replaced an #ifdef __WXDEBUG__ with a wxCHECK (this is what we have it for...)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22467 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -310,15 +310,11 @@ WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
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* wxPaintDCEx
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* wxPaintDCEx
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*/
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*/
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// TODO: don't duplicate wxPaintDC code here!!
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wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
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wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
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{
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{
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#ifdef __WXDEBUG__
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wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
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if ( !dc )
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{
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wxFAIL_MSG( wxT("wxPaintDCEx requires an existing device context") );
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return;
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}
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#endif // __WXDEBUG__
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m_canvas = canvas;
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m_canvas = canvas;
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