Massive reworking of wxMediaCtrl code - backend everything, search for backends via RTTI lookup, and more
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30527 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,4 +1,4 @@
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/////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// Name: mediaplayer.cpp
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// Purpose: wxMediaCtrl sample
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// Author: Ryan Norton
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@@ -7,14 +7,28 @@
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// RCS-ID: $Id$
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// MediaPlayer
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//
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// This is a simple example of how to use all the funtionality of
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// the wxMediaCtrl class in wxWidgets.
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//
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// To use this sample, simply select Open File from the file menu,
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// select the file you want to play - and MediaPlayer will play the file,
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// showing video if neccessary.
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//
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// You can select one of the menu options, or move the slider around
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// to manipulate what is playing.
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// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// ============================================================================
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// declarations
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// Definitions
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// Pre-compiled header stuff
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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@@ -28,7 +42,7 @@
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#endif
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// ----------------------------------------------------------------------------
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// resources
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// Headers
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// ----------------------------------------------------------------------------
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#include "wx/mediactrl.h" //for wxMediaCtrl
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@@ -38,13 +52,48 @@
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#include "wx/timer.h" //timer for updating status bar
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#include "wx/textdlg.h" //for getting user text from OpenURL
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// ----------------------------------------------------------------------------
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// Bail out if the user doesn't want one of the
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// things we need
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// ----------------------------------------------------------------------------
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#if !wxUSE_MEDIACTRL
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#error "wxUSE_MEDIACTRL must be enabled to use this sample!"
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#if !wxUSE_GUI
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#error "This is a GUI sample"
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#endif
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// ----------------------------------------------------------------------------
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#if !wxUSE_MEDIACTRL || !wxUSE_MENUS || !wxUSE_SLIDER || !wxUSE_TIMER
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#error "menus, slider, mediactrl, and timers must all enabled for this sample!"
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#endif
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// ============================================================================
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// Declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// Enumurations
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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// menu items
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wxID_LOOP = 1,
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wxID_OPENFILE,
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wxID_PLAY,
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wxID_PAUSE,
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// wxID_STOP, [built-in to wxWidgets]
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// wxID_ABOUT, [built-in to wxWidgets]
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// wxID_EXIT, [built-in to wxWidgets]
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// id for our slider
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wxID_SLIDER,
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// id for our wxMediaCtrl
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wxID_MEDIACTRL
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};
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// ----------------------------------------------------------------------------
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// MyApp
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// ----------------------------------------------------------------------------
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class MyApp : public wxApp
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@@ -53,14 +102,18 @@ public:
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virtual bool OnInit();
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};
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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class MyFrame : public wxFrame
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{
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public:
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// ctor(s)
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// Ctor/Dtor
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MyFrame(const wxString& title);
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~MyFrame();
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// event handlers (these functions should _not_ be virtual)
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// Menu event handlers
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnLoop(wxCommandEvent& event);
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@@ -72,52 +125,60 @@ public:
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void OnPause(wxCommandEvent& event);
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void OnStop(wxCommandEvent& event);
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// Slider event handlers
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void OnSeek(wxCommandEvent& event);
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void OnMediaFinished(wxMediaEvent& event);
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// Media event handlers
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void OnMediaStop(wxMediaEvent& event);
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private:
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// Rebuild base status string (see Implementation)
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void ResetStatus();
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wxMediaCtrl* m_mediactrl;
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wxSlider* m_slider;
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wxBoxSizer* m_sizer;
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class MyTimer* m_timer;
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wxMediaCtrl* m_mediactrl; //Our media control
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wxSlider* m_slider; //The slider below our media control
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class MyTimer* m_timer; //Timer to write info to status bar
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wxString m_basestatus; //Base status string (see ResetStatus())
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int m_nLoops; //Counter, incremented each time media loops
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// So that mytimer can access MyFrame's members
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friend class MyTimer;
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wxString m_basestatus;
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bool m_bLoop;
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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};
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//
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//ResetStatus
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//-----------
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//Here we just make a simple status string
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//with some useful info about the media
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//We display info here in seconds (wxMediaCtrl
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//uses milliseconds - that's why we divide by 1000)
