Several fixes for wxAffineMatrix2D transformations.

Correct errors in TransformPoint() and TransformDistance().

Change Rotate() to interpret positive angles as rotating clockwise, for
consistency with wxGraphicsContext::Rotate().

Improve the unit test to verify that all the transformations work correctly.

Closes #14334.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-05-25 09:48:09 +00:00
parent 016a3d4cee
commit fd5cfba711
6 changed files with 161 additions and 23 deletions

View File

@@ -16,6 +16,7 @@
#pragma hdrstop
#endif
#include "wx/graphics.h"
#include "wx/dcmemory.h"
#include "wx/affinematrix2d.h"
#include "wx/math.h"
@@ -42,6 +43,9 @@ private:
#if wxUSE_DC_TRANSFORM_MATRIX
CPPUNIT_TEST( VMirrorAndTranslate );
CPPUNIT_TEST( Rotate90Clockwise );
#if wxUSE_GRAPHICS_CONTEXT
CPPUNIT_TEST( CompareToGraphicsContext );
#endif // wxUSE_GRAPHICS_CONTEXT
#endif // wxUSE_DC_TRANSFORM_MATRIX
CPPUNIT_TEST_SUITE_END();
@@ -49,6 +53,9 @@ private:
#if wxUSE_DC_TRANSFORM_MATRIX
void VMirrorAndTranslate();
void Rotate90Clockwise();
#if wxUSE_GRAPHICS_CONTEXT
void CompareToGraphicsContext();
#endif // wxUSE_GRAPHICS_CONTEXT
wxImage m_imgOrig;
wxBitmap m_bmpOrig;
@@ -133,7 +140,7 @@ void AffineTransformTestCase::Rotate90Clockwise()
return;
wxAffineMatrix2D matrix;
matrix.Rotate(-0.5 * M_PI);
matrix.Rotate(0.5 * M_PI);
matrix.Translate(0, -m_bmpOrig.GetHeight());
dc.SetTransformMatrix(matrix);
dc.DrawBitmap(m_bmpOrig, 0, 0);
@@ -143,4 +150,102 @@ void AffineTransformTestCase::Rotate90Clockwise()
m_imgOrig.Rotate90(true) );
}
#if wxUSE_GRAPHICS_CONTEXT
void AffineTransformTestCase::CompareToGraphicsContext()
{
wxPoint2DDouble pointA1(1.0, 3.0), pointA2(60.0, 50.0),
pointG1(1.0, 3.0), pointG2(60.0, 50.0);
// Create affine matrix and transform it
wxAffineMatrix2D matrixA1, matrixA2;
matrixA2.Rotate(M_PI / 3);
matrixA1.Translate(-m_bmpOrig.GetWidth()/2, -m_bmpOrig.GetHeight()/2);
matrixA1.Rotate(-M_PI *2/ 6);
matrixA1.Translate(m_bmpOrig.GetWidth()/2, m_bmpOrig.GetHeight()/2);
matrixA1.Mirror(wxHORIZONTAL);
matrixA1.Concat(matrixA2);
matrixA1.Mirror(wxVERTICAL);
matrixA1.Translate(m_bmpOrig.GetWidth()/2, -m_bmpOrig.GetHeight()/2);
matrixA1.Scale(0.9, 0.9);
matrixA1.Invert();
// Create image using first matrix
wxBitmap bmpUsingMatrixA1(m_bmpOrig.GetHeight(), m_bmpOrig.GetWidth());
// Build the transformed image using the transformation matrix
{
wxMemoryDC dc(bmpUsingMatrixA1);
if ( !dc.CanUseTransformMatrix() )
return;
// Draw the bitmap
dc.SetTransformMatrix(matrixA1);
dc.DrawBitmap(m_bmpOrig, 0, 0);
// Draw a line
matrixA1.TransformPoint(&pointA1.m_x, &pointA1.m_y);
matrixA1.TransformDistance(&pointA2.m_x, &pointA2.m_y);
dc.DrawLine(wxRound(pointA1.m_x), wxRound(pointA1.m_y),
wxRound(pointA1.m_x + pointA2.m_x), wxRound(pointA1.m_x + pointA2.m_y));
}
// Create graphics matrix and transform it
wxMemoryDC mDc;
wxGraphicsContext* gDc = wxGraphicsContext::Create(mDc);
wxGraphicsMatrix matrixG1 = gDc->CreateMatrix();
wxGraphicsMatrix matrixG2 = gDc->CreateMatrix();
matrixG2.Rotate(M_PI / 3);
matrixG1.Translate(-m_bmpOrig.GetWidth()/2, -m_bmpOrig.GetHeight()/2);
matrixG1.Rotate(-M_PI*2 / 6);
matrixG1.Translate(m_bmpOrig.GetWidth()/2, m_bmpOrig.GetHeight()/2);
matrixG1.Scale(-1, 1);
matrixG1.Concat(matrixG2);
matrixG1.Scale(1, -1);
matrixG1.Translate(m_bmpOrig.GetWidth()/2, -m_bmpOrig.GetHeight()/2);
matrixG1.Scale(0.9, 0.9);
matrixG1.Invert();
// Create affine matrix from the graphics matrix
wxMatrix2D mat2D;
wxPoint2DDouble tr;
matrixG1.Get(&mat2D.m_11, &mat2D.m_12, &mat2D.m_21, &mat2D.m_22, &tr.m_x, &tr.m_y);
wxAffineMatrix2D matrixAG;
matrixAG.Set(mat2D, tr);
delete gDc;
// Create image using last matrix
wxBitmap bmpUsingMatrixAG(m_bmpOrig.GetHeight(), m_bmpOrig.GetWidth());
// Build the transformed image using the transformation matrix
{
wxMemoryDC dc(bmpUsingMatrixAG);
if ( !dc.CanUseTransformMatrix() )
return;
// Draw the bitmap
dc.SetTransformMatrix(matrixAG);
dc.DrawBitmap(m_bmpOrig, 0, 0);
// Draw a line
matrixG1.TransformPoint(&pointG1.m_x, &pointG1.m_y);
matrixG1.TransformDistance(&pointG2.m_x, &pointG2.m_y);
dc.DrawLine(wxRound(pointG1.m_x), wxRound(pointG1.m_y),
wxRound(pointG1.m_x + pointG2.m_x), wxRound(pointG1.m_x + pointG2.m_y));
}
CPPUNIT_ASSERT_EQUAL( bmpUsingMatrixA1.ConvertToImage(),
bmpUsingMatrixAG.ConvertToImage() );
// Save the images to check that something _is_ inside the visible area.
//bmpUsingMatrixA1.SaveFile("matrixA1.jpg", wxBITMAP_TYPE_JPEG);
//bmpUsingMatrixAG.SaveFile("matrixAG.jpg", wxBITMAP_TYPE_JPEG);
}
#endif // wxUSE_GRAPHICS_CONTEXT
#endif // wxUSE_DC_TRANSFORM_MATRIX