Various small fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@6895 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -44,7 +44,7 @@ defines all basic IO functionality.
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf wxSOCKET\_INPUT}}{There is data available for reading.}
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\twocolitem{{\bf wxSOCKET\_INPUT}}{There is data available for reading.}
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\twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.}
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\twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.}
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\twocolitem{{\bf wxSOCKET\_CONNECTION}}{Incoming connection (server), or connection establishment (client).}
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\twocolitem{{\bf wxSOCKET\_CONNECTION}}{Incoming connection request (server), or successful connection establishment (client).}
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\twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been closed.}
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\twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been closed.}
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\end{twocollist}
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\end{twocollist}
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@@ -76,13 +76,13 @@ at the incoming queue (server).
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The {\bf wxSOCKET\_LOST} event is issued when a close indication is
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The {\bf wxSOCKET\_LOST} event is issued when a close indication is
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received for the socket. This means that the connection broke down or
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received for the socket. This means that the connection broke down or
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that it was closed by the peer. Also, this event will be issued if
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that it was closed by the peer. Also, this event will be issued if
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a delayed connection request fails.
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a connection request fails.
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\wxheading{Event handling}
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\wxheading{Event handling}
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To process events coming from a socket object, use the following event
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To process events coming from a socket object, use the following event
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handler macro to direct events to member functions that take a
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handler macro to direct events to member functions that take
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\helpref{wxSocketEvent}{wxsocketevent} argument.
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a \helpref{wxSocketEvent}{wxsocketevent} argument.
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\twocolwidtha{7cm}%
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\twocolwidtha{7cm}%
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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@@ -106,7 +106,7 @@ handler macro to direct events to member functions that take a
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\helpref{wxSocketBase}{wxsocketbaseconstruct}\\
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\helpref{wxSocketBase}{wxsocketbaseconstruct}\\
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\helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\
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\helpref{\destruct{wxSocketBase}}{wxsocketbasedestruct}\\
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\helpref{wxDestroy}{wxsocketbasedestroy}
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\helpref{Destroy}{wxsocketbasedestroy}
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\membersection{Socket state}
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\membersection{Socket state}
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@@ -223,12 +223,15 @@ event occurred. The second parameter tells you which event occurred.
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(See \helpref{wxSocket events}{wxsocketbase}). The third parameter
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(See \helpref{wxSocket events}{wxsocketbase}). The third parameter
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is the user data you specified using \helpref{CallbackData}{wxsocketbasecallbackdata}.
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is the user data you specified using \helpref{CallbackData}{wxsocketbasecallbackdata}.
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Note that events are preferred over callbacks where possible.
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\wxheading{Return value}
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\wxheading{Return value}
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A pointer to the previous callback.
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A pointer to the previous callback.
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\wxheading{Remark/Warning}
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Note that callbacks are now deprecated and unsupported, and they remain
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for backwards compatibility only. Use events instead.
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\wxheading{See also}
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\wxheading{See also}
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\helpref{wxSocketBase::CallbackData}{wxsocketbasecallbackdata},
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\helpref{wxSocketBase::CallbackData}{wxsocketbasecallbackdata},
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@@ -245,12 +248,17 @@ A pointer to the previous callback.
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This function sets the the user data which will be passed to a
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This function sets the the user data which will be passed to a
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callback function set via \helpref{Callback}{wxsocketbasecallback}.
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callback function set via \helpref{Callback}{wxsocketbasecallback}.
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Note that events are preferred over callbacks where possible.
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\wxheading{Return value}
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\wxheading{Return value}
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A pointer to the previous user data.
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A pointer to the previous user data.
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\wxheading{Remark/Warning}
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Note that callbacks are now deprecated and unsupported, and they remain
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for backwards compatibility only. Use events instead.
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\wxheading{See also}
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\helpref{wxSocketBase::Callback}{wxsocketbasecallback},
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\helpref{wxSocketBase::Callback}{wxsocketbasecallback},
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\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
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\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
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\helpref{wxSocketBase::Notify}{wxsocketbasenotify}
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\helpref{wxSocketBase::Notify}{wxsocketbasenotify}
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@@ -265,8 +273,9 @@ A pointer to the previous user data.
