Inside wxBitmap we have a direct access to wxBitampData so HBITMAP can be stored directly in this structure and there is no need to call SetHBITMAP() function.
To avoid separate calls to SetWidth/Height/Size/Depth functions after calling SetHBITMAP() use newly implemented InitFromHBITMAP() function which allows to set HBITMAP together with its parameters in one call.
This doesn't seem to make any sense as this function is always called
with non-null "*this" reference from wxPixelData dtor and results in
-Waddress warning from gcc 6.
When HBITMAP is assigned to wxBitmap with SetHBITMAP(), internal data
member representing wxBitmap's color depth should be set afterwards to
the bitmap color depth, not to the number of planes.
Some operations on wxBitmap involve converting the internal representation
from DIB to DDB, and when this is done it can happen that the resulting DDB
will have different colour depth than source DIB because CreateDIBitmap()
Windows API which is used for conversion purposes can create DDB with
"whatever bit depth your reference DC is".
Therefore after every operation which directly or indirectly employs
CreateDIBitmap() it is necessary to update respective data member with the
actual color depth of the obtained DDB.
Closes#17479.
Closes https://github.com/wxWidgets/wxWidgets/pull/265
In wxMask::GetBitmap() we need to create a copy of the mask bitmap and assign
it to the resulting wxBitmap. We cannot simply assign existing mask bitmap to
the resulting wxBitmap because when wxMask::GetBitmap would be called more
then once then many independent wxBitmaps would own the same bitmap.
Closes https://github.com/wxWidgets/wxWidgets/pull/230Closes#17395.
Create wxImage with alpha values if bitmap is explicitly marked as an ARGB one. Otherwise it will be checked automatically whether 32bpp bitmap contains real alpha channel values or not and output wxImage will be created with or without alpha channel values.
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE
release was in early 2013 and the PocketPC and Smartphone targets supported by
wxWidgets are long gone.
The build files where already removed in an earlier cleanup this commit
removes all files, every #ifdef and all documentation regarding the Windows CE
support.
Closes https://github.com/wxWidgets/wxWidgets/pull/81
Homogenize the behaviour of all ports when creating bitmaps with 0 width or
height: just fail always as it doesn't seem to make sense to support this.
Closes#16828.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78434 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This ensures that we never forget to delete the handles returned by
GetIconInfo() and also centralizes the error message given if it fails in a
single place.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78132 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This is a compromise solution between r78040, which handled monochrome bitmaps
correctly, but broke drawing bitmaps without using their mask, and r78054
which simply reverted it: this version preserves the old behaviour when not
using the mask, but draws at least the shape (if not the colour) correctly
for the monochrome bitmaps.
Notice that this also reverts r78039 which is not needed any more without
r78040.
Closes#16512.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78123 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This was a wrong workaround for incorrect drawing of the icons elsewhere and
isn't needed if the destination is first AND-ed with the mask, as it should be.
See #16512.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Handle the "AND" and "XOR" masks inside monochrome icons/cursors correctly
instead of simply copying the monochrome data which didn't work at all.
See #16512.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78038 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't suppose that we always have hbmColor because this is not true for
monochrome icons/cursors. Create our own bitmap in this case.
Closes#16512.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77517 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Sometimes, creating a DDB may fail to create the bitmap of the requested
depth and so a copy of wxBitmap could have a different depth than the original
wxBitmap.
Avoid this problem by falling back on using DIB if DDB with the right depth
couldn't be created.
Closes#11640.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76196 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't call wxDIB::CreatePalette() on an invalid (because its handle had been
detached from it) DIB object.
Also add some comments to explain this code a bit better.
Closes#16045.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76082 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
No real changes, just add a helper to allow replacing the HBITMAP stored in
wxBitmapRefData without changing anything else, this is going to be used in
another place soon.
See #12762.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76006 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
NEVER_USE_DIB is meant to be used only in conjunction with
{SOMETIMES,ALWAYS}_USE_DIB constants, use wxUSE_WXDIB elsewhere.
This is more logical and also fixes inadvertent use of NEVER_USE_DIB before it
is defined added by the changes of r75648.
See #13328.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75652 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Ensure that 32bpp bitmaps selected in wxMemoryDC use DIB for their internal
representation as GDI+ functions don't seem to work correctly with DDBs with
alpha channel.
Closes#13328.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75648 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Explicitly reset wxBitmap alpha flag after clearing its alpha channel to
ensure that we don't treat it as having alpha after going to all the trouble
of ensuring that it doesn't/
See #14403.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75588 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't use mask and alpha together, this results in visual artefacts and masks
are unnecessary with RGBA bitmaps anyhow.
The only potentially problematic remaining case is mixing bitmaps with alpha
and mask inside the same image list (as we need to indicate whether we use the
mask or not when creating it), but this should probably be rare and in the
meanwhile we can at least RGBA bitmaps with image lists, which includes doing
this implicitly when they are used as button bitmaps.
Also refactor wxBitmap code to extract part of CopyFromIconOrCursor() to allow
reusing it in the newly added MSWUpdateAlpha().
See #11476.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75567 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Just use the usual pattern, instead of abusing existing m_refData. In
addition to being cleaner and easier to follow, it also has the benefit
of not crashing when cloning ref data into an UnRef()ed bitmap from
AllocExclusive().
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
wxBitmap in wxMSW is supposed to store its data in alpha-premultiplied format
but didn't do it when it was created from an icon (or a cursor), resulting in
wrong display of wxIcons with alpha channel when they were used for e.g. menu
items.
Fix this by ensuring that the data is always premultiplied. This is not the
best solution as in some cases (e.g. if this wxBitmap is added to wxImageList
later) we could need to undo this premultiplication later which is quite
inefficient but at least it's simple and straightforward.
Closes#11414.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Additionally renamed wxOSX' private wxNativePrinterDC::Ok() function to IsOk().
Didn't deprecate the various Ok() functions: given the amount of changes already introduced in 3.0 a trivial one like this seems more suitable for after 3.0.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Use RAII AutoHBITMAP class instead of manually calling DeleteObject() on
temporary bitmaps in wxMSW wxImageList and wxBitmap code.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65962 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
CreateIconIndirect() applies pre-multiplication to the bitmap itself (as can be
seen by experimenting with this or reading WINE sources for it) and so we must
pass it a bitmap with data in non-pre-multiplied format to avoid doing it
twice.
This is similar to the change to wxImageList in the previous commit, see #9050.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65961 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Replace many comments indicating that the C cast used was really a
const_cast<> with the proper cast itself. There is no reason to not use it any
longer, all the supported compilers understand it.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65861 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Use wxDELETE[A]() functions which automatically NULL out their arguments after
deleting them instead of doing it manually.
Closes#9685.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is huge but there are no non-white-space changes in it.
Some files containing third-party sources (src/msw/wince/time.cpp,
src/x11/pango*.cpp) were left unchanged.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61724 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775