Added wrappers for wxAUI
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40040 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
1114
wxPython/demo/AUI.py
Executable file
1114
wxPython/demo/AUI.py
Executable file
File diff suppressed because it is too large
Load Diff
@@ -48,15 +48,17 @@ _treeList = [
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# new stuff
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('Recent Additions/Updates', [
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'AnalogClock',
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'AUI',
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'CheckListCtrlMixin',
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'Pickers',
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'RichTextCtrl',
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'Treebook',
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'Toolbook',
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'Pickers',
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]),
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# managed windows == things with a (optional) caption you can close
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('Frames and Dialogs', [
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'AUI',
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'Dialog',
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'Frame',
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'MDIWindows',
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|
@@ -43,7 +43,7 @@ reasons are long and complex, but suffice it to say that it was due to
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mixing C++'s dynamic dispatch, and Python's runtime lookup of the
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method attributes resulting in endless recursion of function calls.)
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Because of this problem I used a hack that I have always hated, and
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that is renaming the base class methods with a "base_" prefix, for
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that is renaming the base class methods with a "base_*" prefix, for
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example wx.Printout.base_OnBeginDocument. Now that the problem has
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finally been solved I have replaced all the base_Whatever() methods
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with the real Whatever() method as well as a simple wrapper named
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@@ -67,7 +67,7 @@ Or like this with super()::
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return super(MyPrintout, self).OnBeginDocument(start, end)
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Note that the old way with the "base_" function still works, but you
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Note that the old way with the "base_*" function still works, but you
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will get a DeprecationWarning from calling base_OnBeginDocument. The
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classes affected by this are:
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@@ -167,6 +167,11 @@ hit (if any) in addition to the item and flags.
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Added wrappers for wx.ColourPickerCtrl, wx.DirPickerCtrl,
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wx.FilePickerCtrl, and wx.FontPickerCtrl.
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Patch #1502016 wx.Image.ConvertToGreyscale now retains the alpha
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channel.
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Added wrappers for the wxAUI classes, in the wx.aui module.
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@@ -1469,6 +1469,43 @@ extern wxPyApp *wxPythonApp;
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PCLASS::CBNAME(c); \
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} \
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK__INTCOLOUR(CBNAME) \
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void CBNAME(int a, const wxColour& c);
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#define IMP_PYCALLBACK__INTCOLOUR(CLASS, PCLASS, CBNAME) \
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void CLASS::CBNAME(int a, const wxColour& c) { \
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bool found; \
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wxPyBlock_t blocked = wxPyBeginBlockThreads(); \
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if ((found = wxPyCBH_findCallback(m_myInst, #CBNAME))) { \
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PyObject* obj = wxPyConstructObject((void*)&c, wxT("wxColour"), 0); \
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wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(iO)",a, obj)); \
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Py_DECREF(obj); \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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PCLASS::CBNAME(a, c); \
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} \
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK__INTFONT(CBNAME) \
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void CBNAME(int a, const wxFont& c);
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#define IMP_PYCALLBACK__INTFONT(CLASS, PCLASS, CBNAME) \
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void CLASS::CBNAME(int a, const wxFont& c) { \
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bool found; \
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wxPyBlock_t blocked = wxPyBeginBlockThreads(); \
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if ((found = wxPyCBH_findCallback(m_myInst, #CBNAME))) { \
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PyObject* obj = wxPyConstructObject((void*)&c, wxT("wxFont"), 0); \
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wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(iO)",a, obj)); \
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Py_DECREF(obj); \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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PCLASS::CBNAME(a, c); \
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} \
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_BOOL_CELLINTINTME(CBNAME) \
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@@ -1970,6 +2007,31 @@ extern wxPyApp *wxPythonApp;
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_INT_INT(CBNAME) \
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int CBNAME(int a)
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#define IMP_PYCALLBACK_INT_INT(CLASS, PCLASS, CBNAME) \
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int CLASS::CBNAME(int a) { \
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int rval=-1; \
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bool found; \
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wxPyBlock_t blocked = wxPyBeginBlockThreads(); \
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if ((found = wxPyCBH_findCallback(m_myInst, #CBNAME))) { \
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PyObject* ro; \
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ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(i)",a)); \
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if (ro) { \
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rval = PyInt_AsLong(ro); \
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Py_DECREF(ro); \
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} \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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rval = PCLASS::CBNAME(a); \
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return rval; \
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}
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_INT_LONGLONG(CBNAME) \
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int CBNAME(long a, long b) const
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@@ -2242,7 +2304,7 @@ extern wxPyApp *wxPythonApp;
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PyObject* obj = wxPyMake_wxObject(&a,false); \
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PyObject* ro = wxPyConstructObject((void*)&b, wxT("wxRect"), 0); \
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wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOi)", obj, ro, (int)c)); \
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Py_DECREF(obj); \
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Py_DECREF(obj); Py_DECREF(ro); \
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} \
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wxPyEndBlockThreads(blocked); \
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} \
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@@ -2260,7 +2322,7 @@ extern wxPyApp *wxPythonApp;
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PyObject* obj = wxPyMake_wxObject(&a,false); \
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PyObject* ro = wxPyConstructObject((void*)&b, wxT("wxRect"), 0); \