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This function shuts down the socket, disabling further transmission and
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This function shuts down the socket, disabling further transmission and
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reception of data; it also disables events for the socket and frees the
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reception of data; it also disables events for the socket and frees the
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associated system resources. Upon socket destruction, Close is automatically
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associated system resources. Upon socket destruction, Close is automatically
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called. This means that you don't need to do it yourself, unless you
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called, so in most cases you won't need to do it yourself, unless you
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explicitly want to disable further operation.
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explicitly want to shut down the socket, typically to notify the peer
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that you are closing the connection.
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\wxheading{Remark/Warning}
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\wxheading{Remark/Warning}
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@@ -336,7 +345,7 @@ Returns a pointer of the client data for this socket, as set with
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%
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%
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\membersection{wxSocketBase::GetLocal}\label{wxsocketbasegetlocal}
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\membersection{wxSocketBase::GetLocal}\label{wxsocketbasegetlocal}
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\constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr\_man}}
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\constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr}}
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This function returns the local address field of the socket. The local
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This function returns the local address field of the socket. The local
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address field contains the complete local address of the socket (local
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address field contains the complete local address of the socket (local
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@@ -344,7 +353,7 @@ address, local port, ...).
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\wxheading{Return value}
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\wxheading{Return value}
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It returns TRUE if no errors happened, FALSE otherwise.
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TRUE if no error happened, FALSE otherwise.
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%
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%
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% GetFlags
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% GetFlags
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@@ -360,7 +369,7 @@ Returns current IO flags, as set with \helpref{SetFlags}{wxsocketbasesetflags}
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%
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%
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\membersection{wxSocketBase::GetPeer}\label{wxsocketbasegetpeer}
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\membersection{wxSocketBase::GetPeer}\label{wxsocketbasegetpeer}
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\constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr\_man}}
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\constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr}}
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This function returns the peer address field of the socket. The peer
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This function returns the peer address field of the socket. The peer
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address field contains the complete peer host address of the socket
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address field contains the complete peer host address of the socket
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@@ -368,7 +377,7 @@ address field contains the complete peer host address of the socket
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\wxheading{Return value}
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\wxheading{Return value}
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It returns TRUE if no errors happened, FALSE otherwise.
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TRUE if no error happened, FALSE otherwise.
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%
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%
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% InterruptWait
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% InterruptWait
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@@ -484,8 +493,8 @@ For \helpref{wxSocketServer}{wxsocketserver}, Ok will return TRUE if the
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server could bind to the specified address and is already listening for
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server could bind to the specified address and is already listening for
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new connections.
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new connections.
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Ok does not check for IO errors; use \helpref{Error}{wxsocketbaseerror}
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Ok does not check for IO errors;
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instead for that purpose.
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use \helpref{Error}{wxsocketbaseerror} instead for that purpose.
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%
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%
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% RestoreState
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% RestoreState
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@@ -532,16 +541,15 @@ Calls to SaveState and RestoreState can be nested.
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\func{void}{SetClientData}{\param{void *}{data}}
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\func{void}{SetClientData}{\param{void *}{data}}
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Sets user-supplied client data for this socket. All socket events will
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Sets user-supplied client data for this socket. All socket events will
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contain a pointer to this data, which can be retrieved with the
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contain a pointer to this data, which can be retrieved with
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\helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata}
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the \helpref{wxSocketEvent::GetClientData}{wxsocketeventgetclientdata} function.
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function.
