More wxMotif work, OGL enhancements, USE_ macro corrections, object.cpp delete
operator correction for VC++ 6 git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@780 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -127,6 +127,12 @@ void wxShapeEvtHandler::OnDrawContents(wxDC& dc)
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m_previousHandler->OnDrawContents(dc);
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}
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void wxShapeEvtHandler::OnDrawBranches(wxDC& dc, bool erase)
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{
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if (m_previousHandler)
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m_previousHandler->OnDrawBranches(dc, erase);
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}
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void wxShapeEvtHandler::OnSize(double x, double y)
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{
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if (m_previousHandler)
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@@ -276,7 +282,7 @@ wxShape::wxShape(wxShapeCanvas *can)
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m_visible = FALSE;
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m_clientData = NULL;
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m_selected = FALSE;
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m_attachmentMode = FALSE;
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m_attachmentMode = ATTACHMENT_MODE_NONE;
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m_spaceAttachments = TRUE;
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m_disableLabel = FALSE;
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m_fixedWidth = FALSE;
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@@ -297,6 +303,10 @@ wxShape::wxShape(wxShapeCanvas *can)
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m_maintainAspectRatio = FALSE;
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m_highlighted = FALSE;
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m_rotation = 0.0;
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m_branchNeckLength = 10;
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m_branchStemLength = 10;
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m_branchSpacing = 10;
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m_branchStyle = BRANCHING_ATTACHMENT_NORMAL;
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// Set up a default region. Much of the above will be put into
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// the region eventually (the duplication is for compatibility)
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@@ -541,7 +551,6 @@ bool wxShape::HitTest(double x, double y, int *attachment, double *distance)
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int nearest_attachment = 0;
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// If within the bounding box, check the attachment points
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// within the object.
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@@ -550,10 +559,13 @@ bool wxShape::HitTest(double x, double y, int *attachment, double *distance)
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int n = GetNumberOfAttachments();
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double nearest = 999999.0;
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// GetAttachmentPosition[Edge] takes a logical attachment position,
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// i.e. if it's rotated through 90%, position 0 is East-facing.
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for (int i = 0; i < n; i++)
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{
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double xp, yp;
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if (GetAttachmentPosition(i, &xp, &yp))
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if (GetAttachmentPositionEdge(i, &xp, &yp))
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{
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double l = (double)sqrt(((xp - x) * (xp - x)) +
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((yp - y) * (yp - y)));
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@@ -1038,7 +1050,8 @@ void wxShape::DrawLinks(wxDC& dc, int attachment, bool recurse)
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// This is the default, rectangular implementation.
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bool wxShape::AttachmentSortTest(int attachmentPoint, const wxRealPoint& pt1, const wxRealPoint& pt2)
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{
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switch (attachmentPoint)
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int physicalAttachment = LogicalToPhysicalAttachment(attachmentPoint);
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switch (physicalAttachment)
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{
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case 0:
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case 2:
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@@ -1060,7 +1073,7 @@ bool wxShape::AttachmentSortTest(int attachmentPoint, const wxRealPoint& pt1, co
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bool wxShape::MoveLineToNewAttachment(wxDC& dc, wxLineShape *to_move,
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double x, double y)
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{
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if (!GetAttachmentMode())
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if (GetAttachmentMode() == ATTACHMENT_MODE_NONE)
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return FALSE;
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int newAttachment, oldAttachment;
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@@ -1502,6 +1515,7 @@ void wxShape::Draw(wxDC& dc)
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GetEventHandler()->OnDraw(dc);
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GetEventHandler()->OnDrawContents(dc);
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GetEventHandler()->OnDrawControlPoints(dc);
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GetEventHandler()->OnDrawBranches(dc);
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}
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}
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@@ -1535,6 +1549,7 @@ void wxShape::Erase(wxDC& dc)
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{
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GetEventHandler()->OnErase(dc);
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GetEventHandler()->OnEraseControlPoints(dc);
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GetEventHandler()->OnDrawBranches(dc, TRUE);
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}
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void wxShape::EraseContents(wxDC& dc)
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@@ -1758,6 +1773,14 @@ void wxShape::WriteAttributes(wxExpr *clause)
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if (m_rotation != 0.0)
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clause->AddAttributeValue("rotation", m_rotation);
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if (!this->IsKindOf(CLASSINFO(wxLineShape)))
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{
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clause->AddAttributeValue("neck_length", (long) m_branchNeckLength);
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clause->AddAttributeValue("stem_length", (long) m_branchStemLength);
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clause->AddAttributeValue("branch_spacing", (long) m_branchSpacing);
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clause->AddAttributeValue("branch_style", (long) m_branchStyle);