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wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOi)", obj, ro, (int)c)); \
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Py_DECREF(obj); \
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Py_DECREF(obj); Py_DECREF(ro); \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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@@ -2282,7 +2344,7 @@ extern wxPyApp *wxPythonApp;
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PyObject* obj = wxPyMake_wxObject(&a,false); \
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PyObject* ro = wxPyConstructObject((void*)&b, wxT("wxRect"), 0); \
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wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOi)", obj, ro, (int)c)); \
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Py_DECREF(obj); \
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Py_DECREF(obj); Py_DECREF(ro); \
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} \
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wxPyEndBlockThreads(blocked); \
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} \
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@@ -2300,20 +2362,16 @@ extern wxPyApp *wxPythonApp;
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PyObject* obj = wxPyMake_wxObject(&a,false); \
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PyObject* ro = wxPyConstructObject((void*)&b, wxT("wxRect"), 0); \
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wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOi)", obj, ro, (int)c)); \
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Py_DECREF(obj); \
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Py_DECREF(obj); Py_DECREF(ro); \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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PCLASS::CBNAME(a,b,c); \
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}
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_STRING_SIZET(CBNAME) \
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#define DEC_PYCALLBACK_STRING_SIZET(CBNAME) \
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wxString CBNAME(size_t a) const
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#define IMP_PYCALLBACK_STRING_SIZET(CLASS, PCLASS, CBNAME) \
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@@ -2386,4 +2444,56 @@ extern wxPyApp *wxPythonApp;
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_FONT_INT(CBNAME) \
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wxFont CBNAME(int a)
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#define IMP_PYCALLBACK_FONT_INT(CLASS, PCLASS, CBNAME) \
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wxFont CLASS::CBNAME(int a) { \
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wxFont rv; \
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bool found; \
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wxPyBlock_t blocked = wxPyBeginBlockThreads(); \
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if (wxPyCBH_findCallback(m_myInst, #CBNAME)) { \
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PyObject* ro; \
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wxFont* ptr; \
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ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(i)", a)); \
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if (ro) { \
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if (wxPyConvertSwigPtr(ro, (void **)&ptr, wxT("wxFont"))) \
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rv = *ptr; \
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Py_DECREF(ro); \
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} \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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rv = PCLASS::CBNAME(a); \
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return rv; \
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}
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//---------------------------------------------------------------------------
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#define DEC_PYCALLBACK_COLOUR_INT(CBNAME) \
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wxColour CBNAME(int a)
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#define IMP_PYCALLBACK_COLOUR_INT(CLASS, PCLASS, CBNAME) \
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wxColour CLASS::CBNAME(int a) { \
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wxColour rv; \
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bool found; \
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wxPyBlock_t blocked = wxPyBeginBlockThreads(); \
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if (wxPyCBH_findCallback(m_myInst, #CBNAME)) { \
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PyObject* ro; \
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wxColour* ptr; \
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ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(i)", a)); \
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if (ro) { \
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if (wxPyConvertSwigPtr(ro, (void **)&ptr, wxT("wxColour"))) \
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rv = *ptr; \
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Py_DECREF(ro); \
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} \
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} \
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wxPyEndBlockThreads(blocked); \
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if (! found) \
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rv = PCLASS::CBNAME(a); \
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return rv; \
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}
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//---------------------------------------------------------------------------
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#endif
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@@ -488,6 +488,31 @@ wxpExtensions.append(ext)
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swig_sources = run_swig(['aui.i'], 'src', GENDIR, PKGDIR,
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USE_SWIG, swig_force,
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swig_args + ['-I'+opj(WXDIR, 'include/wx/aui')],
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swig_deps + ['src/_aui_docstrings.i',
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opj(WXDIR, 'include/wx/aui/framemanager.h'),
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opj(WXDIR, 'include/wx/aui/floatpane.h'),
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opj(WXDIR, 'include/wx/aui/dockart.h'),
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])
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if not MONOLITHIC:
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auiLib = makeLibName('aui')
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else:
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auiLib = []
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ext = Extension('_aui', swig_sources,
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include_dirs = includes,
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define_macros = defines,
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library_dirs = libdirs,
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libraries = libs + auiLib,
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extra_compile_args = cflags,
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extra_link_args = lflags,
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**depends
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)
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wxpExtensions.append(ext)
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#----------------------------------------------------------------------
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|
@@ -23,10 +23,12 @@ __all__ = [
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'tools',
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# other modules
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'aui',
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'calendar',
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'grid',
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'html',
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'media',
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'richtext',
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'webkit',
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'wizard',
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'xrc',
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|
516
wxPython/src/_aui_docstrings.i
Normal file
516
wxPython/src/_aui_docstrings.i
Normal file
@@ -0,0 +1,516 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: _aui_docstrings.i
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// Purpose: Docstrings for the wxAUI classes. These are in a separate
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// file because we have SWIG scan the .h files directly.
