Dialog unit mods; wxProp tidying

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@816 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-10-09 12:01:58 +00:00
parent c39d4bcf2b
commit fd71308fc8
57 changed files with 2060 additions and 1850 deletions

View File

@@ -31,6 +31,17 @@
#define RESOURCE_PLATFORM_MAC 3
#define RESOURCE_PLATFORM_ANY 4
// Extended styles: for resource usage only
// Use dialog units instead of pixels
#define wxRESOURCE_DIALOG_UNITS 1
// Use default system colour and font
#define wxRESOURCE_USE_DEFAULTS 2
// Macros to help use dialog units
#define wxDLG_POINT(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxPoint(x, y)) : wxPoint(x, y))
#define wxDLG_SIZE(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxSize(x, y)) : wxSize(x, y))
/*
* Internal format for control/panel item
*/
@@ -39,71 +50,76 @@ class WXDLLEXPORT wxItemResource: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxItemResource)
protected:
wxList children;
char *itemType;
int x, y, width, height;
char *title;
char *name;
long windowStyle;
long value1, value2, value3, value5;
char *value4;
int m_windowId;
wxStringList *stringValues; // Optional string values
wxBitmap *bitmap;
wxColour *backgroundColour;
wxColour *labelColour;
wxColour *buttonColour;
wxFont *windowFont;
public:
wxItemResource(void);
~wxItemResource(void);
wxItemResource();
~wxItemResource();
void SetType(char *typ);
inline void SetStyle(long styl) { windowStyle = styl; }
inline void SetType(const wxString& type) { m_itemType = type; }
inline void SetStyle(long styl) { m_windowStyle = styl; }
inline void SetId(int id) { m_windowId = id; }
inline void SetBitmap(wxBitmap *bm) { bitmap = bm; }
inline wxBitmap *GetBitmap(void) { return bitmap; }
inline void SetFont(wxFont *font) { windowFont = font; }
inline wxFont *GetFont(void) { return windowFont; }
inline void SetBitmap(const wxBitmap& bm) { m_bitmap = bm; }
inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_bitmap; }
inline void SetFont(const wxFont& font) { m_windowFont = font; }
inline wxFont& GetFont() const { return (wxFont&) m_windowFont; }
inline void SetSize(int xx, int yy, int ww, int hh)
{ x = xx; y = yy; width = ww; height = hh; }
void SetTitle(char *t);
void SetName(char *n);
inline void SetValue1(long v) { value1 = v; }
inline void SetValue2(long v) { value2 = v; }
inline void SetValue3(long v) { value3 = v; }
inline void SetValue5(long v) { value5 = v; }
void SetValue4(char *v);
void SetStringValues(wxStringList *svalues);
{ m_x = xx; m_y = yy; m_width = ww; m_height = hh; }
inline void SetTitle(const wxString& title) { m_title = title; }
inline void SetName(const wxString& name) { m_name = name; }
inline void SetValue1(long v) { m_value1 = v; }
inline void SetValue2(long v) { m_value2 = v; }
inline void SetValue3(long v) { m_value3 = v; }
inline void SetValue5(long v) { m_value5 = v; }
inline void SetValue4(const wxString& v) { m_value4 = v; }
inline void SetStringValues(const wxStringList& svalues) { m_stringValues = svalues; }
inline char *GetType(void) { return itemType; }
inline int GetX(void) { return x; }
inline int GetY(void) { return y; }
inline int GetWidth(void) { return width; }
inline int GetHeight(void) { return height; }
inline wxString GetType() const { return m_itemType; }
inline int GetX() const { return m_x; }
inline int GetY() const { return m_y; }
inline int GetWidth() const { return m_width; }
inline int GetHeight() const { return m_height; }
inline char *GetTitle(void) { return title; }
inline char *GetName(void) { return name; }
inline long GetStyle(void) { return windowStyle; }
inline int GetId(void) { return m_windowId; }
inline wxString GetTitle() const { return m_title; }
inline wxString GetName() const { return m_name; }
inline long GetStyle() const { return m_windowStyle; }
inline int GetId() const { return m_windowId; }
inline long GetValue1(void) { return value1; }
inline long GetValue2(void) { return value2; }
inline long GetValue3(void) { return value3; }
inline long GetValue5(void) { return value5; }
inline char *GetValue4(void) { return value4; }
inline wxList& GetChildren(void) { return children; }
inline wxStringList *GetStringValues(void) { return stringValues; }
inline long GetValue1() const { return m_value1; }
inline long GetValue2() const { return m_value2; }
inline long GetValue3() const { return m_value3; }
inline long GetValue5() const { return m_value5; }
inline wxString GetValue4() const { return m_value4; }
inline wxList& GetChildren() const { return (wxList&) m_children; }
inline wxStringList& GetStringValues() const { return (wxStringList&) m_stringValues; }
inline void SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; }
inline void SetLabelColour(const wxColour& col) { m_labelColour = col; }
inline void SetButtonColour(const wxColour& col) { m_buttonColour = col; }
inline void SetBackgroundColour(wxColour *col) { if (backgroundColour) delete backgroundColour; backgroundColour = col; }
inline void SetLabelColour(wxColour *col) { if (labelColour) delete labelColour; labelColour = col; }
inline void SetButtonColour(wxColour *col) { if (buttonColour) delete buttonColour; buttonColour = col; }