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}
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// Write user-defined attachment points, if any
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if (m_attachmentPoints.Number() > 0)
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{
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@@ -1912,7 +1935,7 @@ void wxShape::ReadAttributes(wxExpr *clause)
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int pen_width = 1;
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int pen_style = wxSOLID;
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int brush_style = wxSOLID;
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m_attachmentMode = FALSE;
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m_attachmentMode = ATTACHMENT_MODE_NONE;
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clause->GetAttributeValue("pen_colour", pen_string);
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clause->GetAttributeValue("text_colour", m_textColourName);
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@@ -1928,7 +1951,7 @@ void wxShape::ReadAttributes(wxExpr *clause)
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int iVal = (int) m_attachmentMode;
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clause->GetAttributeValue("use_attachments", iVal);
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m_attachmentMode = (iVal != 0);
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m_attachmentMode = iVal;
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clause->GetAttributeValue("sensitivity", m_sensitivity);
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@@ -1947,6 +1970,20 @@ void wxShape::ReadAttributes(wxExpr *clause)
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clause->GetAttributeValue("format_mode", m_formatMode);
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clause->GetAttributeValue("shadow_mode", m_shadowMode);
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iVal = m_branchNeckLength;
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clause->GetAttributeValue("neck_length", iVal);
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m_branchNeckLength = iVal;
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iVal = m_branchStemLength;
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clause->GetAttributeValue("stem_length", iVal);
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m_branchStemLength = iVal;
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iVal = m_branchSpacing;
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clause->GetAttributeValue("branch_spacing", iVal);
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m_branchSpacing = iVal;
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clause->GetAttributeValue("branch_style", m_branchStyle);
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iVal = (int) m_centreResize;
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clause->GetAttributeValue("centre_resize", iVal);
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m_centreResize = (iVal != 0);
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@@ -2251,6 +2288,10 @@ void wxShape::Copy(wxShape& copy)
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copy.m_shadowOffsetY = m_shadowOffsetY;
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copy.m_shadowBrush = m_shadowBrush;
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copy.m_branchNeckLength = m_branchNeckLength;
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copy.m_branchStemLength = m_branchStemLength;
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copy.m_branchSpacing = m_branchSpacing;
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// Copy text regions
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copy.ClearRegions();
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wxNode *node = m_regions.First();
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@@ -2631,12 +2672,20 @@ bool wxShape::AttachmentIsValid(int attachment) const
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bool wxShape::GetAttachmentPosition(int attachment, double *x, double *y,
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int nth, int no_arcs, wxLineShape *line)
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{
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if (!m_attachmentMode)
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if (m_attachmentMode == ATTACHMENT_MODE_NONE)
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{
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*x = m_xpos; *y = m_ypos;
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return TRUE;
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}
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else
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else if (m_attachmentMode == ATTACHMENT_MODE_BRANCHING)
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{
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wxRealPoint pt, stemPt;
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GetBranchingAttachmentPoint(attachment, nth, pt, stemPt);
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*x = pt.x;
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*y = pt.y;
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return TRUE;
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}
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else if (m_attachmentMode == ATTACHMENT_MODE_EDGE)
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{
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if (m_attachmentPoints.Number() > 0)
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{
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@@ -2667,8 +2716,10 @@ bool wxShape::GetAttachmentPosition(int attachment, double *x, double *y,
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bool isEnd = (line && line->IsEnd(this));
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int physicalAttachment = LogicalToPhysicalAttachment(attachment);
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// Simplified code
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switch (attachment)
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switch (physicalAttachment)
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{
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case 0:
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{
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@@ -2704,7 +2755,7 @@ bool wxShape::GetAttachmentPosition(int attachment, double *x, double *y,
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}
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default:
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{
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return wxShape::GetAttachmentPosition(attachment, x, y, nth, no_arcs, line);
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return FALSE;
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break;
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}
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}
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@@ -2855,3 +2906,365 @@ int wxShape::GetLinePosition(wxLineShape* line)
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return 0;
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}
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//
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// |________|
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// | <- root
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// | <- neck
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// shoulder1 ->---------<- shoulder2
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// | | | | |
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// <- branching attachment point N-1
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// This function gets information about where branching connections go.