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//
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// Author: Robin Dunn
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//
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// Created: 7-July-2006
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// RCS-ID: $Id$
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// Copyright: (c) 2006 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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DocStr(wxFrameManager,
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"FrameManager manages the panes associated with it for a particular
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`wx.Frame`, using a pane's `PaneInfo` information to determine each
|
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pane's docking and floating behavior. FrameManager uses wxWidgets'
|
||||
sizer mechanism to plan the layout of each frame. It uses a
|
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replaceable `DockArt` class to do all drawing, so all drawing is
|
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localized in one area, and may be customized depending on an
|
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application's specific needs.
|
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",
|
||||
|
||||
"
|
||||
FrameManager works as follows: The programmer adds panes to the
|
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class, or makes changes to existing pane properties (dock position,
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floating state, show state, etc.). To apply these changes,
|
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FrameManager's `Update` function is called. This batch processing
|
||||
can be used to avoid flicker, by modifying more than one pane at a
|
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time, and then \"committing\" all of the changes at once by calling
|
||||
`Update`.
|
||||
|
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Panes can be added quite easily::
|
||||
|
||||
text1 = wx.TextCtrl(self, -1)
|
||||
text2 = wx.TextCtrl(self, -1)
|
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self._mgr.AddPane(text1, wx.LEFT, \"Pane Caption\")
|
||||
self._mgr.AddPane(text2, wx.BOTTOM, \"Pane Caption\")
|
||||
self._mgr.Update()
|
||||
|
||||
|
||||
Later on, the positions can be modified easily. The following will
|
||||
float an existing pane in a tool window::
|
||||
|
||||
self._mgr.GetPane(text1).Float();
|
||||
|
||||
|
||||
**Layers, Rows and Directions, Positions**
|
||||
|
||||
Inside wx.aui the docking layout is figured out by checking several
|
||||
pane parameters. Four of these are important for determining where a
|
||||
pane will end up:
|
||||
|
||||
* **Direction**: Each docked pane has a direction, Top, Bottom,
|
||||
Left, Right, or Center. This is fairly self-explanatory. The
|
||||
pane will be placed in the location specified by this variable.
|
||||
|
||||
* **Position**: More than one pane can be placed inside of a
|
||||
\"dock.\" Imagine two panes being docked on the left side of a
|
||||
window. One pane can be placed over another. In proportionally
|
||||
managed docks, the pane position indicates it's sequential
|
||||
position, starting with zero. So, in our scenario with two panes
|
||||
docked on the left side, the top pane in the dock would have
|
||||
position 0, and the second one would occupy position 1.
|
||||
|
||||
* **Row**: A row can allow for two docks to be placed next to each
|
||||
other. One of the most common places for this to happen is in
|
||||
the toolbar. Multiple toolbar rows are allowed, the first row
|
||||
being in row 0, and the second in row 1. Rows can also be used
|
||||
on vertically docked panes.
|
||||
|
||||
* **Layer**: A layer is akin to an onion. Layer 0 is the very
|
||||
center of the managed pane. Thus, if a pane is in layer 0, it
|
||||
will be closest to the center window (also sometimes known as
|
||||
the \"content window\"). Increasing layers \"swallow up\" all
|
||||
layers of a lower value. This can look very similar to multiple
|
||||
rows, but is different because all panes in a lower level yield
|
||||
to panes in higher levels. The best way to understand layers is
|
||||
by running the AUI sample in the wxPython demo.
|
||||
");
|
||||
|
||||
DocStr(wxFrameManager::wxFrameManager,
|
||||
"Constructor.
|
||||
|
||||
:param frame: Specifies the `wx.Frame` which should be managed.
|
||||
If not set in the call to this constructor then `SetFrame`
|
||||
should be called.
|
||||
|
||||
:param flags: Specifies options which allow the frame management
|
||||
behavior to be modified.
|
||||
",
|
||||
"
|
||||
Valid flags are:
|
||||
|
||||
============================== =================================
|
||||
AUI_MGR_ALLOW_FLOATING Panes can be undocked and floated
|
||||
AUI_MGR_ALLOW_ACTIVE_PANE The last pane clicked on will be
|
||||
considered the active pane and will
|
||||
be highlighted.
|
||||
AUI_MGR_TRANSPARENT_DRAG If the platform supports it the panes
|
||||
will be partially transparent while
|
||||
dragging.
|
||||
AUI_MGR_TRANSPARENT_HINT If the platform supports it the
|
||||
hint used to show where the pane can
|
||||
be docked will be partially transparent.
|
||||
AUI_MGR_TRANSPARENT_HINT_FADE Should the transparent hint be faded
|
||||
into view.
|
||||
AUI_MGR_DEFAULT The default flags.