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%
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%
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% SetEventHandler
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% SetEventHandler
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%
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%
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\membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler}
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\membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler}
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\func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ evt\_hdlr}, \param{int}{ id = -1}}
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\func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ handler}, \param{int}{ id = -1}}
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Sets an event handler to be called when a socket event occurs. The
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Sets an event handler to be called when a socket event occurs. The
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handler will be called for those events for which notification is
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handler will be called for those events for which notification is
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@@ -550,7 +558,7 @@ enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and
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\wxheading{Parameters}
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\wxheading{Parameters}
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\docparam{evt\_hdlr}{Specifies the event handler you want to use.}
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\docparam{handler}{Specifies the event handler you want to use.}
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\docparam{id}{The id of socket event.}
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\docparam{id}{The id of socket event.}
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@@ -566,11 +574,11 @@ enabled with \helpref{SetNotify}{wxsocketbasesetnotify} and
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%
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%
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\membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags}
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\membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags}
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\func{void}{SetFlags}{\param{wxSocketBase::wxSocketFlags}{ flags}}
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\func{void}{SetFlags}{\param{wxSocketFlags}{ flags}}
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Use SetFlags to customize IO operation for this socket. The {\it flags}
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Use SetFlags to customize IO operation for this socket.
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parameter is a combination of flags ORed toghether. The following flags
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The {\it flags} parameter may be a combination of flags ORed toghether.
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can be used:
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The following flags can be used:
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\twocolwidtha{7cm}
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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@@ -585,9 +593,9 @@ A brief overview on how to use these flags follows.
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If no flag is specified (this is the same as {\bf wxSOCKET\_NONE}),
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If no flag is specified (this is the same as {\bf wxSOCKET\_NONE}),
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IO calls will return after some data has been read or written, even
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IO calls will return after some data has been read or written, even
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when the transfer might not be complete. This is the same as issuing
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when the transfer might not be complete. This is the same as issuing
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exactly one blocking low-level call to recv() or send(). Note that
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exactly one blocking low-level call to recv() or send(). Note
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{\it blocking} here refers to when the function returns, not to whether
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that {\it blocking} here refers to when the function returns, not
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the GUI blocks during this time.
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to whether the GUI blocks during this time.
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If {\bf wxSOCKET\_NOWAIT} is specified, IO calls will return immediately.
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If {\bf wxSOCKET\_NOWAIT} is specified, IO calls will return immediately.
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Read operations will retrieve only available data. Write operations will
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Read operations will retrieve only available data. Write operations will
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@@ -601,9 +609,9 @@ If {\bf wxSOCKET\_WAITALL} is specified, IO calls won't return until ALL
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the data has been read or written (or until an error occurs), blocking if
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the data has been read or written (or until an error occurs), blocking if
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necessary, and issuing several low level calls if necessary. This is the
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necessary, and issuing several low level calls if necessary. This is the
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same as having a loop which makes as many blocking low-level calls to
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same as having a loop which makes as many blocking low-level calls to
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recv() or send() as needed so as to transfer all the data. Note that
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recv() or send() as needed so as to transfer all the data. Note
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{\it blocking} here refers to when the function returns, not to whether
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that {\it blocking} here refers to when the function returns, not
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the GUI blocks during this time.
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to whether the GUI blocks during this time.
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The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during
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The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during
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IO operations. If this flag is specified, the socket will not yield
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IO operations. If this flag is specified, the socket will not yield
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@@ -632,7 +640,7 @@ it controls whether the GUI blocks.
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\func{void}{SetNotify}{\param{wxSocketEventFlags}{ flags}}
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\func{void}{SetNotify}{\param{wxSocketEventFlags}{ flags}}
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SetNotify specifies which socket events are to be sent to the event handler.
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SetNotify specifies which socket events are to be sent to the event handler.
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The {\it flags} parameter is a combination of flags ORed toghether. The
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The {\it flags} parameter may be combination of flags ORed toghether. The
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following flags can be used:
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following flags can be used:
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\twocolwidtha{7cm}
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\twocolwidtha{7cm}
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@@ -663,9 +671,9 @@ For more information on socket events see \helpref{wxSocket events}{wxsocketbase
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\func{void}{SetTimeout}{\param{int }{seconds}}
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\func{void}{SetTimeout}{\param{int }{seconds}}
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This function sets the default socket timeout in seconds. This timeout
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This function sets the default socket timeout in seconds. This timeout
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applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait}
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applies to all IO calls, and also to the \helpref{Wait}{wxsocketbasewait} family
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family of functions if you don't specify a wait interval. Initially, the
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of functions if you don't specify a wait interval. Initially, the default
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default is set to 10 minutes.