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//
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void MyFrame::ResetStatus()
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// ----------------------------------------------------------------------------
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// MyTimer
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// ----------------------------------------------------------------------------
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class MyTimer : public wxTimer
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{
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m_basestatus = wxString::Format(_T("Size(x,y):%i,%i Length(Seconds):%u Speed:%1.1fx"),
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m_mediactrl->GetBestSize().x,
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m_mediactrl->GetBestSize().y,
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(unsigned)(m_mediactrl->GetDuration() / 1000),
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m_mediactrl->GetPlaybackRate()
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);
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public:
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//Ctor
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MyTimer(MyFrame* frame) {m_frame = frame;}
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m_slider->SetRange(0, m_mediactrl->GetDuration() / 1000);
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}
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//Called each time the timer's timeout expires
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void Notify();
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MyFrame* m_frame; //The MyFrame
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};
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// ============================================================================
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//
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//wxGetMediaStateText
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//-------------------
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//Converts a wxMediaCtrl state into something
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//useful that we can display
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// Implementation
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//
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// ============================================================================
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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//
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// [Functions]
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//
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// ----------------------------------------------------------------------------
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// wxGetMediaStateText
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//
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// Converts a wxMediaCtrl state into something useful that we can display
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// to the user
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// ----------------------------------------------------------------------------
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const wxChar* wxGetMediaStateText(int nState)
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{
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switch(nState)
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@@ -132,161 +193,112 @@ const wxChar* wxGetMediaStateText(int nState)
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}
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}
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class MyTimer : public wxTimer
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{
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public:
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MyTimer(MyFrame* frame) {m_frame = frame;}
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//
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//Notify
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//-----------
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//Updates the main frame's status bar with the current
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//position within the media and state the media is in
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//
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void Notify()
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{
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long lPosition = m_frame->m_mediactrl->GetPosition() / 1000;
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m_frame->m_slider->SetValue(lPosition);
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m_frame->SetStatusText(wxString::Format(_T("%s Pos:%u State:%s"),
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m_frame->m_basestatus.c_str(),
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(unsigned int)lPosition,
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wxGetMediaStateText(m_frame->m_mediactrl->GetState())
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)
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);
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}
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MyFrame* m_frame;
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};
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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//
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// MyApp
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//
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// ----------------------------------------------------------------------------
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// constants
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// This sets up this wxApp as the global wxApp that gui calls in wxWidgets
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// use. For example, if you were to be in windows and use a file dialog,
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// wxWidgets would use wxTheApp->GetHInstance() which would get the instance
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// handle of the application. These routines in wx _DO NOT_ check to see if
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// the wxApp exists, and thus will crash the application if you try it.
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//
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// IMPLEMENT_APP does this, and also implements the platform-specific entry
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// routine, such as main or WinMain(). Use IMPLEMENT_APP_NO_MAIN if you do
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// not desire this behavior.
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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// menu items
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Minimal_Quit = wxID_EXIT,
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Minimal_Loop,
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Minimal_OpenFile,
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Minimal_Play,
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Minimal_Pause,
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Minimal_Stop,
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Minimal_About = wxID_ABOUT,
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// id for our slider
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Minimal_Slider = 1,
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// id for our wxMediaCtrl
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Minimal_Media
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};
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWidgets
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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//Menu events
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EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
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EVT_MENU(Minimal_About, MyFrame::OnAbout)
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EVT_MENU(Minimal_Loop, MyFrame::OnLoop)
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EVT_MENU(Minimal_OpenFile, MyFrame::OnOpenFile)
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EVT_MENU(Minimal_Play, MyFrame::OnPlay)
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EVT_MENU(Minimal_Pause, MyFrame::OnPause)
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EVT_MENU(Minimal_Stop, MyFrame::OnStop)
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//Slider events
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EVT_SLIDER(Minimal_Slider, MyFrame::OnSeek)
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//wxMediaCtrl events
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EVT_MEDIA_FINISHED(Minimal_Media, MyFrame::OnMediaFinished)
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END_EVENT_TABLE()
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//main/WinMain()
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// MyApp
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// MyApp::OnInit
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//
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// Where execution starts - akin to a main or WinMain.
