Several fixes for wxAffineMatrix2D transformations.

Correct errors in TransformPoint() and TransformDistance().

Change Rotate() to interpret positive angles as rotating clockwise, for
consistency with wxGraphicsContext::Rotate().

Improve the unit test to verify that all the transformations work correctly.

Closes #14334.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-05-25 09:48:09 +00:00
parent 016a3d4cee
commit fd5cfba711
6 changed files with 161 additions and 23 deletions

View File

@@ -36,7 +36,7 @@ public:
virtual bool IsEqual(const wxAffineMatrix2DBase& t) const;
virtual void Translate(wxDouble dx, wxDouble dy);
virtual void Scale(wxDouble xScale, wxDouble yScale);
virtual void Rotate(wxDouble ccRadians);
virtual void Rotate(wxDouble cRadians);
protected:
virtual wxPoint2DDouble DoTransformPoint(const wxPoint2DDouble& p) const;