Release script improvements.

This commit is contained in:
Bryan Petty
2015-10-31 14:45:00 -06:00
parent 76190de960
commit f8f531687c
12 changed files with 340 additions and 417 deletions

View File

@@ -2,14 +2,19 @@
Creating a new release requires a few things before getting started:
* Linux or OSX with 7z installed.
* Windows with HTML Help Workshop installed.
* Doxygen 1.8.8, and GraphViz installed on both machines.
* Linux or OSX.
* Windows 7+ with HTML Help Workshop, and Inno Setup installed.
* 7-Zip, Doxygen 1.8.8, and GraphViz installed on both machines.
Unless mentioned otherwise, all steps should be run on Linux or OSX so that the
repository export used for the release is primarily using LF line endings. Files
that require CRLF line endings will be converted appropriately.
*Important:* Ensure that 7-Zip, HTML Help Workshop, Doxygen, GraphViz and Inno
Setup have all been added to your Path in Windows. You can confirm this by
running `7z`, `hhc`, `iscc`, `doxygen -v`, and `dot -V` in a command prompt.
Add the missing installed folder locations of any executables to your Path.
## Pre-Release Steps
* Change the version in `include/wx/version.h`.
@@ -25,37 +30,27 @@ Finally, tag the release:
## Creating Release Files
Follow these steps assuming the current working directory is the root of git
working copy and you want to prepare distribution for the version x.y.z:
The release scripts can be run from any working directory, and they will
generate all release package files under `release/wxWidgets-x.y-z`. They all
build the release packages based on the current HEAD commit, so always ensure
you have the appropriate tag or commit checked out.
1. Run `./build/tools/git-make-release.sh x.y.z` to create source archives
`wxWidgets-x.y.z.{7z,tar.bz2,zip}` and `wxWidgets-x.y.z-headers.7z`.
1. Run `./build/tools/release.sh x.y.z` to create source archives
`wxWidgets-x.y.z.{7z,tar.bz2,zip}`, `wxWidgets-x.y.z-headers.7z`, and
`wxWidgets-x.y.z-docs-html.{tar.bz2,zip}` packages.
2. Run `./build/tools/make-html-docs.sh x.y.z` to create HTML documentation
archives `wxWidgets-x.y.z-docs-html.{tar.bz2,zip}`.
2. Copy just the `wxWidgets-x.y.z.zip` package into the same
`release\wxWidgets-x.y.z` folder on Windows.
3. Run the following commands under Windows since it relies on having `hhc.exe`
(the HTML Help compiler) in your PATH:
3. Run `build/tools/release.bat x.y.z` in a Windows command prompt.
```
cd docs\doxygen
regen.bat chm
cd out
zip ..\..\..\wxWidgets-x.y.z-docs-chm.zip wx.chm
```
4. Copy these Windows packages back to your Linux or OSX `release` directory so
you can continue with the upload step with all packages available:
4. This step also must be done under Windows as it uses Inno Setup to produce
the `.exe` file and it also requires the CHM file built above:
```
md x.y.z-sources
cd x.y.z-sources
7z x ..\wxWidgets-x.y.z.7z
md docs\htmlhelp
cp ..\docs\doxygen\out\wx.chm docs\htmlhelp
set WXW_VER=x.y.z
iscc build\tools\wxwidgets.iss
```
```
wxMSW-x.y.z-Setup.exe
wxWidgets-x.y.z.chm
```
## Uploading
@@ -67,7 +62,7 @@ The following files need to be uploaded:
wxWidgets-x.y.z.7z
wxWidgets-x.y.z.tar.bz2
wxWidgets-x.y.z.zip
wxWidgets-x.y.z-docs-chm.zip
wxWidgets-x.y.z.chm
wxWidgets-x.y.z-docs-html.tar.bz2
wxWidgets-x.y.z-docs-html.zip
wxWidgets-x.y.z-headers.7z