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// 1) Create the frame and show it to the user
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// 2) return true specifying that we want execution to continue past OnInit
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// ----------------------------------------------------------------------------
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// 'Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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MyFrame *frame = new MyFrame(_T("Minimal wxWidgets App"));
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MyFrame *frame = new MyFrame(_T("MediaPlayer wxWidgets Sample"));
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frame->Show(true);
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return true;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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//
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//MyFrame
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//-------
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//Creates our menus and controls
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// MyFrame
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//
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// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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// ----------------------------------------------------------------------------
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// MyFrame Constructor
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//
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// 1) Create our menus
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// 2) Create our controls and add them to some sizers
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// 3) Create our status bar
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// 4) Connect our events
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// 5) Start our timer
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// ----------------------------------------------------------------------------
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MyFrame::MyFrame(const wxString& title)
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: wxFrame(NULL, wxID_ANY, title), m_timer(NULL)
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: wxFrame(NULL, wxID_ANY, title)
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{
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//
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// Create Menus
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//
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#if wxUSE_MENUS
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wxMenu *menuFile = new wxMenu;
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wxMenu *helpMenu = new wxMenu;
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helpMenu->Append(Minimal_About, _T("&About...\tF1"), _T("Show about dialog"));
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helpMenu->Append(wxID_ABOUT,
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_T("&About...\tF1"),
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_T("Show about dialog"));
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menuFile->Append(Minimal_OpenFile, _T("&Open File"), _T("Open a File"));
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menuFile->Append(wxID_OPENFILE, _T("&Open File"), _T("Open a File"));
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menuFile->AppendSeparator();
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menuFile->Append(Minimal_Play, _T("&Play"), _T("Resume playback"));
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menuFile->Append(Minimal_Pause, _T("P&ause"), _T("Pause playback"));
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menuFile->Append(Minimal_Stop, _T("&Stop"), _T("Stop playback"));
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menuFile->Append(wxID_PLAY, _T("&Play"), _T("Resume playback"));
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menuFile->Append(wxID_PAUSE, _T("P&ause"), _T("Pause playback"));
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menuFile->Append(wxID_STOP, _T("&Stop"), _T("Stop playback"));
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menuFile->AppendSeparator();
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menuFile->AppendCheckItem(Minimal_Loop, _T("&Loop"), _T("Loop Selected Media"));
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menuFile->AppendCheckItem(wxID_LOOP,
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_T("&Loop"),
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_T("Loop Selected Media"));
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menuFile->AppendSeparator();
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menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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menuFile->Append(wxID_EXIT,
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_T("E&xit\tAlt-X"),
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_T("Quit this program"));
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wxMenuBar *menuBar = new wxMenuBar();
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menuBar->Append(menuFile, _T("&File"));
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menuBar->Append(helpMenu, _T("&Help"));
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SetMenuBar(menuBar);
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#endif // wxUSE_MENUS
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//
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// Create and attach the first/main sizer
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//
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m_sizer = new wxBoxSizer(wxVERTICAL);
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this->SetSizer(m_sizer);
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wxBoxSizer* vertsizer = new wxBoxSizer(wxVERTICAL);
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this->SetSizer(vertsizer);
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this->SetAutoLayout(true);
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//
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// Create our media control
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//
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m_mediactrl = new wxMediaCtrl(this, Minimal_Media, wxT(""));
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m_sizer->Add(m_mediactrl, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
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m_mediactrl = new wxMediaCtrl(this, wxID_MEDIACTRL);
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vertsizer->Add(m_mediactrl, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
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//
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// Create our slider
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//
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m_slider = new wxSlider(this, Minimal_Slider, 0, //init
|
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m_slider = new wxSlider(this, wxID_SLIDER, 0, //init
|
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0, //start
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0, //end
|
||||
wxDefaultPosition, wxDefaultSize,
|
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wxSL_HORIZONTAL );
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||||
m_sizer->Add(m_slider, 0, wxALIGN_CENTER_HORIZONTAL|wxALL|wxEXPAND , 5);
|
||||
vertsizer->Add(m_slider, 0, wxALIGN_CENTER_HORIZONTAL|wxALL|wxEXPAND , 5);
|
||||
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//
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@@ -298,15 +310,8 @@ MyFrame::MyFrame(const wxString& title)
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||||
//
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||||
// [m_slider]
|
||||
//
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||||
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wxBoxSizer* horzsizer = new wxBoxSizer(wxHORIZONTAL);
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m_sizer->Add(horzsizer, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
|
||||
|
||||
//
|
||||
// We arn't looping initially
|
||||
//
|
||||
|
||||
m_bLoop = false;
|
||||
vertsizer->Add(horzsizer, 0, wxALIGN_CENTER_HORIZONTAL|wxALL, 5);
|
||||
|
||||
//
|
||||
// Create our status bar
|
||||
@@ -317,43 +322,193 @@ MyFrame::MyFrame(const wxString& title)
|
||||
ResetStatus();
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||||
SetStatusText(m_basestatus);
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||||
#endif // wxUSE_STATUSBAR
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||||
|
||||
//
|
||||
// Connect events.
