Cruft cleanup from MJW, strip the tabs out of sound.cpp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30480 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -6,7 +6,7 @@
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// Created: 25/10/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart, Open Source Applications Foundation
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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@@ -55,7 +55,7 @@ static wxMutex gs_soundMutex;
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// ----------------------------------------------------------------------------
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// wxSoundData
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// ----------------------------------------------------------------------------
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void wxSoundData::IncRef()
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{
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#if wxUSE_THREADS
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@@ -123,7 +123,7 @@ public:
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private:
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int OpenDSP(const wxSoundData *data);
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bool InitDSP(int dev, const wxSoundData *data);
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int m_DSPblkSize; // Size of the DSP buffer
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bool m_needConversion;
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};
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@@ -142,7 +142,7 @@ bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags,
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volatile wxSoundPlaybackStatus *status)
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{
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int dev = OpenDSP(data);
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if (dev < 0)
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return false;
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@@ -173,7 +173,7 @@ bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags,
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l += i;
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} while (play && l < datasize);
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} while (flags & wxSOUND_LOOP);
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close(dev);
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return true;
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}
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@@ -181,10 +181,10 @@ bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags,
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int wxSoundBackendOSS::OpenDSP(const wxSoundData *data)
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{
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int dev = -1;
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if ((dev = open(AUDIODEV, O_WRONLY, 0)) <0)
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return -1;
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if (!InitDSP(dev, data) || m_needConversion)
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{
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close(dev);
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@@ -207,7 +207,7 @@ bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data)
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}
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m_needConversion = false;
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tmp = data->m_bitsPerSample;
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if (ioctl(dev, SNDCTL_DSP_SAMPLESIZE, &tmp) < 0)
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{
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@@ -220,8 +220,8 @@ bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data)
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_T("Unable to set DSP sample size to %d (wants %d)"),
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data->m_bitsPerSample, tmp);
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m_needConversion = true;
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}
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}
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unsigned stereo = data->m_channels == 1 ? 0 : 1;
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tmp = stereo;
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if (ioctl(dev, SNDCTL_DSP_STEREO, &tmp) < 0)
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@@ -231,7 +231,7 @@ bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data)
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}
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if (tmp != stereo)
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{
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wxLogTrace(_T("sound"), _T("Unable to set DSP to %s."), stereo? _T("stereo"):_T("mono"));
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wxLogTrace(_T("sound"), _T("Unable to set DSP to %s."), stereo? _T("stereo"):_T("mono"));
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m_needConversion = true;
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}
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@@ -249,13 +249,13 @@ bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data)
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// problems. Sound cards will sometimes use things like 44101 when you
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// ask for 44100. No need overriding this and having strange output
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// file rates for something that we can't hear anyways.
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if (data->m_samplingRate - tmp > (tmp * .01) ||
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tmp - data->m_samplingRate > (tmp * .01)) {
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wxLogTrace(_T("sound"),
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if (data->m_samplingRate - tmp > (tmp * .01) ||
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tmp - data->m_samplingRate > (tmp * .01)) {
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wxLogTrace(_T("sound"),
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_T("Unable to set DSP sampling rate to %d (wants %d)"),
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data->m_samplingRate, tmp);
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m_needConversion = true;
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}
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}
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}
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// Do this last because some drivers can adjust the buffer sized based on
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@@ -267,7 +267,7 @@ bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data)
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}
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return true;
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}
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#endif // HAVE_SYS_SOUNDCARD_H
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// ----------------------------------------------------------------------------
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@@ -287,7 +287,7 @@ public:
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wxSoundData *data, unsigned flags)
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: wxThread(), m_adapt(adaptor), m_data(data), m_flags(flags) {}
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virtual ExitCode Entry();
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protected:
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wxSoundSyncOnlyAdaptor *m_adapt;
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wxSoundData *m_data;
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@@ -393,11 +393,11 @@ bool wxSoundSyncOnlyAdaptor::Play(wxSoundData *data, unsigned flags,
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void wxSoundSyncOnlyAdaptor::Stop()
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{
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wxLogTrace(_T("sound"), _T("asking audio to stop"));
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#if wxUSE_THREADS
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// tell the player thread (if running) to stop playback ASAP:
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m_status.m_stopRequested = true;
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// acquire the mutex to be sure no sound is being played, then
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// release it because we don't need it for anything (the effect of this
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// is that calling thread will wait until playback thread reacts to
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@@ -419,7 +419,7 @@ bool wxSoundSyncOnlyAdaptor::IsPlaying() const
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// ----------------------------------------------------------------------------
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// wxSound
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// wxSound
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// ----------------------------------------------------------------------------
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wxSoundBackend *wxSound::ms_backend = NULL;
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@@ -456,16 +456,16 @@ bool wxSound::Create(const wxString& fileName, bool isResource)
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{
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wxASSERT_MSG( !isResource,
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_T("Loading sound from resources is only supported on Windows") );
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Free();
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wxFile fileWave;
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if (!fileWave.Open(fileName, wxFile::read))
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{
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return false;
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}
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{
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return false;
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}
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size_t len = fileWave.Length();
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wxFileOffset len = fileWave.Length();
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wxUint8 *data = new wxUint8[len];
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if (fileWave.Read(data, len) != len)
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{
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@@ -479,7 +479,7 @@ bool wxSound::Create(const wxString& fileName, bool isResource)
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fileName.c_str());
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return false;
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}
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return true;
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}
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@@ -569,7 +569,7 @@ bool wxSound::Create(int size, const wxByte* data)
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wxLogTrace(_T("sound"), _T("unloading backend"));
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Stop();
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delete ms_backend;
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ms_backend = NULL;
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#if wxUSE_LIBSDL && wxUSE_PLUGINS
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@@ -610,7 +610,7 @@ void wxSound::Free()
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}
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typedef struct
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{
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{
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wxUint32 uiSize;
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wxUint16 uiFormatTag;
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wxUint16 uiChannels;
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@@ -652,18 +652,18 @@ bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData)
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return false;
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memcpy(&ul,&data[FMT_INDEX + waveformat.uiSize + 12], 4);
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ul = wxUINT32_SWAP_ON_BE(ul);
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//WAS: if (ul + FMT_INDEX + waveformat.uiSize + 16 != length)
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if (ul + FMT_INDEX + waveformat.uiSize + 16 > length)
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return false;
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if (waveformat.uiFormatTag != WAVE_FORMAT_PCM)
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return false;
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if (waveformat.ulSamplesPerSec !=
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if (waveformat.ulSamplesPerSec !=
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waveformat.ulAvgBytesPerSec / waveformat.uiBlockAlign)
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return false;
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m_data = new wxSoundData;
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m_data->m_channels = waveformat.uiChannels;
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m_data->m_samplingRate = waveformat.ulSamplesPerSec;
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@@ -679,7 +679,7 @@ bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData)
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else
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m_data->m_dataWithHeader = (wxUint8*)data;
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m_data->m_data =
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m_data->m_data =
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(&m_data->m_dataWithHeader[FMT_INDEX + waveformat.uiSize + 8]);
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return true;
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