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// Returns FALSE if there are no lines at this attachment.
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bool wxShape::GetBranchingAttachmentInfo(int attachment, wxRealPoint& root, wxRealPoint& neck,
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wxRealPoint& shoulder1, wxRealPoint& shoulder2)
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{
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int physicalAttachment = LogicalToPhysicalAttachment(attachment);
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// Number of lines at this attachment.
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int lineCount = GetAttachmentLineCount(attachment);
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if (lineCount == 0)
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return FALSE;
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int totalBranchLength = m_branchSpacing * (lineCount - 1);
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root = GetBranchingAttachmentRoot(attachment);
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// Assume that we have attachment points 0 to 3: top, right, bottom, left.
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switch (physicalAttachment)
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{
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case 0:
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{
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neck.x = GetX();
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neck.y = root.y - m_branchNeckLength;
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shoulder1.x = root.x - (totalBranchLength/2.0) ;
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shoulder2.x = root.x + (totalBranchLength/2.0) ;
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shoulder1.y = neck.y;
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shoulder2.y = neck.y;
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break;
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}
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case 1:
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{
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neck.x = root.x + m_branchNeckLength;
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neck.y = root.y;
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shoulder1.x = neck.x ;
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shoulder2.x = neck.x ;
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shoulder1.y = neck.y - (totalBranchLength/2.0) ;
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shoulder2.y = neck.y + (totalBranchLength/2.0) ;
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break;
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}
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case 2:
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{
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neck.x = GetX();
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neck.y = root.y + m_branchNeckLength;
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shoulder1.x = root.x - (totalBranchLength/2.0) ;
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shoulder2.x = root.x + (totalBranchLength/2.0) ;
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shoulder1.y = neck.y;
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shoulder2.y = neck.y;
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break;
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}
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case 3:
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{
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neck.x = root.x - m_branchNeckLength;
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neck.y = root.y ;
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shoulder1.x = neck.x ;
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shoulder2.x = neck.x ;
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shoulder1.y = neck.y - (totalBranchLength/2.0) ;
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shoulder2.y = neck.y + (totalBranchLength/2.0) ;
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break;
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}
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default:
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{
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wxFAIL_MSG( "Unrecognised attachment point in GetBranchingAttachmentInfo." );
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break;
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}
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}
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return TRUE;
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}
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// n is the number of the adjoining line, from 0 to N-1 where N is the number of lines
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// at this attachment point.
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// Get the attachment point where the arc joins the stem, and also the point where the
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// the stem meets the shoulder.
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bool wxShape::GetBranchingAttachmentPoint(int attachment, int n, wxRealPoint& pt, wxRealPoint& stemPt)
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{
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int physicalAttachment = LogicalToPhysicalAttachment(attachment);
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wxRealPoint root, neck, shoulder1, shoulder2;
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GetBranchingAttachmentInfo(attachment, root, neck, shoulder1, shoulder2);
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// Assume that we have attachment points 0 to 3: top, right, bottom, left.