|
||||
============================== =================================
|
||||
");
|
||||
|
||||
DocStr(wxFrameManager::UnInit,
|
||||
"UnInit uninitializes the framework and should be called before a
|
||||
managed frame is destroyed. UnInit is usually called in the managed
|
||||
wx.Frame's destructor.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::SetFlags,
|
||||
"SetFlags is used to specify the FrameManager's behavioral
|
||||
settings. The flags parameter is described in the docs for `__init__`
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::GetFlags,
|
||||
"GetFlags returns the current FrameManager's flags.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::SetFrame,
|
||||
"SetFrame is called to specify the frame which is to be managed by the
|
||||
FrameManager. It only needs to be called if the Frame was not given
|
||||
to the manager in the constructor.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::GetFrame,
|
||||
"GetFrame returns the frame currently being managed by the
|
||||
FrameManager.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::SetArtProvider,
|
||||
"SetArtProvider instructs FrameManager to use the art provider
|
||||
specified for all drawing calls. This allows plugable look-and-feel
|
||||
features. The previous art provider object, if any, will be destroyed
|
||||
by FrameManager.
|
||||
|
||||
:note: If you wish to use a custom `DockArt` class to override drawing
|
||||
or metrics then you shoudl derive your class from the `PyDockArt`
|
||||
class, which has been instrumented for reflecting virtual calls to
|
||||
Python methods.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::GetArtProvider,
|
||||
"GetArtProvider returns the current art provider being used.
|
||||
", "");
|
||||
|
||||
|
||||
DocAStr(wxFrameManager::GetAllPanes,
|
||||
"GetAllPanes(self) -> list",
|
||||
"GetAllPanes returns a list of `PaneInfo` objects for all panes managed
|
||||
by the frame manager.
|
||||
", "");
|
||||
|
||||
|
||||
DocStr(wxFrameManager::InsertPane,
|
||||
"InsertPane is used to insert either a previously unmanaged pane window
|
||||
into the frame manager, or to insert a currently managed pane
|
||||
somewhere else. InsertPane will push all panes, rows, or docks aside
|
||||
and insert the window into the position specified by
|
||||
``insert_location``. Because ``insert_location`` can specify either a pane,
|
||||
dock row, or dock layer, the ``insert_level`` parameter is used to
|
||||
disambiguate this. The parameter ``insert_level`` can take a value of
|
||||
``AUI_INSERT_PANE``, ``AUI_INSERT_ROW`` or ``AUI_INSERT_DOCK``.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::DetachPane,
|
||||
"DetachPane tells the FrameManager to stop managing the pane specified
|
||||
by window. The window, if in a floated frame, is reparented to the
|
||||
frame managed by FrameManager.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::SavePerspective,
|
||||
"SavePerspective saves the entire user interface layout into an encoded
|
||||
string, which can then be stored someplace by the application. When a
|
||||
perspective is restored using `LoadPerspective`, the entire user
|
||||
interface will return to the state it was when the perspective was
|
||||
saved.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::LoadPerspective,
|
||||
"LoadPerspective loads a saved perspective. If ``update`` is ``True``,
|
||||
`Update` is automatically invoked, thus realizing the saved
|
||||
perspective on screen.
|
||||
", "");
|
||||
|
||||
DocStr(wxFrameManager::Update,
|
||||
"Update shoudl be called called after any number of changes are made to
|
||||
any of the managed panes. Update must be invoked after `AddPane` or
|
||||
`InsertPane` are called in order to \"realize\" or \"commit\" the
|
||||
changes. In addition, any number of changes may be made to `PaneInfo`
|
||||
structures (retrieved with `GetPane` or `GetAllPanes`), but to realize
|
||||
the changes, Update must be called. This construction allows pane
|
||||
flicker to be avoided by updating the whole layout at one time.
|
||||
", "");
|
||||
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
DocStr(wxPaneInfo,
|
||||
"PaneInfo specifies all the parameters for a pane for the
|
||||
`FrameManager`. These parameters specify where the pane is on the
|
||||
screen, whether it is docked or floating, or hidden. In addition,
|
||||
these parameters specify the pane's docked position, floating
|
||||
position, preferred size, minimum size, caption text among many other
|
||||
parameters.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsOk,
|
||||
"IsOk returns ``True`` if the PaneInfo structure is valid.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsFixed,
|
||||
"IsFixed returns ``True`` if the pane cannot be resized.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsResizable,
|
||||
"IsResizeable returns ``True`` if the pane can be resized.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsShown,
|
||||
"IsShown returns ``True`` if the pane should be drawn on the screen.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsFloating,
|
||||
"IsFloating returns ``True`` if the pane is floating.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsDocked,
|
||||
"IsDocked returns ``True`` if the pane is docked.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsToolbar,
|
||||
"IsToolbar returns ``True`` if the pane contains a toolbar.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsTopDockable,
|
||||
"IsTopDockable returns ``True`` if the pane can be docked at the top of
|
||||
the managed frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsBottomDockable,
|
||||
"IsBottomDockable returns ``True`` if the pane can be docked at the
|
||||
bottom of the managed frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsLeftDockable,
|
||||
"IsLeftDockable returns ``True`` if the pane can be docked on the left
|
||||
of the managed frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsRightDockable,
|
||||
"IsRightDockable returns ``True`` if the pane can be docked on the
|
||||
right of the managed frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsFloatable,
|
||||
"IsFloatable returns ``True`` if the pane can be undocked and displayed
|
||||
as a floating window.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::IsMovable,
|
||||
"IsMoveable returns ``True`` if the docked frame can be undocked or moved
|
||||
to another dock position.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasCaption,
|
||||
"HasCaption returns ``True`` if the pane displays a caption.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasGripper,
