SetFont fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@45873 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2007-05-08 02:40:07 +00:00
parent 03c88f6092
commit fed4b83921

View File

@@ -1555,8 +1555,8 @@ class ScaledTextBox(TextObjectMixin, DrawObject):
DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to. DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to.
ScaleFactor = float(self.Size) / DrawingSize ScaleFactor = float(self.Size) / DrawingSize
Width = (self.Width - 2*self.PadSize) / ScaleFactor #Width to wrap to Width = (self.Width - 2*self.PadSize) / ScaleFactor #Width to wrap to
dc.SetFont(self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) ) self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName)
dc.SetFont(self.Font)
NewStrings = [] NewStrings = []
for s in self.Strings: for s in self.Strings:
#beginning = True #beginning = True
@@ -1605,8 +1605,8 @@ class ScaledTextBox(TextObjectMixin, DrawObject):
DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to. DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to.
ScaleFactor = float(self.Size) / DrawingSize ScaleFactor = float(self.Size) / DrawingSize
dc.SetFont(self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) ) self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName)
dc.SetFont(self.Font)
TextHeight = dc.GetTextExtent("X")[1] TextHeight = dc.GetTextExtent("X")[1]
SpaceWidth = dc.GetTextExtent(" ")[0] SpaceWidth = dc.GetTextExtent(" ")[0]
LineHeight = TextHeight * self.LineSpacing LineHeight = TextHeight * self.LineSpacing
@@ -1690,8 +1690,8 @@ class ScaledTextBox(TextObjectMixin, DrawObject):
## note that this limit is dependent on how much memory you have, etc. ## note that this limit is dependent on how much memory you have, etc.
Size = min(Size, self.MaxFontSize) Size = min(Size, self.MaxFontSize)
font = self.SetFont(Size, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) self.SetFont(Size, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName)
dc.SetFont(font) dc.SetFont(self.Font)
dc.SetTextForeground(self.Color) dc.SetTextForeground(self.Color)
dc.SetBackgroundMode(wx.TRANSPARENT) dc.SetBackgroundMode(wx.TRANSPARENT)
@@ -2468,7 +2468,9 @@ class FloatCanvas(wx.Panel):
""" """
self._HTBitmap = wx.EmptyBitmap(self.PanelSize[0], self._HTBitmap = wx.EmptyBitmap(self.PanelSize[0],
self.PanelSize[1], self.PanelSize[1],
depth=self.HitTestBitmapDepth) depth=self.HitTestBitmapDepth)
def MakeNewForegroundHTBitmap(self): def MakeNewForegroundHTBitmap(self):
@@ -2480,7 +2482,9 @@ class FloatCanvas(wx.Panel):
""" """
self._ForegroundHTBitmap = wx.EmptyBitmap(self.PanelSize[0], self._ForegroundHTBitmap = wx.EmptyBitmap(self.PanelSize[0],
self.PanelSize[1], self.PanelSize[1],
depth=self.HitTestBitmapDepth) depth=self.HitTestBitmapDepth)
def OnSize(self, event=None): def OnSize(self, event=None):