Regenerated the HTML versions of the ReST docs
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26189 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,7 +18,7 @@ have been added to wxPython.</p>
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<div class="section" id="wxname-change">
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<h1><a name="wxname-change">wxName Change</a></h1>
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<p>The <strong>wxWindows</strong> project and library is now known as
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<strong>wxWidgets</strong>. Please see <a class="reference" href="http://lists.wxwidgets.org/cgi-bin/ezmlm-cgi?13:mss:3:200402:eebaopdhchfoagmnideo">here</a> for more details.</p>
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<strong>wxWidgets</strong>. Please see <a class="reference" href="http://www.wxwindows.org/name.htm">here</a> for more details.</p>
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<p>This won't really affect wxPython all that much, other than the fact
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that the wxwindows.org domain name will be changing to wxwidgets.org,
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so mail list, CVS, and etc. addresses will be changing. We're going
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@@ -28,7 +28,7 @@ all to be aware of this change if you run into any issues.</p>
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<div class="section" id="module-initialization">
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<h1><a name="module-initialization">Module Initialization</a></h1>
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<p>The import-startup-bootstrap process employed by wxPython was changed
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such that wxWindows and the underlying gui toolkit are <strong>not</strong>
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such that wxWidgets and the underlying gui toolkit are <strong>not</strong>
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initialized until the wx.App object is created (but before wx.App.OnInit
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is called.) This was required because of some changes that were made
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to the C++ wxApp class.</p>
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@@ -371,6 +371,28 @@ be used from XRC.</p>
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Insert, Prepend, and etc.) methods any longer. Just use Add and the
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wrappers will figure out what to do.</p>
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</div>
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<div class="section" id="platforminfo">
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<h1><a name="platforminfo">PlatformInfo</a></h1>
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<p>Added wx.PlatformInfo which is a tuple containing strings that
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describe the platform and build options of wxPython. This lets you
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know more about the build than just the __WXPORT__ value that
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wx.Platform contains, such as if it is a GTK2 build. For example,
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instead of:</p>
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<pre class="literal-block">
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if wx.Platform == "__WXGTK__":
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...
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</pre>
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<p>you should do this:</p>
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<pre class="literal-block">
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if "__WXGTK__" in wx.PlatformInfo:
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...
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</pre>
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<p>and you can specifically check for a wxGTK2 build by looking for
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"gtk2" in wx.PlatformInfo. Unicode builds are also detectable this
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way. If there are any other platform/toolkit/build flags that make
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sense to add to this tuple please let me know.</p>
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<p>BTW, wx.Platform will probably be deprecated in the future.</p>
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</div>
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<div class="section" id="other-stuff">
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<h1><a name="other-stuff">Other Stuff</a></h1>
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<p>Instead of over a dozen separate extension modules linked together
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@@ -400,11 +422,18 @@ wxPyTypeCast at all.</p>
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there are compatibility aliases for much of the above items.</p>
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<p>The wxWave class has been renamed to wxSound, and now has a slightly
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different API.</p>
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<p>Instead of a very small 20x20 the default window size is now a more
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reasonable size, (currently 400x250 but that may change...) If you
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don't specify a size, and the window/control class does not have any
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definition of it's own "best size" (most controls do) then the new
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default will be used. If you have code that accidentally depends on
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the smaller size then things will look a bit odd. To work around this
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just give those windows an explicit size when created.</p>
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</div>
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</div>
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<hr class="footer" />
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<div class="footer">
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Generated on: 2004-02-27 23:30 UTC.
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Generated on: 2004-03-12 19:55 UTC.
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</div>
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</body>
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</html>
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