added macros to avoid code repetition when defining comparison operators; use them to replace existing operators in wxUniChar and wxUniCharRef (fixing bug in the operator== and != of the latter) and added comparison operators for const wxChar * and wxCStrData which are needed to compile existing code comparing pointers with s.c_str()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45019 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -761,6 +761,9 @@ public:
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wxStringBase& operator+=(wchar_t ch) { return append(1, ch); }
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};
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// don't pollute the library user's name space
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#undef wxASSERT_VALID_INDEX
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#endif // !wxUSE_STL_BASED_WXSTRING
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// ----------------------------------------------------------------------------
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@@ -1859,42 +1862,26 @@ private:
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// in compilation ambiguities when comparing std::string and wxString
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#if !wxUSE_STL_BASED_WXSTRING
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#define wxCMP_WXCHAR_STRING(p, s, op) s.Cmp(p) op 0
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wxDEFINE_ALL_COMPARISONS(const wxChar *, const wxString&, wxCMP_WXCHAR_STRING)
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#undef wxCMP_WXCHAR_STRING
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// note that there is an optimization in operator==() and !=(): we (quickly)
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// checks the strings length first, before comparing their data
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inline bool operator==(const wxString& s1, const wxString& s2)
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{ return (s1.Len() == s2.Len()) && (s1.Cmp(s2) == 0); }
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inline bool operator==(const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) == 0; }
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inline bool operator==(const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) == 0; }
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inline bool operator!=(const wxString& s1, const wxString& s2)
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{ return (s1.Len() != s2.Len()) || (s1.Cmp(s2) != 0); }
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inline bool operator!=(const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) != 0; }
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inline bool operator!=(const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) != 0; }
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inline bool operator< (const wxString& s1, const wxString& s2)
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{ return s1.Cmp(s2) < 0; }
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inline bool operator< (const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) < 0; }
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inline bool operator< (const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) > 0; }
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inline bool operator> (const wxString& s1, const wxString& s2)
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{ return s1.Cmp(s2) > 0; }
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inline bool operator> (const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) > 0; }
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inline bool operator> (const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) < 0; }
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inline bool operator<=(const wxString& s1, const wxString& s2)
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{ return s1.Cmp(s2) <= 0; }
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inline bool operator<=(const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) <= 0; }
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inline bool operator<=(const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) >= 0; }
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inline bool operator>=(const wxString& s1, const wxString& s2)
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{ return s1.Cmp(s2) >= 0; }
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inline bool operator>=(const wxString& s1, const wxChar * s2)
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{ return s1.Cmp(s2) >= 0; }
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inline bool operator>=(const wxChar * s1, const wxString& s2)
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{ return s2.Cmp(s1) <= 0; }
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#if wxUSE_UNICODE
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inline bool operator==(const wxString& s1, const wxWCharBuffer& s2)
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@@ -1953,39 +1940,37 @@ inline bool operator!=(const wxString& s, wchar_t c) { return !s.IsSameAs(c); }
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// comparison with C string in Unicode build
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#if wxUSE_UNICODE
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inline bool operator==(const wxString& s1, const char* s2)
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{ return s1 == wxString(s2); }
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inline bool operator==(const char* s1, const wxString& s2)
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{ return wxString(s1) == s2; }
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inline bool operator!=(const wxString& s1, const char* s2)
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{ return s1 != wxString(s2); }
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inline bool operator!=(const char* s1, const wxString& s2)
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{ return wxString(s1) != s2; }
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inline bool operator< (const wxString& s1, const char* s2)
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{ return s1 < wxString(s2); }
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inline bool operator< (const char* s1, const wxString& s2)
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{ return wxString(s1) < s2; }
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inline bool operator> (const wxString& s1, const char* s2)
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{ return s1 > wxString(s2); }
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inline bool operator> (const char* s1, const wxString& s2)
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{ return wxString(s1) > s2; }
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inline bool operator<=(const wxString& s1, const char* s2)
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{ return s1 <= wxString(s2); }
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inline bool operator<=(const char* s1, const wxString& s2)
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{ return wxString(s1) <= s2; }
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inline bool operator>=(const wxString& s1, const char* s2)
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{ return s1 >= wxString(s2); }
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inline bool operator>=(const char* s1, const wxString& s2)
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{ return wxString(s1) >= s2; }
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#define wxCMP_CHAR_STRING(p, s, op) wxString(p) op s
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wxDEFINE_ALL_COMPARISONS(const char *, const wxString&, wxCMP_CHAR_STRING)
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#undef wxCMP_CHAR_STRING
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#endif // wxUSE_UNICODE
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// we also need to provide the operators for comparison with wxCStrData to
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// resolve ambiguity between operator(const wxChar *,const wxString &) and
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// operator(const wxChar *, const wxChar *) for "p == s.c_str()"
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//
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// notice that these are (shallow) pointer comparisons, not (deep) string ones
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#define wxCMP_CHAR_CSTRDATA(p, s, op) p op s.AsChar()
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#define wxCMP_WCHAR_CSTRDATA(p, s, op) p op s.AsWChar()
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// FIXME: these ifdefs must be removed when wxCStrData has both conversions
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#if wxUSE_UNICODE
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wxDEFINE_ALL_COMPARISONS(const wchar_t *, const wxCStrData&, wxCMP_WCHAR_CSTRDATA)
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#else
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wxDEFINE_ALL_COMPARISONS(const char *, const wxCStrData&, wxCMP_CHAR_CSTRDATA)
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#endif
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#undef wxCMP_CHAR_CSTRDATA
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#undef wxCMP_WCHAR_CSTRDATA
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// ---------------------------------------------------------------------------
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// Implementation only from here until the end of file
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// ---------------------------------------------------------------------------
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// don't pollute the library user's name space
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#undef wxASSERT_VALID_INDEX
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#if wxUSE_STD_IOSTREAM
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#include "wx/iosfwrap.h"
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