inline wxColour *GetBackgroundColour(void) { return backgroundColour; }
inline wxColour *GetLabelColour(void) { return labelColour; }
inline wxColour *GetButtonColour(void) { return buttonColour; }
inline wxColour& GetBackgroundColour() const { return (wxColour&) m_backgroundColour; }
inline wxColour& GetLabelColour() const { return (wxColour&) m_labelColour; }
inline wxColour& GetButtonColour() const { return (wxColour&) m_buttonColour; }
inline void SetResourceStyle(long style) { m_exStyle = style; }
inline long GetResourceStyle() const { return m_exStyle; }
protected:
wxList m_children;
wxString m_itemType;
int m_x, m_y, m_width, m_height;
wxString m_title;
wxString m_name;
long m_windowStyle;
long m_value1, m_value2, m_value3, m_value5;
wxString m_value4;
int m_windowId;
wxStringList m_stringValues; // Optional string values
wxBitmap m_bitmap;
wxColour m_backgroundColour;
wxColour m_labelColour;
wxColour m_buttonColour;
wxFont m_windowFont;
long m_exStyle; // Extended, resource-specific styles
};
/*
@@ -119,55 +135,55 @@ class WXDLLEXPORT wxResourceTable: public wxHashTable
public:
wxHashTable identifiers;
wxResourceTable(void);
~wxResourceTable(void);
wxResourceTable();
~wxResourceTable();
virtual wxItemResource *FindResource(const wxString& name) const;
virtual void AddResource(wxItemResource *item);
virtual bool DeleteResource(const wxString& name);
virtual bool ParseResourceFile(char *filename);
virtual bool ParseResourceData(char *data);
virtual bool SaveResource(char *filename);
virtual bool ParseResourceFile(const wxString& filename);
virtual bool ParseResourceData(const wxString& data);
virtual bool SaveResource(const wxString& filename);
// Register XBM/XPM data
virtual bool RegisterResourceBitmapData(char *name, char bits[], int width, int height);
virtual bool RegisterResourceBitmapData(char *name, char **data);
virtual bool RegisterResourceBitmapData(const wxString& name, char bits[], int width, int height);
virtual bool RegisterResourceBitmapData(const wxString& name, char **data);
virtual wxControl *CreateItem(wxWindow *panel, wxItemResource *childResource) const;
virtual wxControl *CreateItem(wxWindow *panel, const wxItemResource* childResource, const wxItemResource* parentResource) const;
virtual void ClearTable(void);
virtual void ClearTable();
};
extern void WXDLLEXPORT wxInitializeResourceSystem(void);
extern void WXDLLEXPORT wxCleanUpResourceSystem(void);
extern void WXDLLEXPORT wxInitializeResourceSystem();
extern void WXDLLEXPORT wxCleanUpResourceSystem();
WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
extern long WXDLLEXPORT wxParseWindowStyle(char *style);
extern long WXDLLEXPORT wxParseWindowStyle(const wxString& style);
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxIcon;
extern wxBitmap* WXDLLEXPORT wxResourceCreateBitmap(char *resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern wxIcon* WXDLLEXPORT wxResourceCreateIcon(char *resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(char *resource, wxResourceTable *table = (wxResourceTable *) NULL, wxMenuBar *menuBar = (wxMenuBar *) NULL);
extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(char *resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseData(char *resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseFile(char *filename, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseString(char *s, wxResourceTable *table = (wxResourceTable *) NULL);
extern wxBitmap WXDLLEXPORT wxResourceCreateBitmap(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern wxIcon WXDLLEXPORT wxResourceCreateIcon(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL, wxMenuBar *menuBar = (wxMenuBar *) NULL);
extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseData(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseFile(const wxString& filename, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceParseString(const wxString& s, wxResourceTable *table = (wxResourceTable *) NULL);
extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = (wxResourceTable *) NULL);
// Register XBM/XPM data
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char bits[], int width, int height, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char **data, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(const wxString& name, char bits[], int width, int height, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(const wxString& name, char **data, wxResourceTable *table = (wxResourceTable *) NULL);
#define wxResourceRegisterIconData wxResourceRegisterBitmapData
/*
* Resource identifer code: #define storage
*/
extern bool WXDLLEXPORT wxResourceAddIdentifier(char *name, int value, wxResourceTable *table = (wxResourceTable *) NULL);
extern int WXDLLEXPORT wxResourceGetIdentifier(char *name, wxResourceTable *table = (wxResourceTable *) NULL);
extern bool WXDLLEXPORT wxResourceAddIdentifier(const wxString& name, int value, wxResourceTable *table = (wxResourceTable *) NULL);
extern int WXDLLEXPORT wxResourceGetIdentifier(const wxString& name, wxResourceTable *table = (wxResourceTable *) NULL);
#endif
#endif