|
||||
"HasGripper returns ``True`` if the pane displays a gripper.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasBorder,
|
||||
"HasBorder returns ``True`` if the pane displays a border.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasCloseButton,
|
||||
"HasCloseButton returns ``True`` if the pane displays a button to close
|
||||
the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasMaximizeButton,
|
||||
"HasMaximizeButton returns ``True`` if the pane displays a button to
|
||||
maximize the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasMinimizeButton,
|
||||
"HasMinimizeButton returns ``True`` if the pane displays a button to
|
||||
minimize the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasPinButton,
|
||||
"HasPinButton returns ``True`` if the pane displays a button to float
|
||||
the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Name,
|
||||
"Name sets the name of the pane so it can be referenced in lookup
|
||||
functions.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Caption,
|
||||
"Caption sets the caption of the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Left,
|
||||
"Left sets the pane dock position to the left side of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Right,
|
||||
"Right sets the pane dock position to the right side of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Top,
|
||||
"Top sets the pane dock position to the top of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Bottom,
|
||||
"Bottom sets the pane dock position to the bottom of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Centre,
|
||||
"Centre sets the pane to the center position of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Center,
|
||||
"Center sets the pane to the center position of the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Direction,
|
||||
"Direction determines the direction of the docked pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Layer,
|
||||
"Layer determines the layer of the docked pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Row,
|
||||
"Row determines the row of the docked pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Position,
|
||||
"Position determines the position of the docked pane.
|
||||
", "");
|
||||
|
||||
|
||||
|
||||
DocStr(wxPaneInfo::MaxSize,
|
||||
"MaxSize sets the maximum size of the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::BestSize,
|
||||
"BestSize sets the ideal size for the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::MinSize,
|
||||
"MinSize sets the minimum size of the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::FloatingPosition,
|
||||
"FloatingPosition sets the position of the floating pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::FloatingSize,
|
||||
"FloatingSize sets the size of the floating pane.
|
||||
", "");
|
||||
|
||||
|
||||
|
||||
DocStr(wxPaneInfo::Fixed,
|
||||
"Fixed forces a pane to be fixed size so that it cannot be resized.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Resizable,
|
||||
"Resized allows a pane to be resized if resizable is true, and forces
|
||||
it to be a fixed size if resizeable is false.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Dock,
|
||||
"Dock indicates that a pane should be docked.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Float,
|
||||
"Float indicates that a pane should be floated.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Hide,
|
||||
"Hide indicates that a pane should be hidden.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Show,
|
||||
"Show indicates that a pane should be shown.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::CaptionVisible,
|
||||
"CaptionVisible indicates that a pane caption should be visible.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::PaneBorder,
|
||||
"PaneBorder indicates that a border should be drawn for the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Gripper,
|
||||
"Gripper indicates that a gripper should be drawn for the pane..
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::CloseButton,
|
||||
"CloseButton indicates that a close button should be drawn for the
|
||||
pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::MaximizeButton,
|
||||
"MaximizeButton indicates that a maximize button should be drawn for
|
||||
the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::MinimizeButton,
|
||||
"MinimizeButton indicates that a minimize button should be drawn for
|
||||
the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::PinButton,
|
||||
"PinButton indicates that a pin button should be drawn for the pane.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::DestroyOnClose,
|
||||
"DestroyOnClose indicates whether a pane should be detroyed when it is
|
||||
closed.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::TopDockable,
|
||||
"TopDockable indicates whether a pane can be docked at the top of the
|
||||
frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::BottomDockable,
|
||||
"BottomDockable indicates whether a pane can be docked at the bottom of
|
||||
the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::LeftDockable,
|
||||
"LeftDockable indicates whether a pane can be docked on the left of the
|
||||
frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::RightDockable,
|
||||
"RightDockable indicates whether a pane can be docked on the right of
|
||||
the frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Floatable,
|
||||
"Floatable indicates whether a frame can be floated.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Movable,
|
||||
"Movable indicates whether a frame can be moved.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::Dockable,
|
||||
"Dockable indicates whether a pane can be docked at any position of the
|
||||
frame.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::DefaultPane,
|
||||
"DefaultPane specifies that the pane should adopt the default pane
|
||||
settings.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::CentrePane,
|
||||
"CentrePane specifies that the pane should adopt the default center
|
||||
pane settings.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::CenterPane,
|
||||
"CenterPane specifies that the pane should adopt the default center
|
||||
pane settings.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::ToolbarPane,
|
||||
"ToolbarPane specifies that the pane should adopt the default toolbar
|
||||
pane settings.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::SetFlag,
|
||||
"SetFlag turns the property given by flag on or off with the
|
||||
option_state parameter.
