Allow creating wxGraphicsFont without using wxFont.

This is mostly important to allow using wxImage-based wxGraphicsContext
without requiring X server connection under Unix: as wxFont can't be used
without X server, we needed another way to create wxGraphicsFont in this case.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69360 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-10-09 22:07:29 +00:00
parent a95f35b07a
commit fa378d369f
8 changed files with 316 additions and 70 deletions

View File

@@ -490,8 +490,12 @@ public:
wxDouble xc, wxDouble yc, wxDouble radius,
const wxGraphicsGradientStops& stops) const;
// sets the font
// creates a font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) const;
virtual wxGraphicsFont CreateFont(double sizeInPixels,
const wxString& facename,
int flags = wxFONTFLAG_DEFAULT,
const wxColour& col = *wxBLACK) const;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) const;
@@ -829,6 +833,10 @@ public:
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
virtual wxGraphicsFont CreateFont(double sizeInPixels,
const wxString& facename,
int flags = wxFONTFLAG_DEFAULT,
const wxColour& col = *wxBLACK) = 0;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) = 0;