|
||||
//
|
||||
// There are two ways in wxWidgets to use events -
|
||||
// Message Maps and Connections.
|
||||
//
|
||||
// Message Maps are implemented by putting
|
||||
// DECLARE_MESSAGE_MAP in your wxEvtHandler-derived
|
||||
// class you want to use for events, such as MyFrame.
|
||||
//
|
||||
// Then after your class declaration you put
|
||||
// BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
// EVT_XXX(XXX)...
|
||||
// END_EVENT_TABLE()
|
||||
//
|
||||
// Where MyFrame is the class with the DECLARE_MESSAGE_MAP
|
||||
// in it. EVT_XXX(XXX) are each of your handlers, such
|
||||
// as EVT_MENU for menu events and the XXX inside
|
||||
// is the parameters to the event macro - in the case
|
||||
// of EVT_MENU the menu id and then the function to call.
|
||||
//
|
||||
// However, with wxEvtHandler::Connect you can avoid a
|
||||
// global message map for your class and those annoying
|
||||
// macros. You can also change the context in which
|
||||
// the call the handler (more later).
|
||||
//
|
||||
// The downside is that due to the limitation that
|
||||
// wxWidgets doesn't use templates in certain areas,
|
||||
// You have to triple-cast the event function.
|
||||
//
|
||||
// There are five parameters to wxEvtHandler::Connect -
|
||||
//
|
||||
// The first is the id of the instance whose events
|
||||
// you want to handle - i.e. a menu id for menus,
|
||||
// a control id for controls (wxControl::GetId())
|
||||
// and so on.
|
||||
//
|
||||
// The second is the event id. This is the same
|
||||
// as the message maps (EVT_MENU) except prefixed
|
||||
// with "wx" (wxEVT_MENU).
|
||||
//
|
||||
// The third is the function handler for the event -
|
||||
// You need to cast it to the specific event handler
|
||||
// type, then to a wxEventFunction, then to a
|
||||
// wxObjectEventFunction - I.E.
|
||||
// (wxObjectEventFunction)(wxEventFunction)
|
||||
// (wxCommandEventFunction) &MyFrame::MyHandler
|
||||
//
|
||||
// The fourth is an optional userdata param -
|
||||
// this is of historical relevance only and is
|
||||
// there only for backwards compatability.
|
||||
//
|
||||
// The fifth is the context in which to call the
|
||||
// handler - by default (this param is optional)
|
||||
// this. For example in your event handler
|
||||
// if you were to call "this->MyFunc()"
|
||||
// it would literally do this->MyFunc. However,
|
||||
// if you were to pass myHandler as the fifth
|
||||
// parameter, for instance, you would _really_
|
||||
// be calling myHandler->MyFunc, even though
|
||||
// the compiler doesn't really know it.
