Compile fix for Unicode build on win64
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35913 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -706,7 +706,7 @@ bool wxVariantDataChar::Read(wxInputStream& str)
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bool wxVariantDataChar::Read(wxString& str)
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bool wxVariantDataChar::Read(wxString& str)
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{
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{
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m_value = str.ToAscii()[0u];
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m_value = str.ToAscii()[size_t(0)];
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return true;
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return true;
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}
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}
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