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switch (physicalAttachment)
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{
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case 0:
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{
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pt.y = neck.y - m_branchStemLength;
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pt.x = shoulder1.x + n*m_branchSpacing;
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stemPt.x = pt.x;
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stemPt.y = neck.y;
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break;
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}
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case 2:
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{
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pt.y = neck.y + m_branchStemLength;
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pt.x = shoulder1.x + n*m_branchSpacing;
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stemPt.x = pt.x;
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stemPt.y = neck.y;
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break;
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}
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case 1:
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{
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pt.x = neck.x + m_branchStemLength;
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pt.y = shoulder1.y + n*m_branchSpacing;
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stemPt.x = neck.x;
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stemPt.y = pt.y;
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break;
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}
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case 3:
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{
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pt.x = neck.x - m_branchStemLength;
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pt.y = shoulder1.y + n*m_branchSpacing;
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stemPt.x = neck.x;
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stemPt.y = pt.y;
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break;
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}
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default:
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{
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wxFAIL_MSG( "Unrecognised attachment point in GetBranchingAttachmentPoint." );
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break;
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}
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}
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return TRUE;
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}
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// Get the number of lines at this attachment position.
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int wxShape::GetAttachmentLineCount(int attachment) const
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{
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int count = 0;
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wxNode* node = m_lines.First();
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while (node)
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{
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wxLineShape* lineShape = (wxLineShape*) node->Data();
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if ((lineShape->GetFrom() == this) && (lineShape->GetAttachmentFrom() == attachment))
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count ++;
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else if ((lineShape->GetTo() == this) && (lineShape->GetAttachmentTo() == attachment))
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count ++;
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node = node->Next();
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}
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return count;
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}
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// This function gets the root point at the given attachment.
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wxRealPoint wxShape::GetBranchingAttachmentRoot(int attachment)
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{
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int physicalAttachment = LogicalToPhysicalAttachment(attachment);
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wxRealPoint root;
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double width, height;
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GetBoundingBoxMax(& width, & height);
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// Assume that we have attachment points 0 to 3: top, right, bottom, left.
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switch (physicalAttachment)
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{
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case 0:
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{
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root.x = GetX() ;
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root.y = GetY() - height/2.0;
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break;
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}
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case 1:
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{
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root.x = GetX() + width/2.0;
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root.y = GetY() ;
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break;
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}
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case 2:
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{
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root.x = GetX() ;
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root.y = GetY() + height/2.0;
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break;
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}
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case 3:
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{
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root.x = GetX() - width/2.0;
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root.y = GetY() ;
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break;
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}
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default:
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{
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wxFAIL_MSG( "Unrecognised attachment point in GetBranchingAttachmentRoot." );
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break;
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}
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}
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return root;
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||||
}
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||||
|
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// Draw or erase the branches (not the actual arcs though)
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||||
void wxShape::OnDrawBranches(wxDC& dc, int attachment, bool erase)
|
||||
{
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||||
int count = GetAttachmentLineCount(attachment);
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if (count == 0)
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return;
|
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|
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wxRealPoint root, neck, shoulder1, shoulder2;
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GetBranchingAttachmentInfo(attachment, root, neck, shoulder1, shoulder2);
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|
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if (erase)
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{
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dc.SetPen(*wxWHITE_PEN);
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dc.SetBrush(*wxWHITE_BRUSH);
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||||
}
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||||
else
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||||
{
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||||
dc.SetPen(*wxBLACK_PEN);
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||||
dc.SetBrush(*wxBLACK_BRUSH);
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||||
}
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||||
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||||
// Draw neck
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||||
dc.DrawLine((long) root.x, (long) root.y, (long) neck.x, (long) neck.y);
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||||
|
||||
if (count > 1)
|
||||
{
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||||
// Draw shoulder-to-shoulder line
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||||
dc.DrawLine((long) shoulder1.x, (long) shoulder1.y, (long) shoulder2.x, (long) shoulder2.y);
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||||
}
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||||
// Draw all the little branches
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||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
wxRealPoint pt, stemPt;
|
||||
GetBranchingAttachmentPoint(attachment, i, pt, stemPt);
|
||||
dc.DrawLine((long) stemPt.x, (long) stemPt.y, (long) pt.x, (long) pt.y);
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||||
|
||||
if (GetBranchStyle() & BRANCHING_ATTACHMENT_BLOB)
|
||||
{
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||||
long blobSize=6;
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||||
// dc.DrawEllipse((long) (stemPt.x + 0.5 - (blobSize/2.0)), (long) (stemPt.y + 0.5 - (blobSize/2.0)), blobSize, blobSize);
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||||
dc.DrawEllipse((long) (stemPt.x - (blobSize/2.0)), (long) (stemPt.y - (blobSize/2.0)), blobSize, blobSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw or erase the branches (not the actual arcs though)
|
||||
void wxShape::OnDrawBranches(wxDC& dc, bool erase)
|
||||
{
|
||||
if (m_attachmentMode != ATTACHMENT_MODE_BRANCHING)
|
||||
return;
|
||||
|
||||
int count = GetNumberOfAttachments();
|
||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
OnDrawBranches(dc, i, erase);
|
||||
}
|
||||
|
||||
// Only get the attachment position at the _edge_ of the shape, ignoring
|
||||
// branching mode. This is used e.g. to indicate the edge of interest, not the point
|
||||
// on the attachment branch.
