Implemented wxDC stack with focus locking and unlocking
Implemented wxClientDC git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22201 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -24,11 +24,14 @@
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#import <AppKit/NSTypeSetter.h>
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#import <AppKit/NSImage.h>
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#include <wx/listimpl.cpp>
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WX_DEFINE_LIST(wxCocoaDCStack);
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IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
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wxDC *wxDC::sm_focusedDC = NULL;
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WX_NSTextStorage wxDC::sm_cocoaNSTextStorage = nil;
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WX_NSLayoutManager wxDC::sm_cocoaNSLayoutManager = nil;
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WX_NSTextContainer wxDC::sm_cocoaNSTextContainer = nil;
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wxCocoaDCStack wxDC::sm_cocoaDCStack;
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void wxDC::CocoaInitializeTextSystem()
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{
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@@ -57,16 +60,93 @@ void wxDC::CocoaShutdownTextSystem()
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[sm_cocoaNSTextStorage release]; sm_cocoaNSTextStorage = nil;
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}
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void wxDC::CocoaUnwindStackAndLoseFocus()
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{
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wxCocoaDCStack::Node *ourNode=sm_cocoaDCStack.Find(this);
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if(ourNode)
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{
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wxCocoaDCStack::Node *node=sm_cocoaDCStack.GetFirst();
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for(;node!=ourNode; node=sm_cocoaDCStack.GetFirst())
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{
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wxDC *dc = node->GetData();
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wxASSERT(dc);
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wxASSERT(dc!=this);
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if(!dc->CocoaUnlockFocus())
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{
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wxFAIL_MSG("Unable to unlock focus on higher-level DC!");
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}
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sm_cocoaDCStack.DeleteNode(node);
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}
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wxASSERT(node==ourNode);
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wxASSERT(ourNode->GetData() == this);
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ourNode->GetData()->CocoaUnlockFocus();
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sm_cocoaDCStack.DeleteNode(ourNode);
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}
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}
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bool wxDC::CocoaUnwindStackAndTakeFocus()
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{
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wxCocoaDCStack::Node *node=sm_cocoaDCStack.GetFirst();
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for(;node;node = sm_cocoaDCStack.GetFirst())
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{
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wxDC *dc = node->GetData();
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wxASSERT(dc);
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// If we're on the stack, then it's unwound enough and we have focus
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if(dc==this)
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return true;
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// If unable to unlockFocus (e.g. wxPaintDC) stop here
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if(!dc->CocoaUnlockFocus())
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break;
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sm_cocoaDCStack.DeleteNode(node);
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}
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return CocoaLockFocus();
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}
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wxDC::wxDC(void)
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{
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m_cocoaFlipped = false;
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m_cocoaHeight = 0.0;
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}
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wxDC::~wxDC(void)
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{
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}
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bool wxDC::CocoaLockFocus()
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{
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return false;
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}
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bool wxDC::CocoaUnlockFocus()
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{
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return false;
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}
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void wxDC::CocoaApplyTransformations()
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{
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// This transform flips the graphics since wxDC uses top-left origin
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if(!m_cocoaFlipped)
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{
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// The transform is auto released
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NSAffineTransform *transform = [NSAffineTransform transform];
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/* x' = 1x + 0y + 0
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y' = 0x + -1y + window's height
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*/
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NSAffineTransformStruct matrix = {
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1, 0
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, 0, -1
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, 0, m_cocoaHeight
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};
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[transform setTransformStruct: matrix];
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// Apply the transform
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[transform concat];
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}
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// TODO: Apply scaling transformation
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}
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void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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{
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if(!CocoaTakeFocus()) return;
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NSBezierPath *bezpath = [NSBezierPath bezierPathWithRect:NSMakeRect(x,y,width,height)];
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[m_textForegroundColour.GetNSColor() set];
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[bezpath stroke];
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@@ -76,6 +156,7 @@ void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
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{
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if(!CocoaTakeFocus()) return;
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NSBezierPath *bezpath = [NSBezierPath bezierPath];
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[bezpath moveToPoint:NSMakePoint(x1,y1)];
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[bezpath lineToPoint:NSMakePoint(x2,y2)];
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@@ -108,6 +189,7 @@ void wxDC::DoGetTextExtent(const wxString& text, wxCoord *x, wxCoord *y, wxCoord
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void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
