OSX reshuffling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54846 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -616,7 +616,7 @@
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// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
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// 2D drawing API. (Still somewhat experimental)
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// 2D drawing API. (Default on OSX, on other platforms still somewhat experimental)
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//
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// Please note that on Windows you will need to link with gdiplus.lib (use
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// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
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@@ -1284,15 +1284,11 @@
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#define wxUSE_STD_IOSTREAM 0
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#endif
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#undef wxUSE_GRAPHICS_CONTEXT
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#define wxUSE_GRAPHICS_CONTEXT 1
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// things not implemented under Mac
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#undef wxUSE_POPUPWIN
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#define wxUSE_POPUPWIN 0
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#undef wxUSE_TIPWINDOW
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#define wxUSE_TIPWINDOW 0
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#undef wxUSE_TOGGLEBTN
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#define wxUSE_TOGGLEBTN 0
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#undef wxUSE_STACKWALKER
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#define wxUSE_STACKWALKER 0
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@@ -1300,20 +1296,19 @@
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// wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
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// embed the Safari browser control
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// 0 by default because of Jaguar compatibility problems
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#define wxUSE_WEBKIT 0
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#define wxUSE_WEBKIT 1
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// Set to 0 for no libmspack
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#define wxUSE_LIBMSPACK 0
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// native toolbar does not support embedding controls yet, please test by setting to 1
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#define wxMAC_USE_NATIVE_TOOLBAR 0
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// native toolbar does support embedding controls, but not comples panels, please test
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#define wxOSX_USE_NATIVE_TOOLBAR 1
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// make sure we have the proper dispatcher for the console event loop
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#define wxUSE_SELECT_DISPATCHER 1
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#define wxUSE_EPOLL_DISPATCHER 0
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#endif
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// _WX_SETUP_H_
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