OSX reshuffling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54846 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,5 +1,5 @@
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/*
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/*
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* Name: wx/mac/chkconf.h
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* Name: wx/osx/chkconf.h
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* Purpose: Mac-specific config settings checks
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* Purpose: Mac-specific config settings checks
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* Author: Vadim Zeitlin
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* Author: Vadim Zeitlin
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* Modified by:
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* Modified by:
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@@ -11,15 +11,9 @@
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/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
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/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
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#if wxUSE_UNICODE
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#ifndef _WX_OSX_CHKCONF_H_
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# if !TARGET_CARBON
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#define _WX_OSX_CHKCONF_H_
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# ifdef wxABORT_ON_CONFIG_ERROR
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# error "wxUSE_UNICODE is only supported for Carbon Targets."
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# else
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# define wxUSE_UNICODE 0
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# endif
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# endif
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#endif
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#if wxUSE_STACKWALKER
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#if wxUSE_STACKWALKER
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/* not supported under Mac */
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/* not supported under Mac */
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@@ -27,8 +21,85 @@
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# define wxUSE_STACKWALKER 0
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# define wxUSE_STACKWALKER 0
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#endif /* wxUSE_STACKWALKER */
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#endif /* wxUSE_STACKWALKER */
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#ifdef __WXMAC_CLASSIC__
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/*
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# include "wx/osx/classic/chkconf.h"
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* disable the settings which don't work for some compilers
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#else
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*/
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# include "wx/osx/carbon/chkconf.h"
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#if defined(__MWERKS__)
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#undef wxUSE_DEBUG_NEW_ALWAYS
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#define wxUSE_DEBUG_NEW_ALWAYS 0
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/* DS: Fixes compilation when wxUSE_ON_FATAL_EXCEPTION is 1 */
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#ifndef wxTYPE_SA_HANDLER
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#define wxTYPE_SA_HANDLER int
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#endif
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#endif
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#endif
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/*
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* check graphics context option, must be on for every os x platform
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* we only use core graphics now on all builds, try to catch attempts
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* to configure the build otherwise and give error messages
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*/
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#if !wxUSE_GRAPHICS_CONTEXT || ( defined( wxMAC_USE_CORE_GRAPHICS ) && !wxMAC_USE_CORE_GRAPHICS )
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# error "OS X builds use CoreGraphics in this wx version, you cannot turn back to QuickDraw completely"
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#endif
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/*
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* using mixins of cocoa functionality
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*/
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#ifndef wxOSX_USE_COCOA
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#define wxOSX_USE_COCOA 0
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#endif
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/*
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* setting flags according to the platform
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*/
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#ifdef __LP64__
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#if wxOSX_USE_COCOA == 0
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#undef wxOSX_USE_COCOA
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#define wxOSX_USE_COCOA 1
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#endif
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#define wxOSX_USE_CARBON 0
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#define wxOSX_USE_IPHONE 0
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#else
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#ifdef __WXOSX_IPHONE__
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#define wxOSX_USE_CARBON 0
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#define wxOSX_USE_IPHONE 1
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#else
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#define wxOSX_USE_IPHONE 0
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#if wxOSX_USE_COCOA
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#define wxOSX_USE_CARBON 0
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#else
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#define wxOSX_USE_CARBON 1
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#endif
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#endif
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#endif
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/*
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* combination flags
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*/
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#if wxOSX_USE_COCOA || wxOSX_USE_CARBON
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#define wxOSX_USE_COCOA_OR_CARBON 1
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#else
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#define wxOSX_USE_COCOA_OR_CARBON 0
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#endif
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#if wxOSX_USE_COCOA || wxOSX_USE_IPHONE
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#define wxOSX_USE_COCOA_OR_IPHONE 1
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#else
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#define wxOSX_USE_COCOA_OR_IPHONE 0
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#endif
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#if wxOSX_USE_IPHONE
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#include "wx/osx/iphone/chkconf.h"
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#elif wxOSX_USE_CARBON
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#include "wx/osx/carbon/chkconf.h"
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#elif wxOSX_USE_COCOA
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#include "wx/osx/cocoa/chkconf.h"
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#endif
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#endif // _WX_OSX_CHKCONF_H_
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@@ -616,7 +616,7 @@
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// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
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// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
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// 2D drawing API. (Still somewhat experimental)
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// 2D drawing API. (Default on OSX, on other platforms still somewhat experimental)
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//
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//
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// Please note that on Windows you will need to link with gdiplus.lib (use
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// Please note that on Windows you will need to link with gdiplus.lib (use
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// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
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// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
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@@ -1284,15 +1284,11 @@
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#define wxUSE_STD_IOSTREAM 0
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#define wxUSE_STD_IOSTREAM 0
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#endif
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#endif
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#undef wxUSE_GRAPHICS_CONTEXT
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#define wxUSE_GRAPHICS_CONTEXT 1
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// things not implemented under Mac
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// things not implemented under Mac
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#undef wxUSE_POPUPWIN
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#define wxUSE_POPUPWIN 0
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#undef wxUSE_TIPWINDOW
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#define wxUSE_TIPWINDOW 0
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#undef wxUSE_TOGGLEBTN
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#define wxUSE_TOGGLEBTN 0
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#undef wxUSE_STACKWALKER
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#undef wxUSE_STACKWALKER
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#define wxUSE_STACKWALKER 0
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#define wxUSE_STACKWALKER 0
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@@ -1300,20 +1296,19 @@
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// wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
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// wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
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// embed the Safari browser control
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// embed the Safari browser control
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// 0 by default because of Jaguar compatibility problems
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// 0 by default because of Jaguar compatibility problems
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#define wxUSE_WEBKIT 0
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#define wxUSE_WEBKIT 1
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// Set to 0 for no libmspack
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// Set to 0 for no libmspack
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#define wxUSE_LIBMSPACK 0
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#define wxUSE_LIBMSPACK 0
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// native toolbar does not support embedding controls yet, please test by setting to 1
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// native toolbar does support embedding controls, but not comples panels, please test
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#define wxMAC_USE_NATIVE_TOOLBAR 0
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#define wxOSX_USE_NATIVE_TOOLBAR 1
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// make sure we have the proper dispatcher for the console event loop
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// make sure we have the proper dispatcher for the console event loop
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#define wxUSE_SELECT_DISPATCHER 1
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#define wxUSE_SELECT_DISPATCHER 1
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#define wxUSE_EPOLL_DISPATCHER 0
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#define wxUSE_EPOLL_DISPATCHER 0
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#endif
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#endif
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// _WX_SETUP_H_
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// _WX_SETUP_H_
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