merged wxDisplayModeInfo and wxVideoMode in a single class, extracted it in a separate wx/vidmode.h header
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,6 +21,8 @@
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#if wxUSE_GUI
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#include "wx/window.h" // for wxTopLevelWindows
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#include "wx/vidmode.h"
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#endif // wxUSE_GUI
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#include "wx/build.h"
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@@ -59,33 +61,6 @@ enum
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wxPRINT_POSTSCRIPT = 2
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};
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// ----------------------------------------------------------------------------
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// support for framebuffer ports
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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// VS: Fullscreen/framebuffer application needs to choose display mode prior
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// to wxWindows initialization. This class holds information about display
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// mode. It is used by wxApp::Set/GetDisplayMode.
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class WXDLLIMPEXP_CORE wxDisplayModeInfo
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{
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public:
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wxDisplayModeInfo() : m_ok(FALSE) {}
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wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
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: m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
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unsigned GetWidth() const { return m_width; }
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unsigned GetHeight() const { return m_height; }
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unsigned GetDepth() const { return m_depth; }
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bool IsOk() const { return m_ok; }
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private:
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unsigned m_width, m_height, m_depth;
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bool m_ok;
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};
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// wxAppConsole: wxApp for non-GUI applications
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// ----------------------------------------------------------------------------
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@@ -482,11 +457,11 @@ public:
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// Get display mode that is used use. This is only used in framebuffer
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// wxWin ports (such as wxMGL).
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virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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virtual wxVideoMode GetDisplayMode() const { return wxVideoMode(); }
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// Set display mode to use. This is only used in framebuffer wxWin
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// ports (such as wxMGL). This method should be called from
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// wxApp::OnInitGui
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virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
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virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return TRUE; }
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// set use of best visual flag (see below)
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void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
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