Use wxPendingDelete
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56021 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1408,8 +1408,6 @@ protected:
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wxBitmap *m_doubleBuffer;
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wxBitmap *m_doubleBuffer;
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#endif
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#endif
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wxVector<wxWindow*> m_windowsToDelete;
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/** Local time ms when control was created. */
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/** Local time ms when control was created. */
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wxLongLong m_timeCreated;
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wxLongLong m_timeCreated;
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@@ -3455,15 +3455,15 @@ void wxPropertyGrid::FreeEditors()
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// Do not free editors immediately if processing events
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// Do not free editors immediately if processing events
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if ( m_wndEditor2 )
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if ( m_wndEditor2 )
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{
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{
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m_windowsToDelete.push_back(m_wndEditor2);
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m_wndEditor2->Hide();
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m_wndEditor2->Hide();
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wxPendingDelete.Append( m_wndEditor2 );
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m_wndEditor2 = (wxWindow*) NULL;
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m_wndEditor2 = (wxWindow*) NULL;
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}
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}
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if ( m_wndEditor )
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if ( m_wndEditor )
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{
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{
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m_windowsToDelete.push_back(m_wndEditor);
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m_wndEditor->Hide();
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m_wndEditor->Hide();
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wxPendingDelete.Append( m_wndEditor );
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m_wndEditor = (wxWindow*) NULL;
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m_wndEditor = (wxWindow*) NULL;
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}
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}
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}
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}
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@@ -3488,18 +3488,6 @@ bool wxPropertyGrid::DoSelectProperty( wxPGProperty* p, unsigned int flags )
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wxPGProperty* prev = m_selected;
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wxPGProperty* prev = m_selected;
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//
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// Delete windows pending for deletion
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if ( !m_inDoPropertyChanged && m_windowsToDelete.size() )
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{
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unsigned int i;
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for ( i=0; i<m_windowsToDelete.size(); i++ )
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delete m_windowsToDelete[i];
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m_windowsToDelete.clear();
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}
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if ( !m_pState )
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if ( !m_pState )
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{
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{
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m_inDoSelectProperty = 0;
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m_inDoSelectProperty = 0;
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