|
||||
", "");
|
||||
|
||||
DocStr(wxPaneInfo::HasFlag,
|
||||
"HasFlag returns ``True`` if the the property specified by flag is
|
||||
active for the pane.
|
||||
", "");
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
DocStr(wxDockArt,
|
||||
"DockArt is an art provider class which does all of the drawing for
|
||||
`FrameManager`. This allows the library caller to customize or replace the
|
||||
dock art and drawing routines by deriving a new class from `PyDockArt`. The
|
||||
active dock art class can be set via `FrameManager.SetArtProvider`.
|
||||
", "");
|
||||
|
||||
DocStr(wxDefaultDockArt,
|
||||
"DefaultDockArt is the type of art class constructed by default for the
|
||||
`FrameManager`.","");
|
||||
|
400
wxPython/src/aui.i
Executable file
400
wxPython/src/aui.i
Executable file
@@ -0,0 +1,400 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: aui.i
|
||||
// Purpose: Wrappers for the wxAUI classes.
|
||||
//
|
||||
// Author: Robin Dunn
|
||||
//
|
||||
// Created: 5-July-2006
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2006 by Total Control Software
|
||||
// Licence: wxWindows license
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
%define DOCSTRING
|
||||
"The wx.aui moduleis an Advanced User Interface library that aims to
|
||||
implement \"cutting-edge\" interface usability and design features so
|
||||
developers can quickly and easily create beautiful and usable
|
||||
application interfaces.
|
||||
|
||||
**Vision and Design Principles**
|
||||
|
||||
wx.aui attempts to encapsulate the following aspects of the user
|
||||
interface:
|
||||
|
||||
* Frame Management: Frame management provides the means to open,
|
||||
move and hide common controls that are needed to interact with the
|
||||
document, and allow these configurations to be saved into
|
||||
different perspectives and loaded at a later time.
|
||||
|
||||
* Toolbars: Toolbars are a specialized subset of the frame
|
||||
management system and should behave similarly to other docked
|
||||
components. However, they also require additional functionality,
|
||||
such as \"spring-loaded\" rebar support, \"chevron\" buttons and
|
||||
end-user customizability.
|
||||
|
||||
* Modeless Controls: Modeless controls expose a tool palette or set
|
||||
of options that float above the application content while allowing
|
||||
it to be accessed. Usually accessed by the toolbar, these controls
|
||||
disappear when an option is selected, but may also be \"torn off\"
|
||||
the toolbar into a floating frame of their own.
|
||||
|
||||
* Look and Feel: Look and feel encompasses the way controls are
|
||||
drawn, both when shown statically as well as when they are being
|
||||
moved. This aspect of user interface design incorporates \"special
|
||||
effects\" such as transparent window dragging as well as frame
|
||||
animation.
|
||||
|
||||
**PyAUI adheres to the following principles**
|
||||
|
||||
- Use native floating frames to obtain a native look and feel for
|
||||
all platforms;
|
||||
|
||||
- Use existing wxPython code where possible, such as sizer
|
||||
implementation for frame management;
|
||||
|
||||
- Use standard wxPython coding conventions.
|
||||
|
||||
|
||||
**Usage**
|
||||
|
||||
The following example shows a simple implementation that utilizes
|
||||
`wx.aui.FrameManager` to manage three text controls in a frame window::
|
||||
|
||||
import wx
|
||||
import wx.aui
|
||||
|
||||
class MyFrame(wx.Frame):
|
||||
|
||||
def __init__(self, parent, id=-1, title='wx.aui Test',
|
||||
size=(800, 600), style=wx.DEFAULT_FRAME_STYLE):
|
||||
wx.Frame.__init__(self, parent, id, title, pos, size, style)
|
||||
|
||||
self._mgr = wx.aui.FrameManager(self)
|
||||
|
||||
# create several text controls
|
||||
text1 = wx.TextCtrl(self, -1, 'Pane 1 - sample text',
|
||||
wx.DefaultPosition, wx.Size(200,150),
|
||||
wx.NO_BORDER | wx.TE_MULTILINE)
|
||||
|
||||
text2 = wx.TextCtrl(self, -1, 'Pane 2 - sample text',
|
||||
wx.DefaultPosition, wx.Size(200,150),
|
||||
wx.NO_BORDER | wx.TE_MULTILINE)
|
||||
|
||||
text3 = wx.TextCtrl(self, -1, 'Main content window',
|
||||
wx.DefaultPosition, wx.Size(200,150),
|
||||
wx.NO_BORDER | wx.TE_MULTILINE)
|
||||
|
||||
# add the panes to the manager
|
||||
self._mgr.AddPane(text1, wx.LEFT, 'Pane Number One')
|
||||
self._mgr.AddPane(text2, wx.BOTTOM, 'Pane Number Two')