|
||||
//
|
||||
|
||||
//
|
||||
// Menu events
|
||||
//
|
||||
this->Connect(wxID_EXIT, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnQuit);
|
||||
|
||||
this->Connect(wxID_ABOUT, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnAbout);
|
||||
|
||||
this->Connect(wxID_LOOP, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnLoop);
|
||||
|
||||
this->Connect(wxID_OPENFILE, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnOpenFile);
|
||||
|
||||
this->Connect(wxID_PLAY, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnPlay);
|
||||
|
||||
this->Connect(wxID_PAUSE, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnPause);
|
||||
|
||||
this->Connect(wxID_STOP, wxEVT_COMMAND_MENU_SELECTED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnStop);
|
||||
|
||||
|
||||
//
|
||||
// Slider events
|
||||
//
|
||||
this->Connect(wxID_SLIDER, wxEVT_COMMAND_SLIDER_UPDATED,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnSeek);
|
||||
|
||||
//
|
||||
// Media Control events
|
||||
//
|
||||
this->Connect(wxID_MEDIACTRL, wxEVT_MEDIA_STOP,
|
||||
(wxObjectEventFunction) (wxEventFunction)
|
||||
(wxCommandEventFunction) &MyFrame::OnMediaStop);
|
||||
|
||||
//
|
||||
// End of Events
|
||||
//
|
||||
|
||||
//
|
||||
// Set our loop counter to 0
|
||||
//
|
||||
m_nLoops = 0;
|
||||
|
||||
//
|
||||
// Create a timer to update our status bar
|
||||
//
|
||||
|
||||
m_timer = new MyTimer(this);
|
||||
m_timer->Start(100);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame Destructor
|
||||
//
|
||||
//~MyFrame
|
||||
//--------
|
||||
//Deletes child objects implicitly and our timer explicitly
|
||||
//
|
||||
// 1) Deletes child objects implicitly
|
||||
// 2) Delete our timer explicitly
|
||||
// ----------------------------------------------------------------------------
|
||||
MyFrame::~MyFrame()
|
||||
{
|
||||
delete m_timer;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::ResetStatus
|
||||
//
|
||||
//OnQuit
|
||||
//------
|
||||
//Called from file->quit.
|
||||
//Closes this application.
|
||||
// Here we just make a simple status string with some useful info about
|
||||
// the media that we won't change later - such as the length of the media.
|
||||
//
|
||||
// We then append some other info that changes in MyTimer::Notify, then
|
||||
// set the status bar to this text.
|
||||
//
|
||||
// In real applications, you'd want to find a better way to do this,
|
||||
// such as static text controls (wxStaticText).
|
||||
//
|
||||
// We display info here in seconds (wxMediaCtrl uses milliseconds - that's why
|
||||
// we divide by 1000).
|
||||
//
|
||||
// We also reset our loop counter here.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::ResetStatus()
|
||||
{
|
||||
m_basestatus = wxString::Format(_T("Size(x,y):%i,%i ")
|
||||
_T("Length(Seconds):%u Speed:%1.1fx"),
|
||||
m_mediactrl->GetBestSize().x,
|
||||
m_mediactrl->GetBestSize().y,
|
||||
(unsigned)((m_mediactrl->GetDuration() / 1000).ToLong()),
|
||||
m_mediactrl->GetPlaybackRate()
|
||||
);
|
||||
|
||||
m_slider->SetRange(0, (m_mediactrl->GetDuration() / 1000).ToLong());
|
||||
|
||||
m_nLoops = 0;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnQuit
|
||||
//
|
||||
// Called from file->quit.
|
||||
// Closes this application.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
// true is to force the frame to close
|
||||
Close(true);
|
||||
}
|
||||
|
||||
//
|
||||
//OnAbout
|
||||
//-------
|
||||
//Called from help->about.
|
||||
//Gets some info about this application.
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnAbout
|
||||
//
|
||||
// Called from help->about.
|
||||
// Gets some info about this application.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxString msg;
|
||||
@@ -363,23 +518,23 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
wxMessageBox(msg, _T("About wxMediaCtrl test"), wxOK | wxICON_INFORMATION, this);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnLoop
|
||||
//
|
||||
//OnLoop
|
||||
//------
|
||||
//Called from file->loop.
|
||||
//Changes the state of whether we want to loop or not.
|
||||
//
|
||||
// Called from file->loop.
|
||||
// Changes the state of whether we want to loop or not.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnLoop(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
m_bLoop = !m_bLoop;
|
||||
m_mediactrl->Loop( !m_mediactrl->IsLooped() );
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnOpenFile
|
||||
//
|
||||
//OnOpenFile
|
||||
//----------
|
||||
//Called from file->openfile.
|
||||
//Opens and plays a media file
|
||||
//
|
||||
// Called from file->openfile.
|
||||
// Opens and plays a media file
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnOpenFile(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxFileDialog fd(this);
|
||||
@@ -396,69 +551,100 @@ void MyFrame::OnOpenFile(wxCommandEvent& WXUNUSED(event))
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
//OnPlay
|
||||
//------
|
||||
//Called from file->play.
|
||||
//Resumes the media if it is paused or stopped.
