so add a function returning it directly to
wxBitmapBundle, similarly to wxBitmap::GetLogicalSize(), to avoid using
FromPhys() everywhere.
Also rename the existing wxBitmapBundle::GetPreferredSizeFor() to
GetPreferredBitmapSizeFor() to make it more clear that this is similar
to wxBitmap::GetSize() and so returns the size in physical units.
Closes#22056.
Also add a diagram showing the functions to use to convert between them,
perhaps this can be more clear than textual description.
Co-Authored-By: Stefan Csomor <csomor@advancedconcepts.ch>