Added def files for making OpenGL DLLs (Mingw32); added comment to wxHTML format

doc; added OpenGL libs to makeg95.env


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6828 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2000-03-18 20:11:10 +00:00
parent 7c1122c4eb
commit fac2666314
9 changed files with 49 additions and 7 deletions

View File

@@ -188,6 +188,11 @@ if necessary) that the project settings, especially the list of defined
symbols, struct packing, etc. are exactly the same for all items in
the project. After this, delete everything (including PCH) and recompile.
Note (5): for some further notes about upgrading your project
files to be compatible with wxWindows 2.1.14, please see
"Highlights of wxWindows 2.1.14" from the Download page of the
web site or CD-ROM.
Visual C++ 1.5 compilation (16-bit)
-----------------------------------
@@ -471,6 +476,19 @@ Notes:
5. If there's a problem executing the windres program, try
commenting out RCPREPROCESSOR in makeg95.env.
6. OpenGL support should work with Mingw32 as-is. However,
if you wish to generate import libraries appropriate either for
the MS OpenGL libraries or the SGI OpenGL libraries, go to
include/wx/msw/gl and use:
dlltool -k -d opengl.def -llibopengl.a
for the SGI DLLs, or
dlltool -k -d opengl32.def -llibopengl32.a
and similarly for glu[32].def.
References:
- The GNU-WIN32 site is at