Changed behaviour of wxImageResizeQuality parameter in wxImage.Scale and wxImage.Rescale.
Made the following changes: * Formerly specifying to resize using wxIMAGE_QUALITY_BICUBIC or wxIMAGE_QUALITY_BILINEAR could result in the ResampleBox method being used. Now always resize with the method that the user actually specified. * Added wxIMAGE_QUALITY_BOX_AVERAGE to explicitly allow resizing with the ResampleBox method. * Previously wxIMAGE_QUALITY_HIGH was equal to wxIMAGE_QUALITY_BICUBIC. It has been changed to use wxIMAGE_QUALITY_BOX_AVERAGE when reducing the size of an image and wxIMAGE_QUALITY_BICUBIC in all other cases. Closes #12845. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67203 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -442,23 +442,16 @@ wxImage::Scale( int width, int height, wxImageResizeQuality quality ) const
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if ( old_width == width && old_height == height )
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return *this;
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// resample the image using either the nearest neighbourhood, bilinear or
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// bicubic method as specified
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if (quality == wxIMAGE_QUALITY_HIGH)
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{
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quality = (width < old_width && height < old_height)
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? wxIMAGE_QUALITY_BOX_AVERAGE
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: wxIMAGE_QUALITY_BICUBIC;
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}
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// Resample the image using the method as specified.
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switch ( quality )
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{
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case wxIMAGE_QUALITY_BICUBIC:
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case wxIMAGE_QUALITY_BILINEAR:
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// both of these algorithms should be used for up-sampling the
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// image only, when down-sampling always use box averaging for best
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// results
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if ( width < old_width && height < old_height )
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image = ResampleBox(width, height);
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else if ( quality == wxIMAGE_QUALITY_BILINEAR )
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image = ResampleBilinear(width, height);
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else if ( quality == wxIMAGE_QUALITY_BICUBIC )
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image = ResampleBicubic(width, height);
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break;
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case wxIMAGE_QUALITY_NEAREST:
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if ( old_width % width == 0 && old_width >= width &&
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old_height % height == 0 && old_height >= height )
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@@ -468,6 +461,18 @@ wxImage::Scale( int width, int height, wxImageResizeQuality quality ) const
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image = ResampleNearest(width, height);
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break;
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case wxIMAGE_QUALITY_BILINEAR:
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image = ResampleBilinear(width, height);
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break;
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case wxIMAGE_QUALITY_BICUBIC:
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image = ResampleBicubic(width, height);
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break;
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case wxIMAGE_QUALITY_BOX_AVERAGE:
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image = ResampleBox(width, height);
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break;
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}
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// If the original image has a mask, apply the mask to the new image
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