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timeout is 10 minutes.
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%
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%
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% Peek
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% Peek
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@@ -816,18 +824,19 @@ Returns a reference to the current object.
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\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
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\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
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This function waits until one of the following conditions is TRUE. Note
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This function waits until any of the following conditions is TRUE:
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that it is recommended to use the individual Wait functions to wait for
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the required condition, instead of this one.
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\begin{itemize}
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\begin{itemize}
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\item The socket becomes readable.
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\item The socket becomes readable.
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\item The socket becomes writable.
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\item The socket becomes writable.
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\item An ongoing connection request has completed (only for clients)
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\item An ongoing connection request has completed (\helpref{wxSocketClient}{wxsocketclient} only)
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\item An incoming connection request has arrived (only for servers)
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\item An incoming connection request has arrived (\helpref{wxSocketServer}{wxsocketserver} only)
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\item The connection has been closed.
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\item The connection has been closed.
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\end{itemize}
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\end{itemize}
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Note that it is recommended to use the individual Wait functions
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to wait for the required condition, instead of this one.
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\wxheading{Parameters}
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\wxheading{Parameters}
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\docparam{seconds}{Number of seconds to wait.
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\docparam{seconds}{Number of seconds to wait.
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@@ -1054,7 +1063,7 @@ Constructor.
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\func{}{\destruct{wxSocketClient}}{\void}
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\func{}{\destruct{wxSocketClient}}{\void}
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Destructor.
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Destructor. Please see \helpref{wxSocketBase::Destroy}{wxsocketbasedestroy}.
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%
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%
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% Connect
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% Connect
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@@ -1065,8 +1074,8 @@ Destructor.
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Connects to a server using the specified address.
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Connects to a server using the specified address.
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If {\it wait} is TRUE, Connect will wait until the connection completes.
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If {\it wait} is TRUE, Connect will wait until the connection
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{\bf Warning:} This will block the GUI.
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completes. {\bf Warning:} This will block the GUI.
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If {\it wait} is FALSE, Connect will try to establish the connection and
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If {\it wait} is FALSE, Connect will try to establish the connection and
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return immediately, without blocking the GUI. When used this way, even if
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return immediately, without blocking the GUI. When used this way, even if
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@@ -1090,8 +1099,8 @@ and the connection failed.
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If {\it wait} was FALSE, and Connect returns FALSE, you should still
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If {\it wait} was FALSE, and Connect returns FALSE, you should still
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be prepared to handle the completion of this connection request, either
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be prepared to handle the completion of this connection request, either
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with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by watching
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with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by
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{\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events.
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watching {\bf wxSOCKET\_CONNECTION} and {\bf wxSOCKET\_LOST} events.
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\wxheading{See also}
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\wxheading{See also}
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@@ -1107,8 +1116,8 @@ with \helpref{WaitOnConnect}{wxsocketclientwaitonconnect} or by watching
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\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}}
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\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}}
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Wait until a connection request completes, or until the specified timeout
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Wait until a connection request completes, or until the specified timeout
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elapses. Use this function after issuing a call to \helpref{Connect}{wxsocketclientconnect}
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elapses. Use this function after issuing a call
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with {\it wait} set to FALSE.
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to \helpref{Connect}{wxsocketclientconnect} with {\it wait} set to FALSE.
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\wxheading{Parameters}
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\wxheading{Parameters}
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@@ -1139,7 +1148,7 @@ bool waitmore = TRUE;
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while ( !client->WaitOnConnect(seconds, millis) && waitmore )
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while ( !client->WaitOnConnect(seconds, millis) && waitmore )
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{
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{
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// possibly give some feedback to the user,
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// possibly give some feedback to the user,
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// and update waitmore if needed.
