Made wxSocket compile using makefiles; #ifdefed out <<, >> operators in stream.cpp
for USE_SERIALL; included io.h for VC++ in socket.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@688 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,6 +12,17 @@
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#ifdef __GNUG__
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#pragma implementation "url.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif
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#include <string.h>
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#include <ctype.h>
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@@ -23,10 +34,6 @@
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// wxSocket header
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#include "wx/url.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_CLASS(wxProtoInfo, wxObject)
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IMPLEMENT_CLASS(wxURL, wxObject)
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@@ -133,7 +140,7 @@ bool wxURL::PrepHost(wxString& url)
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{
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int pos, pos2;
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if ((url[0UL] != '/') || (url[1UL] != '/'))
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if ((url.GetChar(0) != '/') || (url.GetChar(1) != '/'))
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return FALSE;
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url = url(2, url.Length());
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