I moved platform specific code from wxImage to wxBitmap
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9658 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -28,6 +28,7 @@ class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxImage;
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// ----------------------------------------------------------------------------
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// Bitmap data
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@@ -89,6 +90,9 @@ public:
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1);
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// Convert from wxImage:
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wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); }
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// we must have this, otherwise icons are silently copied into bitmaps using
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// the copy ctor but the resulting bitmap is invalid!
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@@ -117,6 +121,8 @@ public:
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virtual ~wxBitmap();
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wxImage ConvertToImage() const;
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// get the given part of bitmap
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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@@ -185,6 +191,9 @@ protected:
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// creates the bitmap from XPM data, supposed to be called from ctor
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bool CreateFromXpm(const char **bits);
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// creates the bitmap from wxImage, supposed to be called from ctor
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bool CreateFromImage(const wxImage& image, int depth);
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private:
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#ifdef __WIN32__
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