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// and update waitmore as needed.
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}
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}
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bool success = client->IsConnected();
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bool success = client->IsConnected();
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\end{verbatim}
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\end{verbatim}
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@@ -1167,8 +1176,8 @@ This event class contains information about socket events.
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\wxheading{Event table macros}
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\wxheading{Event table macros}
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To process a socket event, use these event handler macros to direct input to member
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To process a socket event, use these event handler macros to direct input
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||||||
functions that take a wxSocketEvent argument.
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to member functions that take a wxSocketEvent argument.
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\twocolwidtha{7cm}
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\begin{twocollist}\itemsep=0pt
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||||||
@@ -1265,8 +1274,8 @@ Accepts an incoming connection request, and creates a new
|
|||||||
the server-side of the connection.
|
the server-side of the connection.
|
||||||
|
|
||||||
If {\it wait} is TRUE and there are no pending connections to be
|
If {\it wait} is TRUE and there are no pending connections to be
|
||||||
accepted, it will wait for the next incoming connection to arrive.
|
accepted, it will wait for the next incoming connection to
|
||||||
{\bf Warning:} This will block the GUI.
|
arrive. {\bf Warning:} This will block the GUI.
|
||||||
|
|
||||||
If {\it wait} is FALSE, it will try to accept a pending connection
|
If {\it wait} is FALSE, it will try to accept a pending connection
|
||||||
if there is one, but it will always return immediately without blocking
|
if there is one, but it will always return immediately without blocking
|
||||||
@@ -1310,7 +1319,7 @@ connections.
|
|||||||
\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept},
|
\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept},
|
||||||
\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
|
\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
|
||||||
\helpref{wxSocketBase::Notify}{wxsocketbasenotify},
|
\helpref{wxSocketBase::Notify}{wxsocketbasenotify},
|
||||||
\helpref{wxSocketServer::Accept}{wxsocketserveraccept} for a detailed explanation
|
\helpref{wxSocketServer::Accept}{wxsocketserveraccept}
|
||||||
|
|
||||||
%
|
%
|
||||||
% WaitForAccept
|
% WaitForAccept
|
||||||
|
@@ -301,8 +301,8 @@ they set up their own event handler, and then request to be notified
|
|||||||
of {\bf wxSOCKET\_INPUT} (incoming data) or {\bf wxSOCKET\_LOST}
|
of {\bf wxSOCKET\_INPUT} (incoming data) or {\bf wxSOCKET\_LOST}
|
||||||
(connection closed at the remote end) events. In the sample, the event
|
(connection closed at the remote end) events. In the sample, the event
|
||||||
handler is the same for all connections; to find out which socket the
|
handler is the same for all connections; to find out which socket the
|
||||||
event is addressed to, the \helpref{GetSocket}{wxsocketeventgetsocket}
|
event is addressed to, the \helpref{GetSocket}{wxsocketeventgetsocket} function
|
||||||
function is used.
|
is used.
|
||||||
|
|
||||||
Although it might take some time to get used to the event-oriented
|
Although it might take some time to get used to the event-oriented
|
||||||
system upon which wxSocket is built, the benefits are many. See, for
|
system upon which wxSocket is built, the benefits are many. See, for
|
||||||
@@ -323,8 +323,8 @@ both clients and connection objects in the server set up an event handler
|
|||||||
to catch {\bf wxSOCKET\_LOST} events, each one is immediately notified
|
to catch {\bf wxSOCKET\_LOST} events, each one is immediately notified
|
||||||
if the other end closes the connection.
|
if the other end closes the connection.
|
||||||
|
|
||||||
There is also an URL test which shows how to use the \helpref{wxURL}{wxurl}
|
There is also an URL test which shows how to use
|
||||||
class to fetch data from a given URL.
|
the \helpref{wxURL}{wxurl} class to fetch data from a given URL.
|
||||||
|
|
||||||
The sockets sample is work in progress. Some things to do:
|
The sockets sample is work in progress. Some things to do:
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user