Attempts to make it compile in Unicode mode
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7245 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -160,6 +160,9 @@
|
||||
// non GUI features selection
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Set to 1 to build in Unicode mode (wxchar.h will define _UNICODE and UNICODE)
|
||||
#define wxUSE_UNICODE 1
|
||||
|
||||
// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
|
||||
// integer which is implemented in terms of native 64 bit integers if any or
|
||||
// uses emulation otherwise.
|
||||
@@ -630,6 +633,12 @@
|
||||
#define wxUSE_DEBUG_NEW_ALWAYS 0
|
||||
#endif // wxUSE_MFC
|
||||
|
||||
// ODBC classes aren't Unicode-compatible yet
|
||||
#if wxUSE_UNICODE
|
||||
#undef wxUSE_ODBC
|
||||
#define wxUSE_ODBC 0
|
||||
#endif
|
||||
|
||||
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
|
||||
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
|
||||
// to implement UUIDs
|
||||
|
Reference in New Issue
Block a user