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{
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if(!CocoaTakeFocus()) return;
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wxASSERT_MSG(sm_cocoaNSTextStorage && sm_cocoaNSLayoutManager && sm_cocoaNSTextContainer, "Text system has not been initialized. BAD PROGRAMMER!");
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NSAttributedString *attributedString = [[NSAttributedString alloc]
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initWithString:[NSString stringWithCString:text.c_str()]];
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@@ -309,6 +391,7 @@ void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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void wxDC::DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask)
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{
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if(!CocoaTakeFocus()) return;
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if(!bmp.Ok())
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return;
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@@ -11,12 +11,14 @@
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#include "wx/dcclient.h"
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#include "wx/window.h"
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#include "wx/log.h"
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#import <AppKit/NSView.h>
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#import <AppKit/NSAffineTransform.h>
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#import <AppKit/NSColor.h>
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#import <AppKit/NSGraphicsContext.h>
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#import <AppKit/NSBezierPath.h>
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#import <AppKit/NSWindow.h>
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/*
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* wxWindowDC
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@@ -67,8 +69,32 @@ wxClientDC::wxClientDC( wxWindow *window )
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wxClientDC::~wxClientDC(void)
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{
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CocoaUnwindStackAndLoseFocus();
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};
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bool wxClientDC::CocoaLockFocus()
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{
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wxLogDebug("Locking focus on wxClientDC=%p, NSView=%p",this, m_window->GetNSView());
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if([m_window->GetNSView() lockFocusIfCanDraw])
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{
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sm_cocoaDCStack.Insert(this);
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m_cocoaFlipped = [m_window->GetNSView() isFlipped];
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m_cocoaHeight = [m_window->GetNSView() bounds].size.height;
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CocoaApplyTransformations();
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return true;
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}
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wxLogDebug("focus lock failed!");
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return false;
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}
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bool wxClientDC::CocoaUnlockFocus()
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{
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wxLogDebug("Unlocking focus on wxClientDC=%p, NSView=%p",this, m_window->GetNSView());
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[[m_window->GetNSView() window] flushWindow];
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[m_window->GetNSView() unlockFocus];
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return true;
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}
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/*
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* wxPaintDC
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*/
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@@ -82,27 +108,26 @@ wxPaintDC::wxPaintDC( wxWindow *window )
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{
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m_window = window;
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wxASSERT_MSG([NSView focusView]==window->GetNSView(), "PaintDC's NSView does not have focus. Please use wxPaintDC only as the first DC created in a paint handler");
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// This transform flips the graphics since wxDC uses top-left origin
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if(![window->GetNSView() isFlipped])
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{
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// The transform is auto released
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NSAffineTransform *transform = [NSAffineTransform transform];
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/* x' = 1x + 0y + 0
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y' = 0x + -1y + window's height
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*/
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NSAffineTransformStruct matrix = {
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1, 0
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, 0, -1
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, 0, [window->GetNSView() bounds].size.height
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};
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[transform setTransformStruct: matrix];
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// Apply the transform
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[transform concat];
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}
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// TODO: Apply scaling transformation
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sm_cocoaDCStack.Insert(this);
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m_cocoaFlipped = [window->GetNSView() isFlipped];
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m_cocoaHeight = [window->GetNSView() bounds].size.height;
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CocoaApplyTransformations();
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};
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wxPaintDC::~wxPaintDC(void)
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{
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CocoaUnwindStackAndLoseFocus();
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};
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bool wxPaintDC::CocoaLockFocus()
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{
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wxFAIL_MSG("wxPaintDC cannot be asked to lock focus!");
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return false;
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}
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bool wxPaintDC::CocoaUnlockFocus()
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{
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// wxPaintDC focus can never be unlocked.
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return false;
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}
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@@ -31,6 +31,16 @@ wxMemoryDC::~wxMemoryDC(void)
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{
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}
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bool wxMemoryDC::CocoaLockFocus()
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{
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return false;
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}
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bool wxMemoryDC::CocoaUnlockFocus()
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{
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return false;
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}
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void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
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{
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}
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