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnPlay
|
||||
//
|
||||
// Called from file->play.
|
||||
// Resumes the media if it is paused or stopped.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if( !m_mediactrl->Play() )
|
||||
wxMessageBox(wxT("Couldn't play movie!"));
|
||||
}
|
||||
|
||||
//
|
||||
//OnPause
|
||||
//-------
|
||||
//Called from file->pause.
|
||||
//Pauses the media in-place.
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnPause
|
||||
//
|
||||
// Called from file->pause.
|
||||
// Pauses the media in-place.
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnPause(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if( !m_mediactrl->Pause() )
|
||||
wxMessageBox(wxT("Couldn't pause movie!"));
|
||||
}
|
||||
|
||||
//
|
||||
//OnStop
|
||||
//------
|
||||
//Called from file->stop.
|
||||
//Where it stops depends on whether you can seek in the
|
||||
//media control or not - if you can it stops and seeks to the beginning,
|
||||
//otherwise it will appear to be at the end - but it will start over again
|
||||
//when play() is called
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnStop
|
||||
//
|
||||
// Called from file->stop.
|
||||
// Where it stops depends on whether you can seek in the
|
||||
// media control or not - if you can it stops and seeks to the beginning,
|
||||
// otherwise it will appear to be at the end - but it will start over again
|
||||
// when Play() is called
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnStop(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if( !m_mediactrl->Stop() )
|
||||
wxMessageBox(wxT("Couldn't stop movie!"));
|
||||
}
|
||||
|
||||
//
|
||||
//OnSeek
|
||||
//------
|
||||
//Called from file->seek.
|
||||
//Called when the user moves the slider -
|
||||
//seeks to a position within the media
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnSeek
|
||||
//
|
||||
// Called from file->seek.
|
||||
// Called when the user moves the slider -
|
||||
// seeks to a position within the media
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnSeek(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if( !m_mediactrl->SetPosition( m_slider->GetValue() * 1000 ) )
|
||||
wxMessageBox(wxT("Couldn't seek in movie!"));
|
||||
}
|
||||
|
||||
//
|
||||
//OnMediaFinished
|
||||
//---------------
|
||||
//Called when the media stops playing.
|
||||
//Here we loop it if the user wants to (has been selected from file menu)
|
||||
//
|
||||
void MyFrame::OnMediaFinished(wxMediaEvent& WXUNUSED(event))
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyFrame::OnMediaStop
|
||||
//
|
||||
// Called when the media is about to stop playing.
|
||||
// Here we just increase our loop counter
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyFrame::OnMediaStop(wxMediaEvent& WXUNUSED(event))
|
||||
{
|
||||
if(m_bLoop)
|
||||
{
|
||||
if ( !m_mediactrl->Play() )
|
||||
wxMessageBox(wxT("Couldn't loop movie!"));
|
||||
}
|
||||
++m_nLoops;
|
||||
}
|
||||
|
||||
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
||||
//
|
||||
// MyTimer
|
||||
//
|
||||
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// MyTimer::Notify
|
||||
//
|
||||
// 1) Update our slider with the position were are in in the media
|
||||
// 2) Update our status bar with the base text from MyFrame::ResetStatus,
|
||||
// append some non-static (changing) info to it, then set the
|
||||
// status bar text to that result
|
||||
// ----------------------------------------------------------------------------
|
||||
void MyTimer::Notify()
|
||||
{
|
||||
long lPosition = (m_frame->m_mediactrl->GetPosition() / 1000).ToLong();
|
||||
m_frame->m_slider->SetValue(lPosition);
|
||||
|
||||
#if wxUSE_STATUSBAR
|
||||
m_frame->SetStatusText(wxString::Format(
|
||||
_T("%s Pos:%u State:%s Loops:%i"),
|
||||
m_frame->m_basestatus.c_str(),
|
||||
(unsigned int)lPosition,
|
||||
wxGetMediaStateText(m_frame->m_mediactrl->GetState()),
|
||||
m_frame->m_nLoops
|
||||
)
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// End of MediaPlayer sample
|
||||
//
|
||||
|
Reference in New Issue
Block a user