fixed infinite loop in wxCursor(wxImage) ctor
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15808 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -211,24 +211,21 @@ wxCursor::wxCursor( const wxImage & image )
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keyMaskColor = 0;
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}
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// find the most frequent color(s) it seems a waste of effort to copy the
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// image but otherwise we need to remove the const modifier ??
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wxImage tmpImage = image.Copy();
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// find the most frequent color(s)
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wxImageHistogram histogram;
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image.ComputeHistogram(histogram);
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// colors as rrggbb
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unsigned long key;
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unsigned long value;
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tmpImage.ComputeHistogram(histogram);
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long MostFreqCol = 0;
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long colMostFreq = 0;
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unsigned long nMost = 0;
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long NextFreqCol = 0;
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long colNextMostFreq = 0;
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unsigned long nNext = 0;
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wxImageHistogram::iterator entry = histogram.begin();
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while ( entry != histogram.end() )
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for ( wxImageHistogram::iterator entry = histogram.begin();
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entry != histogram.end();
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++entry )
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{
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value = entry->second.value;
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key = entry->first;
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@@ -237,46 +234,55 @@ wxCursor::wxCursor( const wxImage & image )
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if (value > nMost)
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{
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nMost = value;
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MostFreqCol = key;
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colMostFreq = key;
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}
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else if (value > nNext)
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{
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nNext = value;
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NextFreqCol = key;
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colNextMostFreq = key;
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}
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}
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}
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wxColour fg = wxColour ( (unsigned char)(MostFreqCol >> 16),
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(unsigned char)(MostFreqCol >> 8),
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(unsigned char)(MostFreqCol) );
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wxColour fg = wxColour ( (unsigned char)(colMostFreq >> 16),
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(unsigned char)(colMostFreq >> 8),
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(unsigned char)(colMostFreq) );
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wxColour bg = wxColour ( (unsigned char)(NextFreqCol >> 16),
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(unsigned char)(NextFreqCol >> 8),
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(unsigned char)(NextFreqCol) );
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wxColour bg = wxColour ( (unsigned char)(colNextMostFreq >> 16),
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(unsigned char)(colNextMostFreq >> 8),
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(unsigned char)(colNextMostFreq) );
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int hotSpotX=0;
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int hotSpotY=0;
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int hotSpotX;
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int hotSpotY;
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if (image.HasOption(wxCUR_HOTSPOT_X))
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hotSpotX = image.GetOptionInt(wxCUR_HOTSPOT_X);
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else
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hotSpotX = 0;
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if (image.HasOption(wxCUR_HOTSPOT_Y))
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hotSpotY = image.GetOptionInt(wxCUR_HOTSPOT_Y);
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else
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hotSpotY = 0;
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if (hotSpotX < 0 || hotSpotX >= w)
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hotSpotX = 0;
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if (hotSpotY < 0 || hotSpotY >= h)
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hotSpotY = 0;
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GdkBitmap *data = gdk_bitmap_create_from_data( wxGetRootWindow()->window, (gchar *) bits,
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w, h );
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GdkBitmap *mask = gdk_bitmap_create_from_data( wxGetRootWindow()->window, (gchar *) maskBits,
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w, h );
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GdkBitmap *data = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
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(gchar *) bits, w, h);
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GdkBitmap *mask = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
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(gchar *) maskBits, w, h);
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m_refData = new wxCursorRefData;
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M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap(
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data, mask, fg.GetColor(), bg.GetColor(),
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hotSpotX, hotSpotY );
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M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap
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(
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data,
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mask,
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fg.GetColor(), bg.GetColor(),
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hotSpotX, hotSpotY
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);
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gdk_bitmap_unref( data );
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gdk_bitmap_unref( mask );
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