|
||||
bool wxShape::GetAttachmentPositionEdge(int attachment, double *x, double *y,
|
||||
int nth, int no_arcs, wxLineShape *line)
|
||||
{
|
||||
int oldMode = m_attachmentMode;
|
||||
|
||||
// Calculate as if to edge, not branch
|
||||
if (m_attachmentMode == ATTACHMENT_MODE_BRANCHING)
|
||||
m_attachmentMode = ATTACHMENT_MODE_EDGE;
|
||||
bool success = GetAttachmentPosition(attachment, x, y, nth, no_arcs, line);
|
||||
m_attachmentMode = oldMode;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
// Rotate the standard attachment point from physical (0 is always North)
|
||||
// to logical (0 -> 1 if rotated by 90 degrees)
|
||||
int wxShape::PhysicalToLogicalAttachment(int physicalAttachment) const
|
||||
{
|
||||
const double pi = 3.1415926535897932384626433832795 ;
|
||||
int i;
|
||||
if (oglRoughlyEqual(GetRotation(), 0.0))
|
||||
{
|
||||
i = physicalAttachment;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), (pi/2.0)))
|
||||
{
|
||||
i = physicalAttachment - 1;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), pi))
|
||||
{
|
||||
i = physicalAttachment - 2;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), (3.0*pi/2.0)))
|
||||
{
|
||||
i = physicalAttachment - 3;
|
||||
}
|
||||
else
|
||||
// Can't handle -- assume the same.
|
||||
return physicalAttachment;
|
||||
|
||||
if (i < 0)
|
||||
i += 4;
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
// Rotate the standard attachment point from logical
|
||||
// to physical (0 is always North)
|
||||
int wxShape::LogicalToPhysicalAttachment(int logicalAttachment) const
|
||||
{
|
||||
const double pi = 3.1415926535897932384626433832795 ;
|
||||
int i;
|
||||
if (oglRoughlyEqual(GetRotation(), 0.0))
|
||||
{
|
||||
i = logicalAttachment;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), (pi/2.0)))
|
||||
{
|
||||
i = logicalAttachment + 1;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), pi))
|
||||
{
|
||||
i = logicalAttachment + 2;
|
||||
}
|
||||
else if (oglRoughlyEqual(GetRotation(), (3.0*pi/2.0)))
|
||||
{
|
||||
i = logicalAttachment + 3;
|
||||
}
|
||||
else
|
||||
// Can't handle -- assume the same.
|
||||
return logicalAttachment;
|
||||
|
||||
if (i > 3)
|
||||
i -= 4;
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
void wxShape::Rotate(double WXUNUSED(x), double WXUNUSED(y), double theta)
|
||||
{
|
||||
const double pi = 3.1415926535897932384626433832795 ;
|
||||
m_rotation = theta;
|
||||
if (m_rotation < 0.0)
|
||||
{
|
||||
m_rotation += 2*pi;
|
||||
}
|
||||
else if (m_rotation > 2*pi)
|
||||
{
|
||||
m_rotation -= 2*pi;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user