Name change replacements
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27090 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,11 +1,11 @@
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\section{wxWindows Hello World sample}\label{helloworld}
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\section{wxWidgets Hello World sample}\label{helloworld}
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As many people have requested a mini-sample to be published here
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so that some quick judgment concerning syntax
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and basic principles can be made, you can now look at wxWindows'
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and basic principles can be made, you can now look at wxWidgets'
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"Hello World":
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You have to include wxWindows' header files, of course. This can
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You have to include wxWidgets' header files, of course. This can
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be done on a file by file basis (such as \#include "wx/window.h")
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or using one global include (\#include "wx/wx.h"). This is
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also useful on platforms which support precompiled headers such
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@@ -15,7 +15,7 @@ as all major compilers on the Windows platform.
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//
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// file name: hworld.cpp
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//
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// purpose: wxWindows "Hello world"
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// purpose: wxWidgets "Hello world"
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//
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// For compilers that support precompilation, includes "wx/wx.h".
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@@ -94,7 +94,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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END_EVENT_TABLE()
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\end{verbatim}
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As in all programs there must be a "main" function. Under wxWindows main is implemented
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As in all programs there must be a "main" function. Under wxWidgets main is implemented
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using this macro, which creates an application instance and starts the program.
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\begin{verbatim}
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@@ -137,7 +137,7 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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SetMenuBar( menuBar );
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CreateStatusBar();
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SetStatusText( "Welcome to wxWindows!" );
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SetStatusText( "Welcome to wxWidgets!" );
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}
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\end{verbatim}
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@@ -159,7 +159,7 @@ case a typical "About" window with information about the program.
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\begin{verbatim}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox( "This is a wxWindows' Hello world sample",
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wxMessageBox( "This is a wxWidgets' Hello world sample",
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"About Hello World", wxOK | wxICON_INFORMATION );
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}
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\end{verbatim}
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