|
||||
self._mgr.AddPane(text3, wx.CENTER)
|
||||
|
||||
# tell the manager to 'commit' all the changes just made
|
||||
self._mgr.Update()
|
||||
|
||||
self.Bind(wx.EVT_CLOSE, self.OnClose)
|
||||
|
||||
|
||||
def OnClose(self, event):
|
||||
# deinitialize the frame manager
|
||||
self._mgr.UnInit()
|
||||
# delete the frame
|
||||
self.Destroy()
|
||||
|
||||
|
||||
app = wx.App()
|
||||
frame = MyFrame(None)
|
||||
frame.Show()
|
||||
app.MainLoop()
|
||||
"
|
||||
%enddef
|
||||
|
||||
|
||||
|
||||
%module(package="wx", docstring=DOCSTRING) aui
|
||||
|
||||
%{
|
||||
#include "wx/wxPython/wxPython.h"
|
||||
#include "wx/wxPython/pyclasses.h"
|
||||
#include <wx/aui/aui.h>
|
||||
%}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
%import core.i
|
||||
%import windows.i
|
||||
|
||||
%pythoncode { wx = _core }
|
||||
%pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
|
||||
|
||||
|
||||
%include _aui_docstrings.i
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#define wxUSE_AUI 1
|
||||
#define WXDLLIMPEXP_AUI
|
||||
#define unsigned
|
||||
|
||||
// We'll let SWIG handle the function overloading for these
|
||||
%ignore wxPaneInfo::MaxSize(int x, int y);
|
||||
%ignore wxPaneInfo::MinSize(int x, int y);
|
||||
%ignore wxPaneInfo::BestSize(int x, int y);
|
||||
%ignore wxPaneInfo::FloatingPosition(int x, int y);
|
||||
%ignore wxPaneInfo::FloatingSize(int x, int y);
|
||||
|
||||
// But for these we will do the overloading (see %pythoncode below) so let's
|
||||
// rename the C++ versions
|
||||
%rename(_GetPaneByWidget) wxFrameManager::GetPane(wxWindow* window);
|
||||
%rename(_GetPaneByName) wxFrameManager::GetPane(const wxString& name);
|
||||
|
||||
%rename(_AddPane1) wxFrameManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info);
|
||||
%rename(_AddPane2) wxFrameManager::AddPane(wxWindow* window, int direction = wxLEFT,
|
||||
const wxString& caption = wxEmptyString);
|
||||
|
||||
|
||||
// A typemap for the return value of wxFrameManager::GetAllPanes
|
||||
%typemap(out) wxPaneInfoArray& {
|
||||
$result = PyList_New(0);
|
||||
for (size_t i=0; i < $1->GetCount(); i++) {
|
||||
PyObject* pane_obj = SWIG_NewPointerObj((void*)(&$1->Item(i)), SWIGTYPE_p_wxPaneInfo, 0);
|
||||
PyList_Append($result, pane_obj);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Get all our defs from the REAL header files.
|
||||
%include framemanager.h
|
||||
%include dockart.h
|
||||
%include floatpane.h
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Methods to inject into the FrameManager class that will sort out calls to
|
||||
// the overloaded versions of GetPane and AddPane
|
||||
|
||||
%extend wxFrameManager {
|
||||
%pythoncode {
|
||||
def GetPane(self, item):
|
||||
"""
|
||||
GetPane(self, window_or_info item) -> PaneInfo
|
||||
|
||||
GetPane is used to search for a `PaneInfo` object either by
|
||||
widget reference or by pane name, which acts as a unique id
|
||||
for a window pane. The returned `PaneInfo` object may then be
|
||||
modified to change a pane's look, state or position. After one
|
||||
or more modifications to the `PaneInfo`, `FrameManager.Update`
|
||||
should be called to realize the changes to the user interface.
|
||||
|
||||
If the lookup failed (meaning the pane could not be found in
|
||||
the manager) GetPane returns an empty `PaneInfo`, a condition
|
||||
which can be checked by calling `PaneInfo.IsOk`.
|
||||
"""
|
||||
if isinstance(item, wx.Window):
|
||||
return self._GetPaneByWidget(item)
|
||||
else:
|
||||
return self._GetPaneByName(item)
|
||||
|
||||
def AddPane(self, window, info=None, caption=None):
|
||||
"""
|
||||
AddPane(self, window, info=None, caption=None) -> bool
|
||||
|
||||
AddPane tells the frame manager to start managing a child
|
||||
window. There are two versions of this function. The first
|
||||
verison accepts a `PaneInfo` object for the ``info`` parameter
|
||||
and allows the full spectrum of pane parameter
|
||||
possibilities. (Say that 3 times fast!)
|
||||
|
||||
The second version is used for simpler user interfaces which
|
||||
do not require as much configuration. In this case the
|
||||
``info`` parameter specifies the direction property of the
|
||||
pane info, and defaults to ``wx.LEFT``. The pane caption may
|
||||
also be specified as an extra parameter in this form.
