Updated month in readme
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@21007 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -51,9 +51,10 @@ wxWindows is a class library that allows you to compile graphical C++ programs o
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different platforms. wxWindows defines a common API across platforms, but uses the native graphical user interface (GUI) on each platform,
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so your program will take on the native 'look and feel' that users are familiar with.<P>
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Although GUI applications are mostly built programmatically, there is a dialog editor to help
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Although GUI applications are mostly built programmatically, there are several dialog editors to help
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build attractive dialogs and panels. Robert Roebling's <a href="http://www.roebling.com">wxDesigner</a>
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makes light work of resizable, portable dialogs.<P>
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and Anthemion Software's <a href="http://www.anthemion.co.uk/dialogblocks/" target=_new>DialogBlocks</a>
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are two commercial examples, but there are others: see the <a href="lnk_tools.htm">Useful Tools</a> page.<P>
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You don't have to use C++ to use wxWindows: there is a <a href="http://wxpython.org">Python interface</a> for wxWindows 2,
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and also a <a href="http://wxperl.sourceforge.net" target=_top>Perl interface</a>.
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@@ -63,14 +63,13 @@ makefiles to see what other files have been left out.
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16-bit compilation is supported under Visual C++ 1.5, and Borland BC++ 4 to 5.
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<P>
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wxWindows 2 for Windows will also compile on Unix with gcc using TWIN32 from <a href="http://www.willows.com" target=_top>Willows</a>,
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although TWIN32 is still in a preliminary state. The resulting executables are
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Unix binaries that work with the TWIN32 Windows API emulator.<P>
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wxWindows 2 for Windows will also compile on Unix with gcc using Wine from <a href="http://www.winehq.org" target=_top>WineHQ</a>.
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The resulting executables are Unix binaries that work with the Wine Windows API emulator.<P>
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You can also compile wxWindows 2 for Windows on Unix with Cygwin or Mingw32, resulting
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in executables that will run on Windows. So in theory you could write your applications
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using wxGTK or wxMotif, then check/debug your wxWindows for Windows
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programs with TWIN32, and finally produce an ix86 Windows executable using Cygwin/Mingw32,
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programs with Wine, and finally produce an ix86 Windows executable using Cygwin/Mingw32,
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without ever needing a copy of Microsoft Windows. See the Technical Note on the Web site detailing cross-compilation.<P>
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<h3><a name="wince">What about Windows CE?</a></h3>
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@@ -281,7 +280,8 @@ the <a href="#vcdebug">VC++ CRT memory debugging features</a> instead.
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<H3><a name="mfcport">How do I port MFC applications to wxWindows?</a></H3>
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Set up your interface from scratch using wxWindows (especially wxDesigner --
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Set up your interface from scratch using wxWindows (especially <a href="http://www.robeling.de" target=_top>wxDesigner</a>
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or <a href="http://www.anthemion.co.uk/dialogblocks/" target=_new>DialogBlocks</a> --
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it'll save you a <i>lot</i> of time) and when you have a shell prepared, you can start
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'pouring in' code from the MFC app, with appropriate
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modifications. This is the approach I have used, and I found
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@@ -141,7 +141,8 @@ translations as of wxWindows 2.3.
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<tr>
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<td valign=center>Greek</td>
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<td align=center valign=center><IMG SRC="images/no.gif" ALT="Done"></td>
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<td align=center valign=center><A HREF="mailto:tsolako1@otenet.gr">Tsolakos Stavros</A>
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<td align=center valign=center><A HREF="mailto:tsolako1@otenet.gr">Tsolakos Stavros</A>,
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<A HREF="mailto:nassosy@compulink.gr">Nassos Yiannopoulos</A>
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</td>
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</tr>
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@@ -59,7 +59,7 @@ often don't work.
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</tr>
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<tr>
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<td bgcolor="#FFFFFF" align=center valign=center rowspan=7>Win32<br>(Win 9x/NT/2K)</td>
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<td bgcolor="#FFFFFF" align=center valign=center rowspan=8>Win32<br>(Win 9x/NT/2K)</td>
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<td>Visual C++ 4.2/5.x/6.0</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>VZ, JS</td><td>Project files are provided for all versions except 4.2</td>
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<tr> <td>Borland C++ 5.0</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td><br></td><td>Also works with free command line Borland C++ 5.5</td>
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<tr> <td>Mingw32</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>GRG, VZ</td><td>Cross compilation from Linux works as well<br>
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@@ -68,14 +68,15 @@ often don't work.
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<tr> <td>Cygwin</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Stephane Junique<br>Andrea Venturoli</td><td>tested under NT 4, cross-compiling for mingw also works</td>
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<tr> <td>Watcom C++ 10</td><td align=center><IMG SRC="images/somewhat.gif" ALT=Almost></td><td>JS</td><td>Tested with 10.6: works, but wxImage seems to be broken<br>no support for JPEG, TIFF or OpenGL</td>
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<tr> <td>Watcom C++ 11</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Markus Neifer</td><td>Tested with 11.0b under win95</td>
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<tr> <td>Symantec C++</td><td align=center><IMG SRC="images/no.gif" ALT=Unknown></td><td><br></td><td><br></td>
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<tr> <td>Open Watcom 1.0</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Chris Elliott</td><td>Tested with 1.0 under W2K(?)</td>
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<tr> <td>Digital Mars (was Symantec C++)</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Chris Elliott</td><td>Tested with 8.34beta</td>
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</tr>
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<tr>
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<td bgcolor="#F0F0F0" align=center valign=center rowspan=2>Win16<br>(Windows 3.1)</td>
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<td>Visual C++ 1.52</td><td align=center><IMG SRC="images/somewhat.gif" ALT=Ok></td><td><br></td>
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<td rowspan=2 valign=center>Some features are missing (OLE related classes, threads, ...)<br>
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Borland C++ can't cope with ODBC, resources and new wxGrid class</td>
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Borland C++ can't cope with ODBC, resources and new wxGrid class. <B>Last tested in wxWindows 2.2.7.</B></td>
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<tr> <td>Borland C++ 4.0/5.0</td><td align=center><IMG SRC="images/somewhat.gif" ALT=Ok></td><td>JS</td>
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</tr>
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@@ -32,7 +32,7 @@
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}}
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\winhelpignore{\author{Julian Smart, Robert Roebling, Vadim Zeitlin,
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Robin Dunn, et al}
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\date{January 2003}
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\date{June 2003}
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}
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\makeindex
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\begin{document}
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@@ -55,7 +55,7 @@ Creates a timer and associates it with {\it owner}. Please see
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Destructor. Stops the timer if it is running.
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\membersection{wxTimer::GetInterval}{wxtimergetinterval}
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\membersection{wxTimer::GetInterval}\label{wxtimergetinterval}
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\constfunc{int}{GetInterval}{\void}
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@@ -1,5 +1,5 @@
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[OPTIONS]
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BMROOT=c:\wx24\wxWind~1\docs\latex\wx
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BMROOT=c:\wx24\wxWind~1\docs/latex/wx ; Assume that bitmaps are where the source is
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TITLE=wxWindows Manual
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CONTENTS=Contents
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COMPRESS=HIGH
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@@ -200,5 +200,5 @@ web site.
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Have fun!
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The wxWindows Team, April 2003
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The wxWindows Team, June 2003
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