|
||||
"""
|
||||
if type(arg1) == PaneInfo:
|
||||
return self._AddPane1(window, arg1)
|
||||
else:
|
||||
# This Is AddPane2
|
||||
if arg1 is None:
|
||||
arg1 = wx.LEFT
|
||||
if arg2 is None:
|
||||
arg2 = ""
|
||||
return self._AddPane2(window, arg1, arg2)
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
%{
|
||||
class wxPyDockArt : public wxDefaultDockArt
|
||||
{
|
||||
wxPyDockArt() : wxDefaultDockArt() {}
|
||||
|
||||
DEC_PYCALLBACK_INT_INT(GetMetric);
|
||||
DEC_PYCALLBACK_VOID_INTINT(SetMetric);
|
||||
DEC_PYCALLBACK__INTFONT(SetFont);
|
||||
DEC_PYCALLBACK_FONT_INT(GetFont);
|
||||
DEC_PYCALLBACK_COLOUR_INT(GetColour);
|
||||
DEC_PYCALLBACK__INTCOLOUR(SetColour);
|
||||
|
||||
virtual void DrawSash(wxDC& dc,
|
||||
int orientation,
|
||||
const wxRect& rect)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawSash"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OiO)",
|
||||
odc, orientation, orect));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(orect);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawSash(dc, orientation, rect);
|
||||
}
|
||||
|
||||
virtual void DrawBackground(wxDC& dc,
|
||||
int orientation,
|
||||
const wxRect& rect)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawBackground"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OiO)",
|
||||
odc, orientation, orect));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(orect);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawBackground(dc, orientation, rect);
|
||||
}
|
||||
|
||||
virtual void DrawCaption(wxDC& dc,
|
||||
const wxString& text,
|
||||
const wxRect& rect,
|
||||
wxPaneInfo& pane)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawCaption"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* otext = wx2PyString(text);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOO)",
|
||||
odc, otext, orect, opane));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(otext);
|
||||
Py_DECREF(orect);
|
||||
Py_DECREF(opane);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawCaption(dc, text, rect, pane);
|
||||
}
|
||||
|
||||
virtual void DrawGripper(wxDC& dc,
|
||||
const wxRect& rect,
|
||||
wxPaneInfo& pane)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawGripper"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, orect, opane));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(orect);
|
||||
Py_DECREF(opane);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawGripper(dc, rect, pane);
|
||||
}
|
||||
|
||||
virtual void DrawBorder(wxDC& dc,
|
||||
const wxRect& rect,
|
||||
wxPaneInfo& pane)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawBorder"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, orect, opane));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(orect);
|
||||
Py_DECREF(opane);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawBorder(dc, rect, pane);
|
||||
}
|
||||
|
||||
virtual void DrawPaneButton(wxDC& dc,
|
||||
int button,
|
||||
int button_state,
|
||||
const wxRect& rect,
|
||||
wxPaneInfo& pane)
|
||||
{
|
||||
bool found;
|
||||
wxPyBlock_t blocked = wxPyBeginBlockThreads();
|
||||
if ((found = wxPyCBH_findCallback(m_myInst, "DrawPaneButton"))) {
|
||||
PyObject* odc = wxPyMake_wxObject(&dc, false);
|
||||
PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0);
|
||||
PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxPaneInfo"), 0);
|
||||
wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OiIOO)",
|
||||
odc, button, button_state,
|
||||
orect, opane));
|
||||
Py_DECREF(odc);
|
||||
Py_DECREF(orect);
|
||||
Py_DECREF(opane);
|
||||
}
|
||||
wxPyEndBlockThreads(blocked);
|
||||
if (! found)
|
||||
wxDefaultDockArt::DrawPaneButton(dc, button, button_state, rect, pane);
|
||||
}
|
||||
|
||||
PYPRIVATE;
|
||||
|
||||
};
|
||||
|
||||
IMP_PYCALLBACK_INT_INT(wxPyDockArt, wxDefaultDockArt, GetMetric);
|
||||
IMP_PYCALLBACK_VOID_INTINT(wxPyDockArt, wxDefaultDockArt, SetMetric);
|
||||
IMP_PYCALLBACK__INTFONT(wxPyDockArt, wxDefaultDockArt, SetFont);
|
||||
IMP_PYCALLBACK_FONT_INT(wxPyDockArt, wxDefaultDockArt, GetFont);
|
||||
IMP_PYCALLBACK_COLOUR_INT(wxPyDockArt, wxDefaultDockArt, GetColour);
|
||||
IMP_PYCALLBACK__INTCOLOUR(wxPyDockArt, wxDefaultDockArt, SetColour);
|
||||
|
||||
%}
|
||||
|
||||
|
||||
DocStr(wxPyDockArt,
|
||||
"This version of the `DockArt` class has been instrumented to be
|
||||
subclassable in Python and to reflect all calls to the C++ base class
|
||||
methods to the Python methods implemented in the derived class.", "");
|
||||
|
||||
class wxPyDockArt : public wxDefaultDockArt
|
||||
{
|
||||
%pythonAppend wxPyDockArt "self._setCallbackInfo(self, PyDockArt)"
|
||||
PyDocArt();
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#undef wxUSE_AUI
|
||||
#undef WXDLLIMPEXP_AUI
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user